Player Matchup

Danzaburou
Danzaburou
Ceeing Double
Danzaburou
Level 85
God Stats
2W - 1L
1,769 SR
Queue Stats
27W - 26L
1,599 Elo+
Party 2
Mercury
Mercury
ImUrby
Mercury
Level 149
God Stats
2W - 3L
1,593 SR
Queue Stats
116W - 106L
1,536 Elo+
Party 3
Gilgamesh
Gilgamesh
PrayForCandy
Gilgamesh
Level 145
God Stats
42W - 26L
1,684 SR
Queue Stats
641W - 624L
1,646 Elo+
Party 2
Sobek
Sobek
Shminkers
Sobek
Level 155
God Stats
0W - 1L
1,825 SR
Queue Stats
61W - 54L
1,533 Elo+
Party 3
Chang'e
Chang'e
babyleesuh
Chang'e
Level 67
God Stats
8W - 6L
1,641 SR
Queue Stats
21W - 20L
1,514 Elo+
Party 3
Team Averages
Level 120
1,702 SR
1,566 Elo+

VS

Team Averages
Level 120
1,456 SR
1,562 Elo+
Chaac
Chaac
MastersAlex
Chaac
Level 152
God Stats
2W - 2L
1,433 SR
Queue Stats
54W - 65L
1,458 Elo+
Party 4
Jing Wei
Jing Wei
Phantom116
Jing Wei
Level 125
God Stats
3W - 2L
1,267 SR
Queue Stats
341W - 314L
1,586 Elo+
Party 1
Hades
Hades
Ray Gun Diaz
Hades
Level 122
God Stats
17W - 19L
1,579 SR
Queue Stats
33W - 41L
1,464 Elo+
Party 4
Loki
Loki
ScoobyMFDoo
Loki
Level 143
God Stats
16W - 5L
1,768 SR
Queue Stats
160W - 110L
1,644 Elo+
Party 1
Raijin
Raijin
SemperSlapTrash
Raijin
Level 56
God Stats
1W - 1L
1,232 SR
Queue Stats
124W - 104L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ceeing Double
Danzaburou
20
2 / 6 / 8
16,041
642
13,838
27,441
12,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
ImUrby
Mercury
20
9 / 8 / 6
17,585
703
30,984
28,016
14,008
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Gilgamesh
PrayForCandy
Gilgamesh
20
4 / 8 / 7
17,052
682
33,076
43,246
38,174
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Shminkers
Sobek
20
2 / 5 / 13
16,757
670
21,058
47,964
80,281
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
babyleesuh
Chang'e
20
1 / 3 / 11
15,455
618
14,088
22,213
8,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 11
18,204
728
19,430
33,120
36,703
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Phantom116
Jing Wei
20
8 / 3 / 9
18,842
754
40,175
31,705
16,692
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 4 / 14
18,277
731
22,463
31,082
24,895
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 0 / 7
20,092
804
33,551
27,814
14,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 8 / 14
15,513
621
16,993
23,977
12,112
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
85
18
Kills
30
30
Deaths
19
45
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ceeing Double
Danzaburou
2
6
8
1
L
Mercury
ImUrby
Mercury
9
8
6
1.5
W
3
4
11
2.13
W
Jing Wei
Phantom116
Jing Wei
8
3
9
4.17
L
Gilgamesh
PrayForCandy
Gilgamesh
4
8
7
0.94
W
6
4
14
3.25
W
12
0
7
15.5
W
1
8
14
1
L
Sobek
Shminkers
Sobek
2
5
13
1.7
L
Chang'e
babyleesuh
Chang'e
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,044
Damage
132,612
168,880
Taken
147,698
153,418
Mitigated
104,752
48,889
Healing
24,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ceeing Double
Danzaburou
13,838
5,166
0
6,365
27,441
12,011
582
10,078
17,363
0
73,717
L
Mercury
ImUrby
Mercury
30,984
12,039
0
2,265
28,016
14,008
975
7,641
20,375
0
78,570
W
19,430
3,570
0
5,257
33,120
36,703
2,260
7,519
25,601
6,725
72,727
W
Jing Wei
Phantom116
Jing Wei
40,175
35,646
0
9,643
31,705
16,692
5,047
8,137
23,381
0
105,294
L
Gilgamesh
PrayForCandy
Gilgamesh
33,076
7,161
0
7,404
43,246
38,174
1,129
7,524
35,722
0
88,752
W
22,463
1,150
847
6,875
31,082
24,895
2,213
8,513
22,344
74,381
0
W
33,551
4,588
0
909
27,814
14,350
1,339
4,673
22,831
0
125,175
W
16,993
2,095
0
763
23,977
12,112
244
5,974
17,868
36,866
0
L
Sobek
Shminkers
Sobek
21,058
1,506
867
14,346
47,964
80,281
17
10,728
37,236
47,338
0
L
Chang'e
babyleesuh
Chang'e
14,088
935
9,304
8,338
22,213
8,944
620
6,340
15,873
63,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,890
Gold Earned
90,928
442
Minions Killed
527
0
Camps Cleared
0
2,409,202
Distance Traveled
2,577,775
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,041
642
114
5
0
415,099
0
L
Mercury
17,585
703
96
4
0
523,218
0
W
Chaac
18,204
728
140
6
0
522,687
4
W
Jing Wei
18,842
754
108
4
0
493,637
2
L
Gilgamesh
17,052
682
104
4
0
495,862
1
W
Hades
18,277
731
95
4
0
510,604
8
W
Loki
20,092
804
144
6
0
628,966
4
W
Raijin
15,513
621
40
2
0
421,881
2
L
Sobek
16,757
670
53
2
0
513,370
6
L
Chang'e
15,455
618
75
3
0
461,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role