Player Matchup

Kali
Kali
BloomingXMoon
Kali
Level 126
God Stats
2W - 0L
1,613 SR
Queue Stats
49W - 39L
1,481 Elo+
Solo
Sylvanus
Sylvanus
CoffeeLake4508
Sylvanus
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,712 Elo+
Solo
Anubis
Anubis
DarkspartanH
Anubis
Level 61
God Stats
15W - 10L
1,597 SR
Queue Stats
49W - 57L
1,537 Elo+
Solo
Team Averages
Level 96
1,570 SR
1,577 Elo+

VS

Team Averages
Level 72
1,513 SR
1,329 Elo+
Arachne
Arachne
Eos_Verreth19
Arachne
Level 45
God Stats
0W - 2L
1,726 SR
Queue Stats
20W - 38L
1,339 Elo+
Party 1
Poseidon
Poseidon
KingGiratina1958
Poseidon
Level 122
God Stats
1W - 1L
1,765 SR
Queue Stats
140W - 175L
1,444 Elo+
Party 1
Horus
Horus
ShadowAngel1200
Horus
Level 49
God Stats
0W - 2L
1,049 SR
Queue Stats
4W - 12L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
10,147
725
12,894
17,241
8,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
16
5 / 2 / 6
10,864
776
11,321
17,686
20,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
4 / 0 / 7
10,162
726
15,740
11,406
7,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
1 / 4 / 5
8,444
603
6,400
14,848
6,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 4 / 1
9,189
656
14,118
10,330
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 4 / 4
8,710
622
6,445
20,126
20,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
6
6
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
W
Sylvanus
5
2
6
4
W
Anubis
4
0
7
7.5
L
Arachne
1
4
5
0.88
L
4
4
1
1.13
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,955
Damage
26,963
46,333
Taken
45,304
36,291
Mitigated
30,512
22,198
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,894
6,360
0
6,220
17,241
8,192
1,141
4,490
10,988
0
29,579
W
Sylvanus
11,321
3,826
4,043
6,698
17,686
20,341
868
5,344
12,342
28,978
0
W
Anubis
15,740
1,290
155
5,082
11,406
7,758
429
4,768
6,638
62,652
0
L
Arachne
6,400
4,271
0
1,240
14,848
6,948
0
9,604
5,244
0
13,264
L
14,118
1,821
0
715
10,330
3,326
0
4,865
5,465
46,936
0
L
6,445
3,035
2,116
4,476
20,126
20,238
20
12,948
7,178
0
17,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,173
Gold Earned
26,343
161
Minions Killed
127
8
Camps Cleared
4
664,503
Distance Traveled
664,691
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,147
725
28
2
2
248,985
0
W
Sylvanus
10,864
776
41
3
1
201,225
5
W
Anubis
10,162
726
92
7
5
214,293
0
L
Arachne
8,444
603
28
2
2
242,096
0
L
Poseidon
9,189
656
75
5
2
187,139
2
L
Horus
8,710
622
24
2
0
235,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role