Player Matchup

Raijin
Raijin
BigTunah_
Raijin
Level 100
God Stats
2W - 7L
1,350 SR
Queue Stats
165W - 163L
1,484 Elo+
Solo
Medusa
Medusa
NiccLovin
Medusa
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 23L
1,714 Elo+
Solo
Awilix
Awilix
Stoupie
Awilix
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 58L
1,368 Elo+
Solo
Bakasura
Bakasura
rodee-02
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,375 Elo+
Solo
Eset
Eset
rstreich87
Eset
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 93L
1,307 Elo+
Solo
Team Averages
Level 86
1,470 SR
1,449 Elo+

VS

Team Averages
Level 92
1,435 SR
1,384 Elo+
Chaac
Chaac
Buggyshy1
Chaac
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
184W - 224L
1,332 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Divine Rath
Cu Chulainn
Level 80
God Stats
3W - 4L
1,227 SR
Queue Stats
112W - 115L
1,313 Elo+
Solo
Ymir
Ymir
TheSpanishRice
Ymir
Level 69
God Stats
3W - 0L
1,639 SR
Queue Stats
146W - 128L
1,468 Elo+
Solo
Sol
Sol
XoStraYoX
Sol
Level 122
God Stats
3W - 5L
1,167 SR
Queue Stats
191W - 234L
1,366 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bpatten464
Morgan Le Fay
Level 148
God Stats
3W - 3L
1,641 SR
Queue Stats
294W - 315L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigTunah_
Raijin
20
5 / 5 / 11
12,957
762
34,367
19,112
11,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
NiccLovin
Medusa
20
6 / 6 / 5
12,303
724
32,647
20,670
11,640
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
Stoupie
Awilix
19
2 / 10 / 10
11,137
655
17,268
24,937
18,291
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
rodee-02
Bakasura
1
0 / 0 / 0
4,300
253
0
0
0
20
10 / 8 / 4
12,813
754
19,409
20,027
11,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Buggyshy1
Chaac
20
5 / 5 / 14
12,811
754
12,912
38,988
42,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Divine Rath
Cu Chulainn
20
7 / 5 / 14
12,892
758
12,903
33,319
29,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 6 / 12
13,232
778
8,623
27,154
39,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 2 / 12
14,048
826
22,767
26,332
15,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
bpatten464
Morgan Le Fay
17
3 / 6 / 10
11,391
670
12,873
17,641
8,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
23
Kills
28
29
Deaths
24
30
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Raijin
BigTunah_
Raijin
5
5
11
2.1
W
Chaac
Buggyshy1
Chaac
5
5
14
2.4
W
Cu Chulainn
Divine Rath
Cu Chulainn
7
5
14
2.8
L
Medusa
NiccLovin
Medusa
6
6
5
1.42
L
Awilix
Stoupie
Awilix
2
10
10
0.7
W
5
6
12
1.83
W
8
2
12
7
W
Morgan Le Fay
bpatten464
Morgan Le Fay
3
6
10
1.33
L
Bakasura
rodee-02
Bakasura
0
0
0
0
L
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,691
Damage
70,078
84,746
Taken
143,434
52,794
Mitigated
135,061
22,734
Healing
54,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BigTunah_
Raijin
34,367
2,096
2,152
5,741
19,112
11,290
0
7,791
11,077
62,485
0
W
Chaac
Buggyshy1
Chaac
12,912
2,611
2,167
16,762
38,988
42,226
710
11,036
27,494
0
24,477
W
Cu Chulainn
Divine Rath
Cu Chulainn
12,903
3,572
1,374
10,473
33,319
29,486
898
10,934
21,881
632
26,666
L
Medusa
NiccLovin
Medusa
32,647
16,992
1,138
4,656
20,670
11,640
175
11,520
8,827
0
57,930
L
Awilix
Stoupie
Awilix
17,268
7,353
407
3,505
24,937
18,291
0
11,521
12,819
0
27,066
W
8,623
1,712
1,688
2,472
27,154
39,004
446
7,516
19,197
30,975
0
W
22,767
5,641
2,858
13,065
26,332
15,618
6,234
11,754
14,231
57,133
3,677
W
Morgan Le Fay
bpatten464
Morgan Le Fay
12,873
2,276
1,430
2,239
17,641
8,727
1,857
10,462
6,855
24,230
0
L
Bakasura
rodee-02
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
19,409
4,301
2,171
2,964
20,027
11,573
270
12,422
7,238
34,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,510
Gold Earned
64,374
152
Minions Killed
178
0
Camps Cleared
0
1,083,943
Distance Traveled
1,532,416
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,957
762
50
3
0
278,858
4
W
Chaac
12,811
754
22
1
0
327,470
3
W
Cu Chulainn
12,892
758
31
2
0
341,820
0
L
Medusa
12,303
724
46
3
0
272,853
0
L
Awilix
11,137
655
11
1
0
271,843
0
W
Ymir
13,232
778
29
2
0
288,158
1
W
Sol
14,048
826
77
5
0
291,085
5
W
Morgan Le Fay
11,391
670
19
1
0
283,883
0
L
Bakasura
4,300
253
0
0
0
0
0
L
Eset
12,813
754
45
3
0
260,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role