Player Matchup

Xbalanque
Xbalanque
Aaz natif66
Xbalanque
Level 117
God Stats
6W - 5L
1,954 SR
Queue Stats
32W - 33L
1,422 Elo+
Party 1
Sun Wukong
Sun Wukong
BACARDIOS1596
Sun Wukong
Level 116
God Stats
34W - 23L
1,538 SR
Queue Stats
756W - 826L
1,442 Elo+
Solo
Da Ji
Da Ji
Neji660
Da Ji
Level 117
God Stats
3W - 0L
1,656 SR
Queue Stats
23W - 30L
1,404 Elo+
Party 1
Ao Kuang
Ao Kuang
TonTon CoCa66
Ao Kuang
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,538 Elo+
Party 1
Geb
Geb
michmich66170
Geb
Level 160
God Stats
3W - 1L
1,590 SR
Queue Stats
79W - 61L
1,395 Elo+
Party 1
Team Averages
Level 133
1,648 SR
1,440 Elo+

VS

Team Averages
Level 88
1,251 SR
1,440 Elo+
Bellona
Bellona
DMR_SPAMMER
Bellona
Level 63
God Stats
4W - 9L
1,303 SR
Queue Stats
167W - 207L
1,419 Elo+
Solo
Heimdallr
Heimdallr
Gkvls
Heimdallr
Level 103
God Stats
0W - 2L
1,227 SR
Queue Stats
50W - 66L
1,434 Elo+
Party 2
Thanatos
Thanatos
Kratos Da Relax
Thanatos
Level 66
God Stats
0W - 3L
996 SR
Queue Stats
47W - 62L
1,398 Elo+
Solo
Discordia
Discordia
Ngarapoi
Discordia
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,514 Elo+
Solo
Sylvanus
Sylvanus
Staric77
Sylvanus
Level 63
God Stats
0W - 3L
1,227 SR
Queue Stats
53W - 69L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aaz natif66
Xbalanque
19
1 / 4 / 6
11,460
441
19,176
16,777
8,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
BACARDIOS1596
Sun Wukong
20
3 / 1 / 2
13,776
530
16,890
24,039
21,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Da Ji
Neji660
Da Ji
20
12 / 2 / 6
13,328
513
22,280
20,792
10,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
TonTon CoCa66
Ao Kuang
20
6 / 1 / 11
13,228
509
13,526
22,221
12,214
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 1 / 12
12,436
478
15,746
28,287
35,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DMR_SPAMMER
Bellona
20
1 / 2 / 0
13,366
514
14,360
27,148
35,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Gkvls
Heimdallr
17
3 / 5 / 3
10,842
417
23,204
27,927
14,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
16
2 / 9 / 0
10,388
400
6,828
25,032
12,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Ngarapoi
Discordia
19
0 / 5 / 1
11,724
451
7,470
15,567
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Staric77
Sylvanus
16
2 / 3 / 2
10,671
410
10,069
20,883
25,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
24
Kills
8
9
Deaths
24
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aaz natif66
Xbalanque
1
4
6
1
W
Sun Wukong
BACARDIOS1596
Sun Wukong
3
1
2
4
L
Bellona
DMR_SPAMMER
Bellona
1
2
0
0.5
L
Heimdallr
Gkvls
Heimdallr
3
5
3
0.9
L
Thanatos
2
9
0
0.22
W
Da Ji
Neji660
Da Ji
12
2
6
7.5
L
Discordia
Ngarapoi
Discordia
0
5
1
0.1
L
Sylvanus
Staric77
Sylvanus
2
3
2
1
W
Ao Kuang
TonTon CoCa66
Ao Kuang
6
1
11
11.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,618
Damage
61,931
112,116
Taken
116,557
88,747
Mitigated
95,709
40,085
Healing
47,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aaz natif66
Xbalanque
19,176
2,829
0
2,943
16,777
8,161
1,578
3,168
13,609
0
102,119
W
Sun Wukong
BACARDIOS1596
Sun Wukong
16,890
4,584
0
14,096
24,039
21,620
2,207
2,188
21,851
0
136,645
L
Bellona
DMR_SPAMMER
Bellona
14,360
5,559
0
10,763
27,148
35,977
766
2,597
24,551
0
132,677
L
Heimdallr
Gkvls
Heimdallr
23,204
12,463
495
10,683
27,927
14,838
2,439
6,886
21,041
0
97,089
L
Thanatos
6,828
1,557
0
15,538
25,032
12,415
0
5,114
19,918
0
72,626
W
Da Ji
Neji660
Da Ji
22,280
4,327
0
4,006
20,792
10,944
0
3,062
17,730
0
94,419
L
Discordia
Ngarapoi
Discordia
7,470
490
0
1,588
15,567
6,919
0
6,027
9,540
124,694
0
L
Sylvanus
Staric77
Sylvanus
10,069
3,239
3,148
5,684
20,883
25,560
170
8,648
12,235
34,642
0
W
Ao Kuang
TonTon CoCa66
Ao Kuang
13,526
3,782
129
13,027
22,221
12,214
2,506
6,307
15,914
102,594
0
W
15,746
1,717
0
5,884
28,287
35,808
99
4,681
23,606
79,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,228
Gold Earned
56,991
722
Minions Killed
749
0
Camps Cleared
0
2,463,762
Distance Traveled
2,181,744
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,460
441
180
7
0
443,767
0
W
Sun Wukong
13,776
530
221
9
0
499,522
1
L
Bellona
13,366
514
256
10
0
487,340
1
L
Heimdallr
10,842
417
138
5
0
388,632
6
L
Thanatos
10,388
400
110
4
0
504,221
1
W
Da Ji
13,328
513
93
4
0
525,379
0
L
Discordia
11,724
451
198
8
0
416,307
3
L
Sylvanus
10,671
410
47
2
0
385,244
1
W
Ao Kuang
13,228
509
146
6
0
466,366
6
W
Geb
12,436
478
82
3
0
528,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role