Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Acellex
Nu Wa
Level 123
God Stats
29W - 34L
1,305 SR
Queue Stats
51W - 91L
1,340 Elo+
Party 2
Chiron
Chiron
Brobiie
Chiron
Level 102
God Stats
5W - 2L
1,206 SR
Queue Stats
186W - 244L
1,367 Elo+
Party 3
Skadi
Skadi
Karbenamach
Skadi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
312W - 371L
1,402 Elo+
Party 3
Set
Set
USBCritic
Set
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 67L
1,436 Elo+
Solo
Team Averages
Level 103
1,402 SR
1,409 Elo+

VS

Team Averages
Level 44
1,440 SR
1,452 Elo+
Cabrakan
Cabrakan
Taptapmuhgap
Cabrakan
Level 23
God Stats
0W - 1L
1,455 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
V1Momochi
Nemesis
Level 63
God Stats
0W - 4L
1,161 SR
Queue Stats
249W - 274L
1,449 Elo+
Solo
Nu Wa
Nu Wa
cabid
Nu Wa
Level 58
God Stats
2W - 3L
1,735 SR
Queue Stats
25W - 37L
1,364 Elo+
Solo
Hachiman
Hachiman
mislatedplates
Hachiman
Level 43
God Stats
5W - 6L
1,280 SR
Queue Stats
43W - 51L
1,386 Elo+
Party 1
King Arthur
King Arthur
rangersheir
King Arthur
Level 32
God Stats
22W - 23L
1,568 SR
Queue Stats
183W - 166L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 2 / 10
9,659
508
10,436
16,464
7,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Acellex
Nu Wa
15
6 / 2 / 5
9,922
522
15,318
8,681
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
Brobiie
Chiron
14
3 / 2 / 9
9,358
493
12,614
20,358
7,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 2 / 6
10,395
547
8,595
13,113
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
7 / 1 / 4
11,260
593
10,641
16,404
13,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Taptapmuhgap
Cabrakan
11
0 / 6 / 4
7,466
393
4,230
17,935
16,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
V1Momochi
Nemesis
15
5 / 4 / 1
9,724
512
10,994
17,379
7,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
cabid
Nu Wa
17
3 / 4 / 1
10,662
561
15,376
12,646
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
15
1 / 4 / 2
8,706
458
3,828
15,322
5,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
rangersheir
King Arthur
14
0 / 5 / 4
8,381
441
7,702
20,387
18,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
23
Kills
9
9
Deaths
23
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
10
3
W
Nu Wa
Acellex
Nu Wa
6
2
5
4.25
W
Chiron
Brobiie
Chiron
3
2
9
3.75
W
6
2
6
4.5
L
Cabrakan
Taptapmuhgap
Cabrakan
0
6
4
0.33
W
7
1
4
9
L
Nemesis
V1Momochi
Nemesis
5
4
1
1.38
L
Nu Wa
cabid
Nu Wa
3
4
1
0.88
L
Hachiman
1
4
2
0.5
L
King Arthur
rangersheir
King Arthur
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,604
Damage
42,130
75,020
Taken
83,669
36,412
Mitigated
54,294
30,271
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,436
1,116
6,687
10,882
16,464
7,105
810
3,486
12,978
65,300
0
W
Nu Wa
Acellex
Nu Wa
15,318
4,514
0
0
8,681
3,180
1,822
1,398
7,283
52,417
0
W
Chiron
Brobiie
Chiron
12,614
4,805
897
7,245
20,358
7,553
1,849
4,317
16,038
0
62,264
W
8,595
3,267
0
1,080
13,113
5,210
4,210
3,793
9,320
0
73,464
L
Cabrakan
Taptapmuhgap
Cabrakan
4,230
268
1,098
5,230
17,935
16,857
741
4,323
13,419
21,357
0
W
10,641
4,436
0
3,480
16,404
13,364
1,154
7,677
8,727
0
82,388
L
Nemesis
V1Momochi
Nemesis
10,994
3,316
0
4,215
17,379
7,928
401
6,234
10,980
0
64,059
L
Nu Wa
cabid
Nu Wa
15,376
3,662
105
3,994
12,646
5,182
277
1,938
10,636
87,197
0
L
Hachiman
3,828
2,253
218
6,736
15,322
5,655
2,976
1,472
13,733
0
65,113
L
King Arthur
rangersheir
King Arthur
7,702
894
0
1,210
20,387
18,672
657
10,563
9,147
0
68,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,594
Gold Earned
44,939
512
Minions Killed
443
0
Camps Cleared
0
1,776,536
Distance Traveled
1,697,454
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,659
508
103
5
0
368,986
4
W
Nu Wa
9,922
522
72
4
0
339,452
4
W
Chiron
9,358
493
83
4
0
362,310
7
W
Skadi
10,395
547
117
6
0
342,220
1
L
Cabrakan
7,466
393
24
1
0
313,597
2
W
Set
11,260
593
137
7
0
363,568
9
L
Nemesis
9,724
512
91
5
0
400,976
0
L
Nu Wa
10,662
561
128
7
0
314,406
4
L
Hachiman
8,706
458
109
6
0
337,280
1
L
King Arthur
8,381
441
91
5
0
331,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role