Player Matchup

Artio
Artio
 
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GzKunn
Nu Wa
Level 122
God Stats
4W - 0L
1,734 SR
Queue Stats
162W - 96L
1,616 Elo+
Party 2
Izanami
Izanami
NicooVallejoss54
Izanami
Level 34
God Stats
7W - 1L
1,834 SR
Queue Stats
312W - 158L
1,620 Elo+
Party 2
Loki
Loki
ReiRagnar
Loki
Level 48
God Stats
3W - 11L
1,087 SR
Queue Stats
64W - 101L
1,348 Elo+
Solo
Chaac
Chaac
chupetadequeta
Chaac
Level 65
God Stats
48W - 34L
1,435 SR
Queue Stats
168W - 150L
1,386 Elo+
Solo
Team Averages
Level 68
1,518 SR
1,494 Elo+

VS

Team Averages
Level 53
1,460 SR
1,324 Elo+
Anubis
Anubis
Arnorki
Anubis
Level 107
God Stats
4W - 10L
1,478 SR
Queue Stats
313W - 328L
1,383 Elo+
Solo
Pele
Pele
Izzzzzzzy
Pele
Level 49
God Stats
0W - 2L
1,294 SR
Queue Stats
12W - 30L
1,180 Elo+
Solo
Skadi
Skadi
Z Skyz7 V
Skadi
Level 42
God Stats
1W - 1L
1,708 SR
Queue Stats
40W - 77L
1,261 Elo+
Party 1
Fenrir
Fenrir
dextructorzx
Fenrir
Level 38
God Stats
0W - 2L
1,318 SR
Queue Stats
112W - 69L
1,572 Elo+
Solo
Shiva
Shiva
mangeky0uu
Shiva
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 40L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 0 / 2
4,087
681
879
3,931
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
GzKunn
Nu Wa
9
2 / 0 / 0
5,011
835
1,521
1,996
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 1
4,102
684
4,210
3,007
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
7
1 / 0 / 0
4,035
673
193
2,853
751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 1
4,485
748
1,000
2,549
1,133
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arnorki
Anubis
1
0 / 0 / 0
1,251
209
0
95
38
Pele
7
0 / 1 / 0
3,712
619
1,208
3,451
1,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Skadi
Z Skyz7 V
Skadi
5
0 / 1 / 0
3,218
536
1,518
3,770
719
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
6
0 / 1 / 0
3,609
602
1,620
4,996
1,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
6
0 / 1 / 0
3,342
557
966
3,401
1,543
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
2
1
L
Anubis
Arnorki
Anubis
0
0
0
0
W
Nu Wa
GzKunn
Nu Wa
2
0
0
2
L
Pele
0
1
0
0
W
1
0
1
1.5
W
Loki
1
0
0
1
L
Skadi
Z Skyz7 V
Skadi
0
1
0
0
W
0
0
1
0.5
L
Fenrir
0
1
0
0
L
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,803
Damage
5,312
14,336
Taken
15,713
5,043
Mitigated
4,911
5,633
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
879
150
60
1,842
3,931
1,894
0
0
3,931
6,087
0
L
Anubis
Arnorki
Anubis
0
0
0
0
95
38
0
95
0
0
0
W
Nu Wa
GzKunn
Nu Wa
1,521
362
0
310
1,996
507
0
0
1,996
31,597
0
L
Pele
1,208
507
0
476
3,451
1,115
0
1,157
2,294
0
20,398
W
4,210
3,152
0
750
3,007
758
383
0
3,007
0
35,244
W
Loki
193
44
0
1,951
2,853
751
0
0
2,853
0
16,634
L
Skadi
Z Skyz7 V
Skadi
1,518
647
0
1,203
3,770
719
0
543
3,227
0
13,329
W
1,000
75
0
720
2,549
1,133
0
0
2,549
0
22,618
L
Fenrir
1,620
315
0
2,022
4,996
1,496
0
513
4,483
0
9,530
L
Shiva
966
188
0
249
3,401
1,543
0
92
3,309
0
11,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,720
Gold Earned
15,132
216
Minions Killed
80
0
Camps Cleared
0
605,289
Distance Traveled
500,984
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,087
681
6
1
0
135,832
1
L
Anubis
1,251
209
0
0
0
0
0
W
Nu Wa
5,011
835
59
10
0
115,460
3
L
Pele
3,712
619
34
6
0
138,247
3
W
Izanami
4,102
684
57
10
0
121,684
0
W
Loki
4,035
673
45
8
0
132,762
0
L
Skadi
3,218
536
19
3
0
120,327
1
W
Chaac
4,485
748
49
8
0
99,551
2
L
Fenrir
3,609
602
15
3
0
131,851
0
L
Shiva
3,342
557
12
2
0
110,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role