Player Matchup

Chiron
Chiron
 
Chiron
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HunterTheGreat01
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,500 Elo+
Party 2
Achilles
Achilles
ImJustCraZy00
Achilles
Level 37
God Stats
2W - 4L
1,722 SR
Queue Stats
174W - 205L
1,285 Elo+
Party 2
Merlin
Merlin
Preston1920
Merlin
Level 25
God Stats
1W - 2L
1,722 SR
Queue Stats
146W - 166L
1,451 Elo+
Party 2
Da Ji
Da Ji
StNevano
Da Ji
Level 43
God Stats
8W - 13L
1,321 SR
Queue Stats
319W - 378L
1,270 Elo+
Party 2
Team Averages
Level 31
1,553 SR
1,401 Elo+

VS

Team Averages
Level 67
1,306 SR
1,277 Elo+
Chaac
Chaac
Ez1Gaming
Chaac
Level 97
God Stats
1W - 1L
1,291 SR
Queue Stats
11W - 20L
1,094 Elo+
Party 3
Jing Wei
Jing Wei
Illusions Idk
Jing Wei
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 135L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
SLOTH099
Kuzenbo
Level 7
God Stats
4W - 4L
1,240 SR
Queue Stats
5W - 7L
1,197 Elo+
Party 3
Vulcan
Vulcan
Trovous
Vulcan
Level 67
God Stats
2W - 3L
1,403 SR
Queue Stats
24W - 44L
1,309 Elo+
Solo
Susano
Susano
bigslugger27
Susano
Level 18
God Stats
2W - 5L
1,097 SR
Queue Stats
29W - 51L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
4 / 4 / 1
11,109
483
18,115
19,709
7,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 7 / 2
8,596
374
4,011
22,734
25,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
ImJustCraZy00
Achilles
19
2 / 1 / 2
11,381
495
14,634
23,042
20,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
16
2 / 5 / 2
9,918
431
8,883
14,775
6,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
StNevano
Da Ji
16
3 / 4 / 2
9,665
420
6,977
18,347
10,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ez1Gaming
Chaac
17
1 / 3 / 1
10,817
470
14,926
20,390
22,696
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
Illusions Idk
Jing Wei
18
3 / 1 / 5
11,882
517
11,567
19,353
8,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
SLOTH099
Kuzenbo
16
5 / 0 / 6
9,941
432
10,048
15,052
20,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Trovous
Vulcan
18
3 / 2 / 2
11,359
494
17,952
13,003
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
18
9 / 7 / 6
11,607
505
16,116
21,413
9,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
21
21
Deaths
13
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
4
1
1.13
W
Chaac
Ez1Gaming
Chaac
1
3
1
0.5
L
0
7
2
0.14
W
Jing Wei
Illusions Idk
Jing Wei
3
1
5
5.5
L
Achilles
ImJustCraZy00
Achilles
2
1
2
3
L
Merlin
2
5
2
0.6
W
Kuzenbo
SLOTH099
Kuzenbo
5
0
6
8
L
Da Ji
StNevano
Da Ji
3
4
2
1
W
Vulcan
Trovous
Vulcan
3
2
2
2
W
Susano
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,620
Damage
70,609
98,607
Taken
89,211
70,969
Mitigated
67,687
24,491
Healing
35,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
18,115
6,580
944
6,946
19,709
7,986
2,056
3,939
15,561
0
111,783
W
Chaac
Ez1Gaming
Chaac
14,926
3,288
0
11,127
20,390
22,696
333
88
20,284
0
81,471
L
4,011
1,122
0
1,009
22,734
25,938
34
4,788
17,342
25,965
0
W
Jing Wei
Illusions Idk
Jing Wei
11,567
9,059
0
11,533
19,353
8,789
5,798
2,915
16,302
0
110,596
L
Achilles
ImJustCraZy00
Achilles
14,634
5,850
0
10,039
23,042
20,584
0
4,086
17,570
0
95,526
L
Merlin
8,883
210
0
1,142
14,775
6,297
292
8,627
6,039
62,373
0
W
Kuzenbo
SLOTH099
Kuzenbo
10,048
2,932
528
3,877
15,052
20,188
364
4,531
10,329
28,088
0
L
Da Ji
StNevano
Da Ji
6,977
1,651
0
4,411
18,347
10,164
0
5,570
12,517
0
70,917
W
Vulcan
Trovous
Vulcan
17,952
7,895
0
3,952
13,003
6,218
2,733
2,197
10,524
111,030
0
W
Susano
16,116
5,075
0
4,891
21,413
9,796
0
2,385
18,878
0
91,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
55,606
550
Minions Killed
636
0
Camps Cleared
0
2,027,033
Distance Traveled
2,107,707
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,109
483
167
7
0
397,492
5
W
Chaac
10,817
470
137
6
0
389,337
5
L
Ymir
8,596
374
25
1
0
395,384
0
W
Jing Wei
11,882
517
177
8
0
456,042
4
L
Achilles
11,381
495
151
7
0
424,843
6
L
Merlin
9,918
431
109
5
0
385,175
5
W
Kuzenbo
9,941
432
36
2
0
446,646
6
L
Da Ji
9,665
420
98
4
0
424,139
0
W
Vulcan
11,359
494
174
8
0
410,630
6
W
Susano
11,607
505
112
5
0
405,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role