Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ErlangSimp
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,676 Elo+
Party 2
Guan Yu
Guan Yu
IRamz
Guan Yu
Level 37
God Stats
12W - 2L
1,756 SR
Queue Stats
812W - 464L
1,738 Elo+
Party 2
Khepri
Khepri
Servoink
Khepri
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 6L
1,718 Elo+
Party 2
Zeus
Zeus
SinisterPhoenixx
Zeus
Level 160
God Stats
6W - 6L
1,544 SR
Queue Stats
1,010W - 603L
1,704 Elo+
Party 2
Team Averages
Level 80
1,560 SR
1,667 Elo+

VS

Team Averages
Level 39
1,633 SR
1,546 Elo+
Medusa
Medusa
A573R
Medusa
Level 29
God Stats
1W - 10L
1,520 SR
Queue Stats
405W - 491L
1,487 Elo+
Solo
Chang'e
Chang'e
DarthSnuffy
Chang'e
Level 83
God Stats
5W - 1L
1,982 SR
Queue Stats
247W - 216L
1,642 Elo+
Party 1
Achilles
Achilles
LUDAG99
Achilles
Level 29
God Stats
3W - 1L
1,916 SR
Queue Stats
130W - 117L
1,485 Elo+
Solo
Janus
Janus
ivangamerkiller
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ullr
Ullr
mrbabybob
Ullr
Level 26
God Stats
2W - 2L
1,245 SR
Queue Stats
78W - 57L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 1 / 19
9,220
838
11,163
13,975
7,304
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
17
8 / 1 / 12
9,688
881
12,762
21,104
19,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
IRamz
Guan Yu
17
9 / 1 / 14
9,908
901
12,577
17,969
21,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Servoink
Khepri
14
1 / 2 / 16
8,858
805
4,171
16,320
14,911
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
5 / 2 / 13
9,283
844
20,155
6,740
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A573R
Medusa
13
1 / 5 / 0
7,199
654
9,428
11,793
4,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
DarthSnuffy
Chang'e
14
2 / 4 / 2
7,759
705
11,831
10,464
4,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
LUDAG99
Achilles
14
1 / 4 / 4
7,792
708
6,122
18,176
19,940
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 5 / 4
8,680
789
18,303
10,788
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
0 / 7 / 3
6,660
605
4,344
13,621
4,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
18
25
Kills
5
7
Deaths
25
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
19
11.5
L
Medusa
A573R
Medusa
1
5
0
0.2
L
Chang'e
DarthSnuffy
Chang'e
2
4
2
0.75
W
Mulan
8
1
12
14
W
Guan Yu
IRamz
Guan Yu
9
1
14
16
L
Achilles
LUDAG99
Achilles
1
4
4
0.75
W
Khepri
Servoink
Khepri
1
2
16
4.5
W
5
2
13
5.75
L
1
5
4
0.6
L
Ullr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,828
Damage
50,028
76,108
Taken
64,842
67,217
Mitigated
37,857
41,955
Healing
18,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,163
4,698
0
3,655
13,975
7,304
6,457
6,538
7,437
32,806
0
L
Medusa
A573R
Medusa
9,428
3,200
399
2,055
11,793
4,729
0
5,790
6,003
0
22,918
L
Chang'e
DarthSnuffy
Chang'e
11,831
695
4,513
2,764
10,464
4,380
40
6,251
4,213
18,347
0
W
Mulan
12,762
3,186
1,073
7,536
21,104
19,962
491
6,552
14,552
0
23,801
W
Guan Yu
IRamz
Guan Yu
12,577
1,620
14,020
8,698
17,969
21,094
461
7,117
10,852
0
17,568
L
Achilles
LUDAG99
Achilles
6,122
1,873
1,161
5,025
18,176
19,940
0
9,487
8,689
0
11,795
W
Khepri
Servoink
Khepri
4,171
532
3,452
3,277
16,320
14,911
96
6,367
9,953
7,816
0
W
20,155
1,243
244
0
6,740
3,946
674
3,560
3,180
34,971
0
L
18,303
772
568
1,545
10,788
3,841
0
5,651
5,137
39,391
0
L
Ullr
4,344
1,415
158
674
13,621
4,967
0
8,310
5,311
0
6,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,957
Gold Earned
38,090
117
Minions Killed
105
0
Camps Cleared
0
1,036,483
Distance Traveled
946,783
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,220
838
46
4
0
181,983
0
L
Medusa
7,199
654
23
2
0
188,708
0
L
Chang'e
7,759
705
19
2
0
207,467
1
W
Mulan
9,688
881
19
2
0
207,948
3
W
Guan Yu
9,908
901
9
1
0
247,216
3
L
Achilles
7,792
708
5
0
0
205,638
1
W
Khepri
8,858
805
7
1
0
206,228
1
W
Zeus
9,283
844
36
3
0
193,108
1
L
Janus
8,680
789
54
5
0
178,163
1
L
Ullr
6,660
605
4
0
0
166,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role