Player Matchup

Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
 
Athena
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
Cristian6216
Loki
Platinum IV
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 132L
1,782 MMR
Party 1
Jormungandr
Jormungandr
Gold V
RegyGhost2
Jormungandr
Gold V
Level 40
God Stats
1W - 0L
1,496 SR
Queue Stats
15W - 11L
1,600 MMR
Solo
Izanami
Izanami
Platinum IV
xbigMOISTYx
Izanami
Platinum IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 128L
1,774 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,499 SR
1,631 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,658 SR
1,698 MMR
Nemesis
Nemesis
Gold III
F1NE ACE
Nemesis
Gold III
Level 120
God Stats
2W - 3L
1,857 SR
Queue Stats
147W - 151L
1,609 MMR
Solo
Yu Huang
Yu Huang
Gold V
Kaskr
Yu Huang
Gold V
Level 129
God Stats
0W - 1L
1,626 SR
Queue Stats
72W - 57L
1,724 MMR
Solo
Chronos
Chronos
Gold I
Saltyfeeders
Chronos
Gold I
Level 104
God Stats
88W - 83L
1,736 SR
Queue Stats
166W - 171L
1,753 MMR
Solo
Neith
Neith
Gold I
SomeHotRocks
Neith
Gold I
Level 146
God Stats
11W - 8L
1,573 SR
Queue Stats
143W - 130L
1,766 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
xGhostlly
Kuzenbo
Gold V
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 0 / 0
8,811
629
5,988
6,652
2,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
 
Athena
10
0 / 1 / 0
6,751
482
1,450
12,562
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 1 / 0
7,634
545
1,410
7,957
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
RegyGhost2
Jormungandr
14
0 / 0 / 1
8,814
630
4,771
8,412
6,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
xbigMOISTYx
Izanami
13
0 / 0 / 1
7,735
553
2,415
7,452
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CliodhnaJing WeiBakasuraMorgan Le Fay

VS

Bans
MercuryShivaArachneKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
F1NE ACE
Nemesis
9
0 / 1 / 1
5,234
374
1,641
6,981
5,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yu Huang
Kaskr
Yu Huang
10
0 / 0 / 0
6,040
431
5,412
3,319
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Saltyfeeders
Chronos
9
0 / 2 / 0
5,429
388
1,482
6,747
3,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 0
7,130
509
3,512
6,812
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
xGhostlly
Kuzenbo
10
0 / 0 / 1
6,276
448
3,458
6,035
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
1
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
0
1
W
Athena
 
Athena
0
1
0
0
W
3
1
0
3
L
Nemesis
F1NE ACE
Nemesis
0
1
1
0.5
L
Yu Huang
Kaskr
Yu Huang
0
0
0
0
W
Jormungandr
RegyGhost2
Jormungandr
0
0
1
0.5
L
Chronos
Saltyfeeders
Chronos
0
2
0
0
L
1
1
0
1
L
Kuzenbo
xGhostlly
Kuzenbo
0
0
1
0.5
W
Izanami
xbigMOISTYx
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,034
Damage
15,505
43,035
Taken
29,894
24,803
Mitigated
17,117
16,381
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,988
2,940
320
3,306
6,652
2,602
0
146
6,506
0
84,258
W
Athena
 
Athena
1,450
754
0
1,589
12,562
9,314
194
4,541
7,486
20,391
0
W
1,410
370
0
4,556
7,957
2,842
75
1,131
6,768
0
56,461
L
Nemesis
F1NE ACE
Nemesis
1,641
123
0
2,190
6,981
5,059
0
3,589
3,392
0
21,338
L
Yu Huang
Kaskr
Yu Huang
5,412
610
0
250
3,319
1,145
0
379
2,940
49,400
0
W
Jormungandr
RegyGhost2
Jormungandr
4,771
2,416
0
2,195
8,412
6,931
967
1,398
6,970
73,618
0
L
Chronos
Saltyfeeders
Chronos
1,482
205
0
612
6,747
3,429
0
860
5,887
34,769
0
L
3,512
1,604
0
2,102
6,812
2,329
0
207
6,605
0
59,908
L
Kuzenbo
xGhostlly
Kuzenbo
3,458
2,080
25
2,244
6,035
5,155
0
1,186
4,849
19,631
0
W
Izanami
xbigMOISTYx
Izanami
2,415
1,528
0
4,415
7,452
3,114
0
3,000
4,086
0
88,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,745
Gold Earned
30,109
580
Minions Killed
317
0
Camps Cleared
0
1,284,163
Distance Traveled
1,080,127
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,811
629
137
10
0
265,694
0
W
Athena
6,751
482
23
2
0
282,431
6
W
Loki
7,634
545
110
8
0
266,450
3
L
Nemesis
5,234
374
21
2
0
170,307
0
L
Yu Huang
6,040
431
99
7
0
242,533
2
W
Jormungandr
8,814
630
157
11
0
218,593
1
L
Chronos
5,429
388
55
4
0
161,850
3
L
Neith
7,130
509
109
8
0
244,400
5
L
Kuzenbo
6,276
448
33
2
0
261,037
2
W
Izanami
7,735
553
153
11
0
250,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role