Player Matchup

Serqet
Serqet
AlienSteko
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Anhur
Anhur
Cancerfreeyo
Anhur
Level 88
God Stats
1W - 4L
1,406 SR
Queue Stats
157W - 162L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
JeffLikeWhoa
Kumbhakarna
Level 152
God Stats
0W - 1L
1,744 SR
Queue Stats
26W - 30L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kill3rMan1ac
Morgan Le Fay
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 113L
1,384 Elo+
Party 1
Bakasura
Bakasura
Lunario88
Bakasura
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,795 Elo+
Party 3
Team Averages
Level 117
1,530 SR
1,522 Elo+

VS

Team Averages
Level 123
1,548 SR
1,500 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Damiandyke
Ao Kuang
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
ScribbledNames
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
geegeenOObs
Xbalanque
Level 113
God Stats
21W - 19L
1,557 SR
Queue Stats
488W - 541L
1,433 Elo+
Solo
Hera
Hera
iAmSimplyTy
Hera
Level 133
God Stats
7W - 3L
1,685 SR
Queue Stats
192W - 220L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlienSteko
Serqet
14
2 / 4 / 5
7,727
702
3,230
11,495
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 4 / 4
9,377
852
13,194
12,438
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
JeffLikeWhoa
Kumbhakarna
13
1 / 6 / 5
7,581
689
6,446
18,973
21,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Kill3rMan1ac
Morgan Le Fay
15
2 / 4 / 7
8,425
766
15,787
11,433
7,610
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Lunario88
Bakasura
11
0 / 9 / 2
6,910
628
5,108
14,639
7,940
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 2 / 16
9,495
863
6,112
19,778
19,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Damiandyke
Ao Kuang
16
11 / 3 / 12
9,869
897
10,766
11,028
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 3 / 13
8,899
809
10,657
9,594
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
geegeenOObs
Xbalanque
17
7 / 2 / 10
9,903
900
20,589
11,404
4,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 10
9,597
872
15,649
9,544
4,424
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
11
Kills
27
27
Deaths
12
23
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
16
4.5
L
Serqet
AlienSteko
Serqet
2
4
5
1.13
L
6
4
4
2
W
Ao Kuang
Damiandyke
Ao Kuang
11
3
12
5.67
L
Kumbhakarna
JeffLikeWhoa
Kumbhakarna
1
6
5
0.58
L
Morgan Le Fay
Kill3rMan1ac
Morgan Le Fay
2
4
7
1.38
L
Bakasura
Lunario88
Bakasura
0
9
2
0.11
W
4
3
13
3.5
W
Xbalanque
geegeenOObs
Xbalanque
7
2
10
6
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,765
Damage
63,773
68,978
Taken
61,348
50,805
Mitigated
36,850
10,652
Healing
24,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,112
194
3,960
7,098
19,778
19,140
259
6,243
13,105
13,866
0
L
Serqet
AlienSteko
Serqet
3,230
158
310
367
11,495
6,242
0
7,900
3,467
0
7,030
L
13,194
6,300
1,147
2,529
12,438
7,047
0
7,585
4,633
0
25,643
W
Ao Kuang
Damiandyke
Ao Kuang
10,766
2,900
838
3,185
11,028
5,161
3,535
4,033
6,822
14,001
0
L
Kumbhakarna
JeffLikeWhoa
Kumbhakarna
6,446
261
1,083
1,150
18,973
21,966
0
11,091
7,625
14,069
0
L
Morgan Le Fay
Kill3rMan1ac
Morgan Le Fay
15,787
1,186
944
1,274
11,433
7,610
0
6,752
4,502
31,988
0
L
Bakasura
Lunario88
Bakasura
5,108
3,597
433
1,415
14,639
7,940
0
8,878
5,567
0
8,345
W
10,657
956
0
1,352
9,594
3,619
740
3,695
5,849
19,276
0
W
Xbalanque
geegeenOObs
Xbalanque
20,589
5,723
734
3,496
11,404
4,506
2,277
3,985
7,287
0
33,419
W
15,649
4,269
1,439
2,065
9,544
4,424
1,748
4,277
5,267
32,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
47,763
85
Minions Killed
122
0
Camps Cleared
0
942,219
Distance Traveled
1,022,183
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,495
863
13
1
0
227,385
3
L
Serqet
7,727
702
11
1
0
185,399
0
L
Anhur
9,377
852
28
3
0
175,241
0
W
Ao Kuang
9,869
897
6
1
0
198,660
0
L
Kumbhakarna
7,581
689
6
1
0
205,423
0
L
Morgan Le Fay
8,425
766
16
1
0
215,807
5
L
Bakasura
6,910
628
24
2
0
160,349
1
W
Raijin
8,899
809
27
2
0
179,450
0
W
Xbalanque
9,903
900
32
3
0
232,178
1
W
Hera
9,597
872
44
4
0
184,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role