Player Matchup

Tyr
Tyr
HerculesMWP
Tyr
Level 154
God Stats
1W - 3L
1,440 SR
Queue Stats
213W - 226L
1,539 Elo+
Party 1
He Bo
He Bo
SilverChain07
He Bo
Level 89
God Stats
3W - 5L
1,381 SR
Queue Stats
134W - 151L
1,409 Elo+
Party 1
Charybdis
Charybdis
Zerøichi
Charybdis
Level 104
God Stats
0W - 2L
1,552 SR
Queue Stats
119W - 135L
1,528 Elo+
Party 1
Poseidon
Poseidon
asdemonscanfly
Poseidon
Level 112
God Stats
3W - 1L
1,890 SR
Queue Stats
23W - 12L
1,663 Elo+
Party 1
Freya
Freya
kxbp
Freya
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 75L
1,713 Elo+
Party 1
Team Averages
Level 124
1,553 SR
1,570 Elo+

VS

Team Averages
Level 109
1,631 SR
1,560 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ASlyRaven
Da Ji
Level 128
God Stats
2W - 1L
1,760 SR
Queue Stats
86W - 77L
1,591 Elo+
Party 2
Ah Puch
Ah Puch
Accupace
Ah Puch
Level 141
God Stats
11W - 6L
1,508 SR
Queue Stats
200W - 209L
1,534 Elo+
Party 3
Zhong Kui
Zhong Kui
Ichigo346
Zhong Kui
Level 124
God Stats
5W - 0L
1,886 SR
Queue Stats
132W - 112L
1,598 Elo+
Party 3
Chernobog
Chernobog
MoistyPoo
Chernobog
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 119L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,495
425
5,440
18,478
21,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 10 / 1
8,329
416
8,548
16,978
6,291
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Zerøichi
Charybdis
15
3 / 5 / 1
9,790
490
5,626
18,271
7,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
14
1 / 5 / 1
8,625
431
5,914
11,456
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
kxbp
Freya
17
3 / 3 / 1
10,008
500
17,508
17,808
7,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 1 / 7
9,405
470
4,059
13,186
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
ASlyRaven
Da Ji
19
14 / 1 / 5
12,571
629
16,996
19,687
9,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Accupace
Ah Puch
18
1 / 0 / 6
11,289
564
7,118
10,106
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Ichigo346
Zhong Kui
20
8 / 1 / 5
13,245
662
15,534
16,354
15,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
MoistyPoo
Chernobog
17
2 / 4 / 5
11,397
570
14,126
19,065
9,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
7
Kills
26
26
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
7
4.5
W
Da Ji
ASlyRaven
Da Ji
14
1
5
16.5
W
Ah Puch
Accupace
Ah Puch
1
0
6
4
L
0
3
1
0.17
W
Zhong Kui
Ichigo346
Zhong Kui
8
1
5
10.5
W
Chernobog
MoistyPoo
Chernobog
2
4
5
1.13
L
0
10
1
0.05
L
Charybdis
Zerøichi
Charybdis
3
5
1
0.7
L
Poseidon
1
5
1
0.3
L
Freya
kxbp
Freya
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,036
Damage
57,833
82,991
Taken
78,398
47,275
Mitigated
52,230
18,292
Healing
33,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,059
1,060
0
1,417
13,186
11,706
130
5,718
7,468
35,075
0
W
Da Ji
ASlyRaven
Da Ji
16,996
2,675
0
8,221
19,687
9,945
0
4,783
14,904
0
106,531
W
Ah Puch
Accupace
Ah Puch
7,118
335
0
4,643
10,106
5,219
0
3,148
6,958
97,992
0
L
5,440
730
40
5,455
18,478
21,339
0
6,869
11,609
0
34,266
W
Zhong Kui
Ichigo346
Zhong Kui
15,534
2,291
0
10,942
16,354
15,952
0
6,448
9,906
102,773
0
W
Chernobog
MoistyPoo
Chernobog
14,126
9,346
0
8,502
19,065
9,408
2,718
13,008
6,057
0
95,163
L
8,548
427
0
3,562
16,978
6,291
116
9,674
7,304
55,702
0
L
Charybdis
Zerøichi
Charybdis
5,626
2,850
0
2,852
18,271
7,163
1,325
5,244
13,027
0
73,441
L
Poseidon
5,914
1,215
0
500
11,456
4,511
0
4,053
7,403
75,392
0
L
Freya
kxbp
Freya
17,508
5,849
0
5,883
17,808
7,971
0
871
16,937
82,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,247
Gold Earned
57,907
495
Minions Killed
682
0
Camps Cleared
0
1,876,621
Distance Traveled
1,948,508
21
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,405
470
51
3
0
353,783
5
W
Da Ji
12,571
629
131
7
0
449,317
6
W
Ah Puch
11,289
564
174
9
0
393,535
12
L
Tyr
8,495
425
50
3
0
405,675
7
W
Zhong Kui
13,245
662
188
9
0
391,544
9
W
Chernobog
11,397
570
138
7
0
360,329
6
L
He Bo
8,329
416
84
4
0
348,722
3
L
Charybdis
9,790
490
117
6
0
366,657
5
L
Poseidon
8,625
431
125
6
0
396,893
2
L
Freya
10,008
500
119
6
0
358,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role