Player Matchup

Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DlVlNESTORM
Chaac
Level 76
God Stats
7W - 2L
1,708 SR
Queue Stats
29W - 27L
1,407 Elo+
Party 2
Cerberus
Cerberus
GDS_Kriptik-
Cerberus
Level 69
God Stats
1W - 1L
1,540 SR
Queue Stats
19W - 20L
1,469 Elo+
Party 2
Scylla
Scylla
OhCats
Scylla
Level 134
God Stats
6W - 13L
1,280 SR
Queue Stats
74W - 75L
1,401 Elo+
Party 3
Arachne
Arachne
undervasion
Arachne
Level 101
God Stats
1W - 0L
1,355 SR
Queue Stats
90W - 92L
1,380 Elo+
Party 3
Team Averages
Level 96
1,477 SR
1,432 Elo+

VS

Team Averages
Level 79
1,426 SR
1,490 Elo+
Chiron
Chiron
 
Chiron
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DracoMeteor996
Mulan
Level 137
God Stats
6W - 9L
1,642 SR
Queue Stats
276W - 315L
1,397 Elo+
Party 1
Ra
Ra
FMG_Trickster
Ra
Level 26
God Stats
0W - 2L
1,298 SR
Queue Stats
33W - 52L
1,354 Elo+
Party 1
Raijin
Raijin
Monki_Wukong
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,806 Elo+
Solo
Susano
Susano
god of deitys
Susano
Level 104
God Stats
0W - 1L
1,190 SR
Queue Stats
43W - 41L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 5 / 1
8,528
474
6,839
12,842
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 0 / 2
10,242
569
9,016
11,724
8,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
GDS_Kriptik-
Cerberus
13
1 / 2 / 4
8,218
457
5,622
13,406
8,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
OhCats
Scylla
14
0 / 4 / 6
8,044
447
7,258
10,342
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
undervasion
Arachne
16
9 / 1 / 2
9,842
547
11,686
15,391
9,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 4 / 0
9,117
507
9,249
15,010
6,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 1
8,881
493
11,942
15,428
7,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 5
7,875
438
4,579
9,816
6,061
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
13
2 / 5 / 0
8,366
465
4,891
10,410
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 0
7,990
444
5,152
13,637
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
12
12
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
5
1
0.7
L
Chiron
 
Chiron
2
4
0
0.5
W
2
0
2
3
L
5
3
1
1.83
L
1
1
5
3.5
W
Cerberus
GDS_Kriptik-
Cerberus
1
2
4
1.5
L
Raijin
2
5
0
0.4
W
Scylla
OhCats
Scylla
0
4
6
0.75
L
2
2
0
1
W
Arachne
undervasion
Arachne
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,421
Damage
35,813
63,705
Taken
64,301
34,258
Mitigated
29,149
16,655
Healing
18,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,839
2,048
0
3,906
12,842
3,849
858
1,103
11,739
71,566
0
L
Chiron
 
Chiron
9,249
2,832
0
3,936
15,010
6,520
1,016
804
14,205
0
68,401
W
9,016
1,986
0
3,928
11,724
8,760
1,488
308
11,416
0
93,974
L
11,942
1,879
80
7,121
15,428
7,589
256
7,316
8,112
33
54,684
L
4,579
657
506
3,726
9,816
6,061
416
3,263
6,553
45,131
0
W
Cerberus
GDS_Kriptik-
Cerberus
5,622
528
0
3,831
13,406
8,401
406
3,687
9,719
36,621
0
L
Raijin
4,891
228
0
407
10,410
3,771
1,183
6,267
4,143
53,018
0
W
Scylla
OhCats
Scylla
7,258
419
0
1,266
10,342
3,923
0
2,684
7,658
65,449
0
L
5,152
768
0
3,222
13,637
5,208
417
2,069
11,568
0
45,419
W
Arachne
undervasion
Arachne
11,686
8,180
0
3,724
15,391
9,325
0
1,720
13,671
0
72,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,874
Gold Earned
42,229
516
Minions Killed
430
0
Camps Cleared
0
1,763,011
Distance Traveled
1,639,430
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,528
474
104
6
0
327,353
2
L
Chiron
9,117
507
118
7
0
311,348
1
W
Chaac
10,242
569
162
9
0
389,053
2
L
Mulan
8,881
493
76
4
0
340,242
1
L
Ra
7,875
438
63
4
0
336,173
8
W
Cerberus
8,218
457
62
3
0
346,608
4
L
Raijin
8,366
465
80
4
0
302,640
0
W
Scylla
8,044
447
82
5
0
304,083
2
L
Susano
7,990
444
93
5
0
349,027
1
W
Arachne
9,842
547
106
6
0
395,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role