Player Matchup

Chaac
Chaac
Dillon_pic
Chaac
Level 70
God Stats
2W - 0L
1,387 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Red-Sox_5
Merlin
Level 100
God Stats
2W - 0L
1,396 SR
Queue Stats
4W - 3L
1,136 Elo+
Party 2
Gilgamesh
Gilgamesh
Ryan2Gill
Gilgamesh
Level 10
God Stats
2W - 0L
1,791 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 60
1,525 SR
1,379 Elo+

VS

Team Averages
Level 62
1,570 SR
1,298 Elo+
Guan Yu
Guan Yu
Bigmankam1650
Guan Yu
Level 88
God Stats
11W - 7L
1,579 SR
Queue Stats
127W - 171L
1,362 Elo+
Party 1
Chronos
Chronos
Kronos1080
Chronos
Level 69
God Stats
0W - 1L
1,592 SR
Queue Stats
6W - 21L
1,167 Elo+
Solo
Fenrir
Fenrir
SRRaptor4704
Fenrir
Level 28
God Stats
3W - 5L
1,539 SR
Queue Stats
73W - 93L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 0 / 5
8,190
745
12,093
11,132
9,595
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Red-Sox_5
Merlin
12
2 / 2 / 6
8,242
749
11,321
7,336
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Ryan2Gill
Gilgamesh
13
4 / 1 / 3
8,425
766
7,997
9,777
6,571
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
2 / 1 / 0
7,616
692
8,937
16,494
12,252
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Kronos1080
Chronos
11
1 / 4 / 1
7,274
661
7,278
11,475
4,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
11
0 / 3 / 2
7,241
658
5,111
10,213
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
3
3
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
1
0
2
W
Chaac
2
0
5
4.5
L
Chronos
Kronos1080
Chronos
1
4
1
0.38
W
Merlin
Red-Sox_5
Merlin
2
2
6
2.5
W
Gilgamesh
Ryan2Gill
Gilgamesh
4
1
3
5.5
L
Fenrir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
21,326
28,245
Taken
38,182
18,898
Mitigated
21,968
5,940
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
8,937
1,589
1,101
6,247
16,494
12,252
0
6,716
9,778
6,131
18,090
W
Chaac
12,093
1,459
0
3,170
11,132
9,595
280
3,563
7,569
4,104
21,963
L
Chronos
Kronos1080
Chronos
7,278
3,381
0
1,400
11,475
4,995
0
3,516
7,959
27,962
0
W
Merlin
Red-Sox_5
Merlin
11,321
1,644
255
2,107
7,336
2,732
1,029
2,739
4,597
32,160
0
W
Gilgamesh
Ryan2Gill
Gilgamesh
7,997
2,082
0
408
9,777
6,571
0
3,670
6,107
0
30,571
L
Fenrir
5,111
1,200
0
811
10,213
4,721
0
3,977
6,236
0
20,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,857
Gold Earned
22,131
136
Minions Killed
121
5
Camps Cleared
6
627,532
Distance Traveled
618,738
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,616
692
41
4
1
222,874
0
W
Chaac
8,190
745
38
3
1
211,183
0
L
Chronos
7,274
661
44
4
2
175,458
2
W
Merlin
8,242
749
45
4
2
191,912
1
W
Gilgamesh
8,425
766
53
5
2
224,437
3
L
Fenrir
7,241
658
36
3
3
220,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role