Player Matchup

Olorun
Olorun
FRESHKANDY
Olorun
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 32L
1,613 Elo+
Party 1
Xbalanque
Xbalanque
J0V0N
Xbalanque
Level 28
God Stats
5W - 5L
1,534 SR
Queue Stats
28W - 30L
1,195 Elo+
Solo
Loki
Loki
Jackthriper19
Loki
Level 45
God Stats
3W - 1L
1,733 SR
Queue Stats
98W - 72L
1,579 Elo+
Solo
Horus
Horus
Old_Man_Red1
Horus
Level 120
God Stats
43W - 35L
1,624 SR
Queue Stats
52W - 43L
1,596 Elo+
Party 1
Atlas
Atlas
SirPonyodas
Atlas
Level 143
God Stats
46W - 33L
1,568 SR
Queue Stats
84W - 74L
1,520 Elo+
Party 1
Team Averages
Level 88
1,592 SR
1,501 Elo+

VS

Team Averages
Level 102
1,563 SR
1,575 Elo+
Mercury
Mercury
E3CH0
Mercury
Level 160
God Stats
10W - 5L
1,319 SR
Queue Stats
205W - 150L
1,563 Elo+
Party 2
Amaterasu
Amaterasu
FatGamerBoI
Amaterasu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,578 Elo+
Party 2
Terra
Terra
OofMyBones8972
Terra
Level 160
God Stats
4W - 1L
1,898 SR
Queue Stats
379W - 356L
1,589 Elo+
Party 2
Anubis
Anubis
RedThunda47
Anubis
Level 35
God Stats
16W - 9L
1,597 SR
Queue Stats
96W - 109L
1,484 Elo+
Solo
Neith
Neith
TheGucciGoD-_-
Neith
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 74L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FRESHKANDY
Olorun
20
4 / 4 / 6
12,627
702
28,628
21,951
15,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
J0V0N
Xbalanque
16
1 / 3 / 3
10,812
601
12,902
13,462
5,844
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 8 / 5
12,678
704
14,152
21,273
9,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 2 / 3
13,023
724
20,145
22,923
23,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 1 / 7
12,884
716
20,672
24,474
30,860
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
E3CH0
Mercury
20
9 / 2 / 5
14,206
789
26,785
20,185
11,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
FatGamerBoI
Amaterasu
19
2 / 4 / 9
11,839
658
11,706
28,157
41,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 2 / 11
12,411
690
13,512
29,147
40,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
19
2 / 2 / 7
11,871
660
10,972
17,179
12,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 2 / 8
11,725
651
19,440
19,680
11,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
12
Kills
18
18
Deaths
12
24
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mercury
E3CH0
Mercury
9
2
5
5.75
L
Olorun
FRESHKANDY
Olorun
4
4
6
1.75
W
Amaterasu
FatGamerBoI
Amaterasu
2
4
9
1.63
L
Xbalanque
J0V0N
Xbalanque
1
3
3
0.83
L
3
8
5
0.69
L
3
2
3
2.25
W
3
2
11
4.25
W
Anubis
2
2
7
2.75
L
1
1
7
4.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,499
Damage
82,415
104,083
Taken
114,348
85,393
Mitigated
117,281
27,906
Healing
33,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
E3CH0
Mercury
26,785
13,189
0
1,943
20,185
11,366
0
8,179
12,006
0
92,601
L
Olorun
FRESHKANDY
Olorun
28,628
17,438
2,209
7,981
21,951
15,807
1,188
4,973
16,978
66,346
0
W
Amaterasu
FatGamerBoI
Amaterasu
11,706
2,335
0
7,278
28,157
41,201
0
12,363
15,794
1,253
27,455
L
Xbalanque
J0V0N
Xbalanque
12,902
6,653
0
47
13,462
5,844
0
3,595
9,867
0
36,997
L
14,152
2,874
0
3,202
21,273
9,669
1,146
3,913
17,360
0
47,092
L
20,145
10,513
3,223
5,301
22,923
23,213
0
5,950
16,973
0
64,434
W
13,512
3,217
5,286
5,214
29,147
40,413
14
11,594
17,553
22,894
0
W
Anubis
10,972
810
0
4,754
17,179
12,384
111
8,992
8,187
51,154
0
L
20,672
7,230
2,941
3,002
24,474
30,860
0
7,242
17,232
56,266
0
W
19,440
8,055
1,288
7,890
19,680
11,917
551
8,172
11,508
0
54,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,024
Gold Earned
62,052
372
Minions Killed
322
0
Camps Cleared
0
1,708,737
Distance Traveled
1,856,414
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,206
789
122
7
0
449,487
2
L
Olorun
12,627
702
78
4
0
296,681
1
W
Amaterasu
11,839
658
35
2
0
419,308
3
L
Xbalanque
10,812
601
52
3
0
272,403
4
L
Loki
12,678
704
85
5
0
375,509
0
L
Horus
13,023
724
91
5
0
404,990
5
W
Terra
12,411
690
17
1
0
356,963
2
W
Anubis
11,871
660
82
5
0
348,432
2
L
Atlas
12,884
716
66
4
0
359,154
1
W
Neith
11,725
651
66
4
0
282,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role