Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Beetus17
Jing Wei
Level 114
God Stats
0W - 2L
1,935 SR
Queue Stats
53W - 97L
1,500 Elo+
Party 2
Hades
Hades
Dirty_Red9_
Hades
Level 122
God Stats
1W - 3L
1,560 SR
Queue Stats
70W - 137L
1,522 Elo+
Party 2
Geb
Geb
xxMobius1_Engage
Geb
Level 91
God Stats
0W - 2L
1,450 SR
Queue Stats
22W - 45L
1,535 Elo+
Party 2
Osiris
Osiris
zambeSenpai
Osiris
Level 129
God Stats
2W - 6L
1,459 SR
Queue Stats
72W - 142L
1,518 Elo+
Party 2
Team Averages
Level 120
1,581 SR
1,515 Elo+

VS

Team Averages
Level 135
1,606 SR
1,600 Elo+
Bellona
Bellona
Blackcat1427
Bellona
Level 127
God Stats
3W - 5L
1,724 SR
Queue Stats
192W - 205L
1,609 Elo+
Party 1
Merlin
Merlin
CURR3NTS
Merlin
Level 160
God Stats
7W - 2L
1,647 SR
Queue Stats
267W - 258L
1,621 Elo+
Party 1
Bastet
Bastet
Mast3rJ81
Bastet
Level 125
God Stats
1W - 1L
1,323 SR
Queue Stats
94W - 85L
1,533 Elo+
Solo
Neith
Neith
inkhuddle
Neith
Level 117
God Stats
19W - 15L
1,611 SR
Queue Stats
245W - 238L
1,617 Elo+
Party 1
Eset
Eset
x40COINSx
Eset
Level 144
God Stats
12W - 13L
1,724 SR
Queue Stats
252W - 245L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 3 / 3
8,526
474
7,000
19,934
12,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Beetus17
Jing Wei
15
1 / 1 / 1
9,251
514
3,574
9,125
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 4 / 1
9,021
501
11,900
18,553
9,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 1
7,715
429
4,444
16,701
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
16
2 / 4 / 0
9,349
519
7,712
19,093
17,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blackcat1427
Bellona
19
3 / 0 / 4
11,584
644
15,327
18,470
17,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
CURR3NTS
Merlin
17
4 / 1 / 7
10,193
566
22,840
8,452
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Mast3rJ81
Bastet
16
4 / 2 / 8
9,882
549
8,878
13,284
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
inkhuddle
Neith
17
2 / 1 / 1
10,562
587
7,055
9,201
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
13
0 / 2 / 9
8,771
487
5,821
13,780
12,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
13
13
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
3
0.83
L
Jing Wei
Beetus17
Jing Wei
1
1
1
1.5
W
Bellona
Blackcat1427
Bellona
3
0
4
5
W
Merlin
CURR3NTS
Merlin
4
1
7
7.5
L
2
4
1
0.63
W
Bastet
Mast3rJ81
Bastet
4
2
8
4
W
Neith
inkhuddle
Neith
2
1
1
2.5
W
Eset
0
2
9
2.25
L
0
1
1
0.5
L
Osiris
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,630
Damage
59,921
83,406
Taken
63,187
54,246
Mitigated
43,727
25,182
Healing
27,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,000
3,448
0
3,683
19,934
12,806
0
4,898
15,036
0
78,674
L
Jing Wei
Beetus17
Jing Wei
3,574
2,175
0
3,837
9,125
3,274
0
1,608
7,517
0
78,528
W
Bellona
Blackcat1427
Bellona
15,327
5,649
0
8,339
18,470
17,902
832
1,892
16,578
0
110,188
W
Merlin
CURR3NTS
Merlin
22,840
1,721
0
518
8,452
3,907
262
5,180
3,272
114,743
0
L
11,900
770
428
7,044
18,553
9,113
0
10,317
8,236
92,092
0
W
Bastet
Mast3rJ81
Bastet
8,878
2,333
0
7,322
13,284
5,554
354
1,742
11,542
0
68,978
W
Neith
inkhuddle
Neith
7,055
3,837
0
5,468
9,201
4,253
1,030
893
8,308
0
98,195
W
Eset
5,821
739
2,811
3,263
13,780
12,111
0
6,637
7,143
31,416
0
L
4,444
360
162
3,441
16,701
12,013
0
10,021
6,680
21,071
0
L
Osiris
7,712
2,817
0
6,587
19,093
17,040
0
1,817
17,276
0
72,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,862
Gold Earned
50,992
620
Minions Killed
682
0
Camps Cleared
0
1,858,706
Distance Traveled
1,842,785
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,526
474
125
7
0
443,127
4
L
Jing Wei
9,251
514
154
9
0
339,348
7
W
Bellona
11,584
644
205
11
0
408,009
4
W
Merlin
10,193
566
161
9
0
366,774
2
L
Hades
9,021
501
163
9
0
323,795
4
W
Bastet
9,882
549
100
6
0
426,190
5
W
Neith
10,562
587
170
9
0
313,967
4
W
Eset
8,771
487
46
3
0
327,845
4
L
Geb
7,715
429
26
1
0
381,116
7
L
Osiris
9,349
519
152
8
0
371,320
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role