Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FallenLucifer420
Atlas
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
274W - 284L
1,401 Elo+
Solo
Nemesis
Nemesis
GrimReaper567
Nemesis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 110L
1,661 Elo+
Party 3
Freya
Freya
advent827
Freya
Level 144
God Stats
4W - 4L
1,257 SR
Queue Stats
336W - 248L
1,590 Elo+
Party 3
Susano
Susano
itsThizzle
Susano
Level 154
God Stats
6W - 7L
1,589 SR
Queue Stats
408W - 379L
1,552 Elo+
Party 3
Team Averages
Level 119
1,469 SR
1,541 Elo+

VS

Team Averages
Level 45
1,645 SR
1,551 Elo+
Nu Wa
Nu Wa
BubblerTokinBaby
Nu Wa
Level 61
God Stats
4W - 2L
1,912 SR
Queue Stats
181W - 206L
1,437 Elo+
Party 1
Hercules
Hercules
HashHeatinDabber
Hercules
Level 102
God Stats
2W - 6L
1,587 SR
Queue Stats
176W - 195L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Relyc1
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,723 SR
Queue Stats
15W - 14L
1,530 Elo+
Party 2
Atlas
Atlas
TheLooney
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,791 Elo+
Party 2
Hera
Hera
takodyne
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
5 / 2 / 10
9,696
808
20,452
8,047
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
7 / 2 / 10
10,632
886
10,873
16,982
19,499
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
16
2 / 3 / 13
10,035
836
12,548
16,350
16,737
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
advent827
Freya
15
2 / 3 / 7
8,949
746
7,996
11,908
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
itsThizzle
Susano
15
2 / 4 / 8
8,886
741
11,006
11,323
4,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
9,384
782
9,765
9,317
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 5
8,281
690
8,541
17,464
17,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Relyc1
Morgan Le Fay
16
3 / 4 / 4
8,919
743
11,285
10,803
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
TheLooney
Atlas
14
3 / 5 / 6
8,584
715
10,604
24,737
17,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
15
3 / 4 / 8
9,041
753
9,031
10,542
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
18
Kills
14
14
Deaths
19
48
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
2
10
5
L
3
2
10
4
W
7
2
10
6
W
Nemesis
2
3
13
2.83
L
2
4
5
1.13
L
Morgan Le Fay
Relyc1
Morgan Le Fay
3
4
4
1.25
L
Atlas
TheLooney
Atlas
3
5
6
1.2
W
Freya
advent827
Freya
2
3
7
1.83
W
Susano
itsThizzle
Susano
2
4
8
1.5
L
Hera
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,875
Damage
49,226
64,610
Taken
72,863
49,290
Mitigated
49,992
30,004
Healing
21,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
20,452
642
599
156
8,047
3,530
1,048
5,272
2,699
47,771
0
L
9,765
3,030
143
1,087
9,317
4,471
1,126
5,559
3,758
18,617
0
W
10,873
2,658
3,938
5,842
16,982
19,499
211
9,923
6,755
21,803
0
W
Nemesis
12,548
4,552
5,018
5,845
16,350
16,737
651
9,543
6,226
165
21,780
L
8,541
1,211
1,497
4,492
17,464
17,548
75
8,703
8,761
0
12,786
L
Morgan Le Fay
Relyc1
Morgan Le Fay
11,285
986
1,018
1,564
10,803
5,567
0
6,382
4,421
23,006
0
L
Atlas
TheLooney
Atlas
10,604
3,663
529
7,777
24,737
17,515
110
13,452
11,285
21,791
0
W
Freya
advent827
Freya
7,996
2,653
1,642
4,348
11,908
4,912
2,421
6,881
4,784
26,084
0
W
Susano
itsThizzle
Susano
11,006
722
783
1,833
11,323
4,612
519
8,318
2,815
0
20,036
L
Hera
9,031
2,064
528
2,715
10,542
4,891
39
5,388
5,154
17,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,198
Gold Earned
44,209
143
Minions Killed
105
0
Camps Cleared
0
1,165,665
Distance Traveled
1,098,471
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,696
808
61
5
0
223,718
0
L
Nu Wa
9,384
782
25
2
0
230,986
0
W
Atlas
10,632
886
14
1
0
239,985
3
W
Nemesis
10,035
836
10
1
0
250,327
0
L
Hercules
8,281
690
10
1
0
207,455
0
L
Morgan Le Fay
8,919
743
25
2
0
235,702
0
L
Atlas
8,584
715
14
1
0
216,790
2
W
Freya
8,949
746
37
3
0
222,381
4
W
Susano
8,886
741
21
2
0
229,254
0
L
Hera
9,041
753
31
3
0
207,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role