Player Matchup

Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
KingTifon
Bakasura
Level 148
God Stats
3W - 1L
1,707 SR
Queue Stats
170W - 152L
1,639 Elo+
Party 1
Horus
Horus
TheGirthWyrm
Horus
Level 133
God Stats
45W - 21L
1,790 SR
Queue Stats
750W - 614L
1,663 Elo+
Party 3
Sylvanus
Sylvanus
chattdaddy
Sylvanus
Level 124
God Stats
33W - 30L
1,518 SR
Queue Stats
561W - 389L
1,671 Elo+
Party 3
Danzaburou
Danzaburou
iReport
Danzaburou
Level 20
God Stats
6W - 1L
1,500 SR
Queue Stats
266W - 123L
1,792 Elo+
Party 3
Team Averages
Level 95
1,603 SR
1,653 Elo+

VS

Team Averages
Level 67
1,592 SR
1,587 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GioQuinones
Ganesha
Level 28
God Stats
1W - 2L
1,497 SR
Queue Stats
22W - 27L
1,548 Elo+
Party 4
Amaterasu
Amaterasu
Khangastain
Amaterasu
Level 112
God Stats
6W - 4L
1,771 SR
Queue Stats
138W - 161L
1,630 Elo+
Party 4
Guan Yu
Guan Yu
Spades42
Guan Yu
Level 59
God Stats
2W - 3L
1,695 SR
Queue Stats
209W - 142L
1,617 Elo+
Party 2
Cernunnos
Cernunnos
babyface_zay999
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 1 / 6
7,657
589
7,697
6,156
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
KingTifon
Bakasura
12
1 / 5 / 1
7,026
540
8,511
13,781
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 8
7,076
544
4,761
8,470
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
chattdaddy
Sylvanus
13
6 / 1 / 4
7,805
600
8,752
12,020
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
iReport
Danzaburou
13
5 / 0 / 1
8,019
617
9,359
8,478
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
8
0 / 3 / 0
5,170
398
3,268
5,051
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
GioQuinones
Ganesha
10
0 / 2 / 2
5,965
459
4,219
10,787
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Khangastain
Amaterasu
12
4 / 4 / 1
6,898
531
7,232
11,281
6,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Spades42
Guan Yu
12
3 / 3 / 3
7,114
547
10,726
15,576
8,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
babyface_zay999
Cernunnos
9
1 / 6 / 0
5,747
442
2,886
10,431
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
8
8
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
6
7
L
Yu Huang
 
Yu Huang
0
3
0
0
L
Ganesha
GioQuinones
Ganesha
0
2
2
0.5
L
Amaterasu
Khangastain
Amaterasu
4
4
1
1.13
W
Bakasura
KingTifon
Bakasura
1
5
1
0.3
L
Guan Yu
Spades42
Guan Yu
3
3
3
1.5
W
2
1
8
6
L
Cernunnos
babyface_zay999
Cernunnos
1
6
0
0.17
W
Sylvanus
chattdaddy
Sylvanus
6
1
4
8
W
Danzaburou
iReport
Danzaburou
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,080
Damage
28,331
48,905
Taken
53,126
23,192
Mitigated
28,050
24,885
Healing
16,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,697
621
0
750
6,156
2,243
316
2,580
3,304
49,775
0
L
Yu Huang
 
Yu Huang
3,268
283
0
940
5,051
1,985
0
2,267
2,784
26,195
0
L
Ganesha
GioQuinones
Ganesha
4,219
396
0
2,629
10,787
8,082
0
3,852
6,935
31,424
0
L
Amaterasu
Khangastain
Amaterasu
7,232
2,725
0
3,230
11,281
6,437
0
6,090
5,081
0
38,903
W
Bakasura
KingTifon
Bakasura
8,511
5,078
0
3,959
13,781
4,394
0
290
13,491
0
43,351
L
Guan Yu
Spades42
Guan Yu
10,726
1,803
391
6,965
15,576
8,569
0
2,944
11,010
0
53,333
W
4,761
2,401
1,427
3,290
8,470
6,093
0
1,911
6,537
0
17,954
L
Cernunnos
babyface_zay999
Cernunnos
2,886
1,992
0
2,603
10,431
2,977
0
352
10,079
0
28,281
W
Sylvanus
chattdaddy
Sylvanus
8,752
2,508
1,637
8,509
12,020
7,062
239
1,354
10,594
44,169
16,857
W
Danzaburou
iReport
Danzaburou
9,359
4,897
0
5,313
8,478
3,400
0
986
7,492
0
71,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,583
Gold Earned
30,894
406
Minions Killed
316
0
Camps Cleared
0
1,209,213
Distance Traveled
1,098,747
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,657
589
78
6
0
256,056
2
L
Yu Huang
5,170
398
50
4
0
128,808
2
L
Ganesha
5,965
459
28
2
0
245,844
4
L
Amaterasu
6,898
531
68
5
0
261,753
3
W
Bakasura
7,026
540
90
7
0
244,521
3
L
Guan Yu
7,114
547
89
7
0
251,535
1
W
Horus
7,076
544
13
1
0
256,984
3
L
Cernunnos
5,747
442
81
6
0
210,807
2
W
Sylvanus
7,805
600
113
9
0
233,713
0
W
Danzaburou
8,019
617
112
9
0
217,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role