Player Matchup

Nu Wa
Nu Wa
BASH3BR0S
Nu Wa
Level 66
God Stats
2W - 6L
1,500 SR
Queue Stats
158W - 177L
1,375 Elo+
Solo
Ymir
Ymir
FatChineseLady
Ymir
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 66L
1,623 Elo+
Solo
Sol
Sol
Red8Soil
Sol
Level 124
God Stats
5W - 8L
1,236 SR
Queue Stats
361W - 368L
1,510 Elo+
Party 2
Nike
Nike
Sphinx8005
Nike
Level 140
God Stats
1W - 2L
1,258 SR
Queue Stats
329W - 350L
1,499 Elo+
Party 2
Cupid
Cupid
WizitO1
Cupid
Level 140
God Stats
0W - 3L
1,292 SR
Queue Stats
220W - 223L
1,398 Elo+
Solo
Team Averages
Level 105
1,357 SR
1,481 Elo+

VS

Team Averages
Level 85
1,398 SR
1,386 Elo+
Shiva
Shiva
Buggyshy1
Shiva
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 224L
1,346 Elo+
Party 1
Yu Huang
Yu Huang
Mattyboi4260
Yu Huang
Level 106
God Stats
2W - 0L
1,467 SR
Queue Stats
48W - 64L
1,356 Elo+
Solo
Ares
Ares
XoStraYoX
Ares
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 234L
1,374 Elo+
Party 1
Chaac
Chaac
ludo97
Chaac
Level 89
God Stats
1W - 1L
1,258 SR
Queue Stats
36W - 29L
1,480 Elo+
Solo
Cthulhu
Cthulhu
simplydaird
Cthulhu
Level 66
God Stats
1W - 3L
1,264 SR
Queue Stats
223W - 287L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BASH3BR0S
Nu Wa
16
3 / 4 / 6
10,543
555
29,261
11,060
5,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 5 / 11
11,567
609
14,651
28,919
39,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 4 / 8
10,661
561
23,304
22,326
12,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
6 / 4 / 4
12,596
663
17,471
17,904
15,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
WizitO1
Cupid
18
2 / 10 / 8
11,221
591
19,348
23,241
12,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Buggyshy1
Shiva
19
3 / 2 / 19
11,928
628
13,314
36,622
32,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yu Huang
Mattyboi4260
Yu Huang
19
8 / 3 / 11
12,664
667
19,499
14,432
7,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
20
3 / 4 / 19
13,202
695
12,691
30,620
36,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
ludo97
Chaac
20
7 / 3 / 15
13,035
686
17,864
31,528
35,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
simplydaird
Cthulhu
20
6 / 5 / 12
13,598
716
24,918
32,598
49,319
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
103
15
Kills
27
27
Deaths
17
37
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BASH3BR0S
Nu Wa
3
4
6
1.5
W
Shiva
Buggyshy1
Shiva
3
2
19
6.25
L
2
5
11
1.5
W
Yu Huang
Mattyboi4260
Yu Huang
8
3
11
4.5
L
2
4
8
1.5
L
6
4
4
2
L
Cupid
WizitO1
Cupid
2
10
8
0.6
W
Ares
3
4
19
3.13
W
Chaac
ludo97
Chaac
7
3
15
4.83
W
Cthulhu
simplydaird
Cthulhu
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,035
Damage
88,286
103,450
Taken
145,800
85,986
Mitigated
160,435
23,951
Healing
59,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BASH3BR0S
Nu Wa
29,261
12,343
1,247
522
11,060
5,991
162
6,157
4,903
45,183
0
W
Shiva
Buggyshy1
Shiva
13,314
2,351
8,026
15,813
36,622
32,207
1,430
16,460
20,162
0
28,727
L
14,651
1,406
1,368
2,131
28,919
39,390
0
16,579
12,340
22,767
0
W
Yu Huang
Mattyboi4260
Yu Huang
19,499
2,182
174
536
14,432
7,020
3,159
10,246
4,186
48,651
0
L
23,304
7,843
2,580
8,224
22,326
12,140
0
12,183
10,143
47,687
0
L
17,471
1,911
0
909
17,904
15,922
0
7,923
9,981
0
37,668
L
Cupid
WizitO1
Cupid
19,348
8,487
2,745
4,225
23,241
12,543
598
14,266
8,975
0
43,666
W
Ares
12,691
449
5,342
7,014
30,620
36,488
1,669
15,667
14,953
22,471
0
W
Chaac
ludo97
Chaac
17,864
2,713
4,242
8,992
31,528
35,401
718
11,277
20,251
0
41,409
W
Cthulhu
simplydaird
Cthulhu
24,918
1,002
3,935
4,976
32,598
49,319
408
13,566
19,032
67,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,588
Gold Earned
64,427
162
Minions Killed
225
0
Camps Cleared
0
1,559,551
Distance Traveled
1,756,023
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,543
555
32
2
0
244,502
2
W
Shiva
11,928
628
26
1
0
357,182
3
L
Ymir
11,567
609
19
1
0
335,563
2
W
Yu Huang
12,664
667
56
3
0
328,482
1
L
Sol
10,661
561
39
2
0
371,829
2
L
Nike
12,596
663
27
1
0
368,795
0
L
Cupid
11,221
591
45
2
0
238,862
2
W
Ares
13,202
695
22
1
0
350,988
5
W
Chaac
13,035
686
44
2
0
353,909
2
W
Cthulhu
13,598
716
77
4
0
365,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role