Player Matchup

Mercury
Mercury
GeantPrisme1576
Mercury
Level 75
God Stats
0W - 2L
1,327 SR
Queue Stats
12W - 11L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
S3BUIL3xxQc
Baron Samedi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,434 Elo+
Party 2
Atlas
Atlas
jeff1127
Atlas
Level 51
God Stats
5W - 5L
1,647 SR
Queue Stats
11W - 11L
1,434 Elo+
Party 2
Team Averages
Level 63
1,492 SR
1,434 Elo+

VS

Team Averages
Level 121
1,495 SR
1,459 Elo+
Chaac
Chaac
HandMeThe_Pistol
Chaac
Level 138
God Stats
4W - 7L
1,485 SR
Queue Stats
220W - 295L
1,403 Elo+
Solo
Persephone
Persephone
JolTiCv
Persephone
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 23L
1,473 Elo+
Party 1
Cupid
Cupid
TMML_Drew
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 1
10,225
568
6,712
20,190
8,813
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
S3BUIL3xxQc
Baron Samedi
16
3 / 5 / 0
12,241
680
14,059
14,662
8,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
jeff1127
Atlas
16
0 / 1 / 2
11,733
652
14,764
24,456
31,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 11
12,904
717
16,476
17,893
15,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
JolTiCv
Persephone
18
4 / 1 / 9
12,973
721
15,623
13,308
6,276
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
TMML_Drew
Cupid
18
8 / 1 / 7
13,021
723
19,815
17,272
7,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
15
15
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
3
1
11
8.5
W
Persephone
JolTiCv
Persephone
4
1
9
8.5
L
Baron Samedi
S3BUIL3xxQc
Baron Samedi
3
5
0
0.6
W
Cupid
TMML_Drew
Cupid
8
1
7
11.5
L
Atlas
jeff1127
Atlas
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,535
Damage
51,914
59,308
Taken
48,473
49,358
Mitigated
29,301
15,266
Healing
20,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,712
1,251
0
2,847
20,190
8,813
0
5,547
14,643
0
33,063
W
16,476
3,932
0
6,517
17,893
15,477
140
10,906
6,987
0
69,217
W
Persephone
JolTiCv
Persephone
15,623
2,076
0
5,381
13,308
6,276
1,298
8,348
4,959
41,289
0
L
Baron Samedi
S3BUIL3xxQc
Baron Samedi
14,059
739
2,838
3,587
14,662
8,722
0
2,359
12,303
40,208
0
W
Cupid
TMML_Drew
Cupid
19,815
11,235
1,391
7,002
17,272
7,548
2,011
11,121
6,151
0
70,508
L
Atlas
jeff1127
Atlas
14,764
5,579
875
5,119
24,456
31,823
0
7,941
16,515
44,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,199
Gold Earned
38,898
167
Minions Killed
218
3
Camps Cleared
13
990,502
Distance Traveled
1,015,862
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,225
568
68
4
2
335,161
3
W
Chaac
12,904
717
93
5
4
370,619
1
W
Persephone
12,973
721
59
3
2
314,978
0
L
Baron Samedi
12,241
680
63
4
1
299,531
3
W
Cupid
13,021
723
66
4
7
330,265
1
L
Atlas
11,733
652
36
2
0
355,810
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role