Player Matchup

Fafnir
Fafnir
Abstract-Anbu
Fafnir
Level 128
God Stats
1W - 2L
1,478 SR
Queue Stats
147W - 171L
1,511 Elo+
Party 1
Apollo
Apollo
Rowtler
Apollo
Level 126
God Stats
2W - 2L
1,808 SR
Queue Stats
91W - 84L
1,513 Elo+
Party 1
Pele
Pele
SirSorry1591
Pele
Level 141
God Stats
1W - 1L
1,808 SR
Queue Stats
119W - 135L
1,527 Elo+
Solo
Ra
Ra
SpreadAxis
Ra
Level 140
God Stats
1W - 2L
1,542 SR
Queue Stats
197W - 187L
1,565 Elo+
Solo
Charybdis
Charybdis
Yuri957_
Charybdis
Level 117
God Stats
0W - 1L
1,311 SR
Queue Stats
26W - 26L
1,550 Elo+
Party 1
Team Averages
Level 130
1,589 SR
1,533 Elo+

VS

Team Averages
Level 120
1,529 SR
1,529 Elo+
Sobek
Sobek
Halo Life 2
Sobek
Level 129
God Stats
2W - 2L
1,359 SR
Queue Stats
18W - 19L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
SgtGearex
Baron Samedi
Level 127
God Stats
1W - 1L
1,450 SR
Queue Stats
20W - 21L
1,518 Elo+
Party 2
Chaac
Chaac
THEBIGZEKE7206
Chaac
Level 97
God Stats
22W - 10L
1,730 SR
Queue Stats
35W - 24L
1,536 Elo+
Party 3
Izanami
Izanami
clhzombiekiller
Izanami
Level 126
God Stats
2W - 3L
1,376 SR
Queue Stats
118W - 120L
1,545 Elo+
Party 3
Arachne
Arachne
ripjericho
Arachne
Level 121
God Stats
3W - 0L
1,733 SR
Queue Stats
63W - 57L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,120
408
3,430
14,468
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Rowtler
Apollo
13
2 / 3 / 3
8,343
556
6,136
14,124
5,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 1
7,869
525
7,118
15,959
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 9 / 1
7,747
516
5,552
12,852
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Yuri957_
Charybdis
12
0 / 1 / 2
7,594
506
7,108
8,907
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 9
8,194
546
5,610
14,803
12,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
SgtGearex
Baron Samedi
15
9 / 2 / 7
9,298
620
13,449
9,054
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 0 / 2
9,190
613
12,942
11,087
6,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
5 / 3 / 3
9,665
644
8,254
12,033
4,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ripjericho
Arachne
15
8 / 1 / 2
9,607
640
5,723
12,430
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
22
22
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
0
1
9
4.5
L
Apollo
Rowtler
Apollo
2
3
3
1.17
W
Baron Samedi
SgtGearex
Baron Samedi
9
2
7
6.25
L
2
4
1
0.63
L
3
9
1
0.39
W
0
0
2
1
L
Charybdis
Yuri957_
Charybdis
0
1
2
1
W
5
3
3
2.17
W
Arachne
ripjericho
Arachne
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,344
Damage
45,978
66,310
Taken
59,407
30,799
Mitigated
33,196
18,073
Healing
27,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,430
706
282
2,285
14,468
11,411
0
4,138
10,330
14,952
0
W
5,610
610
2,608
5,778
14,803
12,511
821
1,806
12,997
19,377
0
L
Apollo
Rowtler
Apollo
6,136
4,140
0
5,358
14,124
5,537
0
3,183
10,941
0
57,135
W
Baron Samedi
SgtGearex
Baron Samedi
13,449
1,271
715
2,807
9,054
4,463
0
2,975
6,079
59,209
0
L
7,118
1,771
0
4,646
15,959
5,898
0
2,123
13,836
0
60,776
L
5,552
506
165
1,918
12,852
5,160
0
7,055
5,797
59,558
0
W
12,942
2,766
0
7,133
11,087
6,604
3,190
498
10,589
0
78,388
L
Charybdis
Yuri957_
Charybdis
7,108
3,650
0
3,419
8,907
2,793
1,482
2,560
6,347
0
65,087
W
8,254
5,342
0
4,489
12,033
4,614
2,214
2,052
9,981
0
82,028
W
Arachne
ripjericho
Arachne
5,723
3,638
0
4,188
12,430
5,004
310
2,295
10,135
0
74,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,673
Gold Earned
45,954
445
Minions Killed
487
0
Camps Cleared
0
1,395,111
Distance Traveled
1,523,810
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,120
408
23
2
0
285,206
3
W
Sobek
8,194
546
16
1
0
321,635
6
L
Apollo
8,343
556
103
7
0
282,833
2
W
Baron Samedi
9,298
620
76
5
0
298,831
2
L
Pele
7,869
525
115
8
0
315,554
4
L
Ra
7,747
516
88
6
0
253,977
1
W
Chaac
9,190
613
138
9
0
293,611
4
L
Charybdis
7,594
506
116
8
0
257,541
4
W
Izanami
9,665
644
141
9
0
260,310
0
W
Arachne
9,607
640
116
8
0
349,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role