Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Adricor7
Sylvanus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Tiamat
Tiamat
Aleesx23
Tiamat
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,484 Elo+
Party 1
Anubis
Anubis
Ghost4304
Anubis
Level 41
God Stats
10W - 7L
1,674 SR
Queue Stats
264W - 290L
1,350 Elo+
Solo
Anhur
Anhur
JustRips
Anhur
Level 45
God Stats
25W - 8L
1,839 SR
Queue Stats
339W - 144L
1,886 Elo+
Solo
Team Averages
Level 41
1,603 SR
1,544 Elo+

VS

Team Averages
Level 100
1,519 SR
1,507 Elo+
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IVenganzaI
Anubis
Level 104
God Stats
5W - 0L
1,608 SR
Queue Stats
36W - 26L
1,503 Elo+
Solo
Jing Wei
Jing Wei
KasloSWE
Jing Wei
Level 68
God Stats
4W - 3L
1,474 SR
Queue Stats
372W - 373L
1,511 Elo+
Party 2
Osiris
Osiris
LorenzoP
Osiris
Level 140
God Stats
12W - 16L
1,453 SR
Queue Stats
620W - 574L
1,515 Elo+
Solo
Athena
Athena
Ulo8
Athena
Level 102
God Stats
311W - 291L
1,561 SR
Queue Stats
381W - 382L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 7 / 1
7,946
418
8,238
16,721
8,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Adricor7
Sylvanus
13
1 / 2 / 3
8,268
435
5,202
8,948
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Aleesx23
Tiamat
12
0 / 9 / 1
7,432
391
4,838
13,048
6,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Ghost4304
Anubis
14
3 / 6 / 2
8,658
456
10,865
17,647
9,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
JustRips
Anhur
17
4 / 1 / 1
10,074
530
13,095
13,450
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 4 / 4
9,209
485
10,660
16,912
9,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
IVenganzaI
Anubis
17
6 / 2 / 3
10,425
549
10,313
15,787
10,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
KasloSWE
Jing Wei
18
2 / 1 / 0
11,453
603
7,456
12,823
4,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
LorenzoP
Osiris
17
12 / 0 / 4
11,514
606
15,216
15,858
14,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
Ulo8
Athena
14
3 / 2 / 6
9,257
487
4,975
19,211
13,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
25
25
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
7
1
0.21
W
Bacchus
 
Bacchus
2
4
4
1
L
Sylvanus
Adricor7
Sylvanus
1
2
3
1.25
L
Tiamat
Aleesx23
Tiamat
0
9
1
0.06
L
Anubis
Ghost4304
Anubis
3
6
2
0.67
W
Anubis
IVenganzaI
Anubis
6
2
3
3.75
L
Anhur
JustRips
Anhur
4
1
1
4.5
W
Jing Wei
KasloSWE
Jing Wei
2
1
0
2
W
Osiris
LorenzoP
Osiris
12
0
4
14
W
Athena
Ulo8
Athena
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,238
Damage
48,620
69,814
Taken
80,591
38,901
Mitigated
51,504
23,504
Healing
33,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,238
2,613
0
9,116
16,721
8,006
0
5,585
11,060
0
60,736
W
Bacchus
 
Bacchus
10,660
1,949
0
2,485
16,912
9,558
199
6,210
10,702
55,027
0
L
Sylvanus
Adricor7
Sylvanus
5,202
2,190
915
2,029
8,948
9,862
186
2,628
6,228
28,182
0
L
Tiamat
Aleesx23
Tiamat
4,838
1,380
0
1,283
13,048
6,275
0
3,473
9,575
35,340
0
L
Anubis
Ghost4304
Anubis
10,865
1,356
0
5,681
17,647
9,598
382
10,164
7,081
59,626
0
W
Anubis
IVenganzaI
Anubis
10,313
686
0
9,711
15,787
10,335
1,733
3,371
11,892
84,456
0
L
Anhur
JustRips
Anhur
13,095
6,646
0
4,480
13,450
5,160
0
3,406
9,922
0
96,330
W
Jing Wei
KasloSWE
Jing Wei
7,456
5,608
0
5,909
12,823
4,468
441
969
11,854
0
109,906
W
Osiris
LorenzoP
Osiris
15,216
7,752
0
6,790
15,858
14,029
1,159
5,509
10,010
0
83,928
W
Athena
Ulo8
Athena
4,975
1,228
3,149
5,328
19,211
13,114
372
5,068
13,601
33,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
51,858
437
Minions Killed
617
0
Camps Cleared
0
1,538,867
Distance Traveled
1,774,960
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,946
418
90
5
0
343,985
0
W
Bacchus
9,209
485
95
5
0
344,108
4
L
Sylvanus
8,268
435
45
2
0
315,311
1
L
Tiamat
7,432
391
59
3
0
292,427
2
L
Anubis
8,658
456
88
5
0
276,560
1
W
Anubis
10,425
549
143
8
0
281,540
0
L
Anhur
10,074
530
155
8
0
310,584
1
W
Jing Wei
11,453
603
196
10
0
358,079
3
W
Osiris
11,514
606
132
7
0
390,416
2
W
Athena
9,257
487
51
3
0
400,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role