Player Matchup

Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
CDHXtreme
Olorun
Level 125
God Stats
1W - 1L
1,508 SR
Queue Stats
315W - 384L
1,379 Elo+
Party 2
Hou Yi
Hou Yi
EnforcerNikkos
Hou Yi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,656 Elo+
Party 3
Danzaburou
Danzaburou
MrLetz
Danzaburou
Level 13
God Stats
1W - 2L
1,459 SR
Queue Stats
2W - 3L
1,385 Elo+
Party 3
Bacchus
Bacchus
shadow203blaze
Bacchus
Level 89
God Stats
64W - 66L
1,545 SR
Queue Stats
209W - 264L
1,366 Elo+
Party 2
Team Averages
Level 70
1,503 SR
1,457 Elo+

VS

Team Averages
Level 78
1,471 SR
1,424 Elo+
Medusa
Medusa
ALT-FROSTYYY
Medusa
Level 96
God Stats
6W - 4L
1,714 SR
Queue Stats
196W - 198L
1,489 Elo+
Party 1
Sol
Sol
BloodyTokyo_
Sol
Level 108
God Stats
2W - 2L
1,334 SR
Queue Stats
218W - 210L
1,453 Elo+
Party 1
Ra
Ra
F34R_Cosmics
Ra
Level 66
God Stats
4W - 3L
1,357 SR
Queue Stats
58W - 60L
1,351 Elo+
Party 1
Atlas
Atlas
F34R_Magnum
Atlas
Level 29
God Stats
2W - 2L
1,598 SR
Queue Stats
24W - 23L
1,437 Elo+
Party 1
Apollo
Apollo
Tonicgymnast
Apollo
Level 89
God Stats
20W - 21L
1,354 SR
Queue Stats
355W - 371L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 0
6,334
452
5,805
15,880
14,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
CDHXtreme
Olorun
11
0 / 2 / 0
6,113
437
7,234
8,838
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 7 / 0
5,467
391
4,453
12,116
3,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
MrLetz
Danzaburou
9
0 / 3 / 1
5,542
396
4,197
10,550
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 0
5,480
391
4,264
6,272
4,552
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 0 / 0
6,860
490
6,281
9,069
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 0 / 0
8,522
609
8,471
8,080
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
7 / 1 / 2
8,273
591
6,961
8,384
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 2
6,388
456
2,794
8,820
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
12
3 / 0 / 6
7,525
538
11,419
7,399
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
W
Medusa
2
0
0
2
W
0
0
0
0
L
Olorun
CDHXtreme
Olorun
0
2
0
0
L
1
7
0
0.14
W
7
1
2
8
W
0
0
2
1
L
Danzaburou
MrLetz
Danzaburou
0
3
1
0.17
W
Apollo
3
0
6
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,953
Damage
35,926
53,656
Taken
41,752
30,373
Mitigated
19,515
12,920
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,805
2,509
0
5,452
15,880
14,388
0
9,411
6,469
0
42,074
W
Medusa
6,281
3,149
0
2,899
9,069
3,710
296
6,335
2,734
0
50,839
W
8,471
5,500
0
6,472
8,080
2,930
2,120
0
8,080
82,834
0
L
Olorun
CDHXtreme
Olorun
7,234
3,881
571
4,307
8,838
3,580
427
937
7,901
60,652
0
L
4,453
2,148
0
1,019
12,116
3,810
306
2,548
9,568
0
30,835
W
6,961
746
323
3,234
8,384
3,237
716
0
8,384
57,134
0
W
2,794
1,469
0
981
8,820
6,397
136
5,163
3,657
20,956
0
L
Danzaburou
MrLetz
Danzaburou
4,197
1,561
0
374
10,550
4,043
0
3,473
7,077
0
32,523
W
Apollo
11,419
6,639
0
1,947
7,399
3,241
0
0
7,399
0
50,775
L
4,264
720
309
888
6,272
4,552
0
1,857
4,415
16,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,936
Gold Earned
37,568
289
Minions Killed
427
0
Camps Cleared
0
1,227,324
Distance Traveled
1,295,290
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,334
452
83
6
0
286,360
1
W
Medusa
6,860
490
90
6
0
266,353
0
W
Sol
8,522
609
129
9
0
230,224
0
L
Olorun
6,113
437
87
6
0
225,459
1
L
Hou Yi
5,467
391
34
2
0
209,442
4
W
Ra
8,273
591
104
7
0
261,205
0
W
Atlas
6,388
456
35
3
0
247,773
0
L
Danzaburou
5,542
396
57
4
0
234,390
4
W
Apollo
7,525
538
69
5
0
289,735
0
L
Bacchus
5,480
391
28
2
0
271,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role