Player Matchup

Da Ji
Da Ji
Catzdew
Da Ji
Level 124
God Stats
6W - 12L
1,379 SR
Queue Stats
31W - 38L
1,324 Elo+
Party 1
Xing Tian
Xing Tian
MFCrisp
Xing Tian
Level 63
God Stats
7W - 7L
1,614 SR
Queue Stats
90W - 90L
1,445 Elo+
Solo
Chronos
Chronos
NaturedCell9461
Chronos
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
1,107W - 1,154L
1,344 Elo+
Solo
Cerberus
Cerberus
WISDOMofSOLOMAN
Cerberus
Level 154
God Stats
3W - 6L
1,466 SR
Queue Stats
14W - 20L
1,338 Elo+
Party 1
Charybdis
Charybdis
zrk-ark
Charybdis
Level 82
God Stats
1W - 2L
1,886 SR
Queue Stats
24W - 33L
1,345 Elo+
Solo
Team Averages
Level 110
1,569 SR
1,359 Elo+

VS

Team Averages
Level 84
1,581 SR
1,303 Elo+
Nu Wa
Nu Wa
FallenOphan
Nu Wa
Level 138
God Stats
13W - 2L
1,740 SR
Queue Stats
169W - 160L
1,391 Elo+
Solo
Thanatos
Thanatos
IMDK END
Thanatos
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,444 Elo+
Solo
Neith
Neith
RLone8339
Neith
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,019 Elo+
Solo
Skadi
Skadi
Shelbs1299
Skadi
Level 61
God Stats
46W - 58L
1,410 SR
Queue Stats
54W - 68L
1,326 Elo+
Party 2
Jormungandr
Jormungandr
sijah12
Jormungandr
Level 72
God Stats
3W - 2L
1,753 SR
Queue Stats
60W - 73L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Catzdew
Da Ji
7
0 / 5 / 1
4,386
487
2,816
7,660
2,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
MFCrisp
Xing Tian
7
0 / 1 / 0
4,361
485
2,352
7,289
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
4,721
525
2,702
5,583
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
8
1 / 1 / 0
4,787
532
2,120
6,588
4,110
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
zrk-ark
Charybdis
5
0 / 3 / 0
3,778
420
1,444
4,392
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,652
628
3,910
2,652
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
IMDK END
Thanatos
9
4 / 0 / 2
5,530
614
2,280
5,912
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
RLone8339
Neith
9
2 / 0 / 4
5,227
581
4,741
3,583
1,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
10
2 / 1 / 1
5,840
649
3,227
3,542
1,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
sijah12
Jormungandr
8
3 / 0 / 2
5,222
580
3,366
5,027
3,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
12
12
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Catzdew
Da Ji
0
5
1
0.1
W
1
0
4
3
W
Thanatos
IMDK END
Thanatos
4
0
2
5
L
Xing Tian
MFCrisp
Xing Tian
0
1
0
0
L
0
2
0
0
W
Neith
RLone8339
Neith
2
0
4
4
W
Skadi
2
1
1
2.5
L
Cerberus
1
1
0
1
W
Jormungandr
sijah12
Jormungandr
3
0
2
4
L
Charybdis
zrk-ark
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,434
Damage
17,524
31,512
Taken
20,716
13,683
Mitigated
10,499
5,450
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Catzdew
Da Ji
2,816
425
224
694
7,660
2,455
416
945
6,666
0
19,018
W
3,910
1,505
0
1,449
2,652
1,092
0
1,948
704
37,512
0
W
Thanatos
IMDK END
Thanatos
2,280
652
0
5,686
5,912
2,737
0
1,659
4,253
0
27,232
L
Xing Tian
MFCrisp
Xing Tian
2,352
274
0
1,425
7,289
3,888
0
1,678
5,611
11,604
0
L
2,702
815
0
1,295
5,583
1,952
760
2,767
2,816
36,614
0
W
Neith
RLone8339
Neith
4,741
1,604
0
1,206
3,583
1,269
594
845
2,738
0
28,924
W
Skadi
3,227
1,399
277
631
3,542
1,412
984
1,300
2,242
0
26,275
L
Cerberus
2,120
245
0
894
6,588
4,110
0
195
6,127
18,580
0
W
Jormungandr
sijah12
Jormungandr
3,366
1,316
260
1,367
5,027
3,989
418
1,422
3,605
20,318
0
L
Charybdis
zrk-ark
Charybdis
1,444
702
14
904
4,392
1,278
0
1,691
2,701
0
12,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,033
Gold Earned
27,471
173
Minions Killed
235
0
Camps Cleared
0
775,239
Distance Traveled
884,477
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,386
487
35
4
0
184,369
2
W
Nu Wa
5,652
628
63
7
0
172,373
1
W
Thanatos
5,530
614
49
5
0
211,558
1
L
Xing Tian
4,361
485
13
1
0
151,311
0
L
Chronos
4,721
525
55
6
0
153,281
0
W
Neith
5,227
581
48
5
0
161,688
1
W
Skadi
5,840
649
47
5
0
162,784
1
L
Cerberus
4,787
532
54
6
0
177,290
1
W
Jormungandr
5,222
580
28
3
0
176,074
1
L
Charybdis
3,778
420
16
2
0
108,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role