Player Matchup

Ganesha
Ganesha
Gol Senz
Ganesha
Level 43
God Stats
2W - 3L
1,454 SR
Queue Stats
6W - 6L
1,334 Elo+
Party 2
Gilgamesh
Gilgamesh
Langer831459
Gilgamesh
Level 87
God Stats
1W - 3L
1,460 SR
Queue Stats
73W - 87L
1,393 Elo+
Party 2
Medusa
Medusa
MVPatMahomie
Medusa
Level 68
God Stats
8W - 16L
1,432 SR
Queue Stats
124W - 139L
1,345 Elo+
Party 2
Camazotz
Camazotz
Rozni
Camazotz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 111L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
Virtus_ZQ
Kukulkan
Level 89
God Stats
20W - 18L
1,486 SR
Queue Stats
62W - 68L
1,354 Elo+
Party 2
Team Averages
Level 75
1,466 SR
1,357 Elo+

VS

Team Averages
Level 96
1,617 SR
1,438 Elo+
Neith
Neith
KindleButt
Neith
Level 69
God Stats
15W - 10L
1,555 SR
Queue Stats
149W - 175L
1,430 Elo+
Party 1
Scylla
Scylla
LeaMicheleVEVO
Scylla
Level 102
God Stats
4W - 2L
1,831 SR
Queue Stats
45W - 56L
1,484 Elo+
Party 1
Mulan
Mulan
MrPache95
Mulan
Level 106
God Stats
13W - 9L
1,550 SR
Queue Stats
751W - 776L
1,377 Elo+
Solo
Loki
Loki
The Wolf God674
Loki
Level 96
God Stats
20W - 12L
1,729 SR
Queue Stats
48W - 38L
1,499 Elo+
Party 1
Ao Kuang
Ao Kuang
rystear678
Ao Kuang
Level 109
God Stats
2W - 0L
1,420 SR
Queue Stats
154W - 154L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gol Senz
Ganesha
14
0 / 2 / 6
9,638
438
9,515
15,708
16,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Langer831459
Gilgamesh
15
0 / 4 / 1
8,679
395
5,860
15,909
16,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
17
4 / 5 / 1
10,610
482
13,019
18,042
7,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Camazotz
Rozni
Camazotz
15
3 / 7 / 3
9,563
435
10,600
24,375
12,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Virtus_ZQ
Kukulkan
16
1 / 8 / 2
10,068
458
4,966
14,426
7,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 3 / 8
10,308
469
9,317
12,233
4,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 2 / 7
12,168
553
11,522
11,916
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
MrPache95
Mulan
19
3 / 0 / 5
12,355
562
8,170
15,286
11,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 2 / 9
11,252
511
15,572
18,300
7,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
rystear678
Ao Kuang
20
12 / 1 / 6
13,151
598
17,522
19,472
8,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
8
Kills
25
26
Deaths
8
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Gol Senz
Ganesha
0
2
6
1.5
W
Neith
0
3
8
1.33
L
Gilgamesh
Langer831459
Gilgamesh
0
4
1
0.13
W
5
2
7
4.25
L
Medusa
4
5
1
0.9
W
Mulan
MrPache95
Mulan
3
0
5
5.5
L
Camazotz
Rozni
Camazotz
3
7
3
0.64
W
5
2
9
4.75
L
Kukulkan
Virtus_ZQ
Kukulkan
1
8
2
0.25
W
Ao Kuang
rystear678
Ao Kuang
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,960
Damage
62,103
88,460
Taken
77,207
60,900
Mitigated
36,392
24,609
Healing
34,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Gol Senz
Ganesha
9,515
525
306
3,535
15,708
16,423
477
4,040
11,668
37,697
0
W
Neith
9,317
3,508
177
6,070
12,233
4,419
529
1,439
10,753
0
73,264
L
Gilgamesh
Langer831459
Gilgamesh
5,860
923
0
2,114
15,909
16,069
0
5,009
10,900
0
53,913
W
11,522
1,036
0
2,048
11,916
5,150
0
3,186
8,649
100,141
0
L
Medusa
13,019
6,259
479
7,421
18,042
7,991
306
4,307
13,735
0
92,981
W
Mulan
MrPache95
Mulan
8,170
1,223
0
8,687
15,286
11,154
2,196
2,876
12,008
0
92,870
L
Camazotz
Rozni
Camazotz
10,600
4,837
412
9,582
24,375
12,757
0
7,895
16,480
0
66,819
W
15,572
4,373
710
5,753
18,300
7,446
443
5,043
13,217
0
78,242
L
Kukulkan
Virtus_ZQ
Kukulkan
4,966
359
23
737
14,426
7,660
889
7,793
6,633
88,513
0
W
Ao Kuang
rystear678
Ao Kuang
17,522
5,027
0
10,556
19,472
8,223
2,110
2,379
17,014
114,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,558
Gold Earned
59,234
570
Minions Killed
727
0
Camps Cleared
0
1,950,785
Distance Traveled
2,126,988
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,638
438
9
0
0
395,957
9
W
Neith
10,308
469
128
6
0
396,465
4
L
Gilgamesh
8,679
395
108
5
0
393,972
3
W
Scylla
12,168
553
153
7
0
409,505
3
L
Medusa
10,610
482
179
8
0
345,409
2
W
Mulan
12,355
562
169
8
0
416,714
7
L
Camazotz
9,563
435
103
5
0
457,610
1
W
Loki
11,252
511
116
5
0
450,815
7
L
Kukulkan
10,068
458
171
8
0
357,837
4
W
Ao Kuang
13,151
598
161
7
0
453,489
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role