Player Matchup

Sol
Sol
Bofamabalz
Sol
Level 67
God Stats
41W - 36L
1,545 SR
Queue Stats
200W - 219L
1,450 Elo+
Party 1
Poseidon
Poseidon
DocNubi
Poseidon
Level 47
God Stats
30W - 33L
1,541 SR
Queue Stats
384W - 402L
1,461 Elo+
Party 2
Erlang Shen
Erlang Shen
HalfSeraph
Erlang Shen
Level 95
God Stats
8W - 12L
1,424 SR
Queue Stats
226W - 252L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
XxBonesMalonexX
Jing Wei
Level 108
God Stats
5W - 3L
1,679 SR
Queue Stats
413W - 435L
1,481 Elo+
Party 2
Ymir
Ymir
jketz911
Ymir
Level 71
God Stats
11W - 25L
1,351 SR
Queue Stats
159W - 205L
1,403 Elo+
Party 1
Team Averages
Level 78
1,508 SR
1,447 Elo+

VS

Team Averages
Level 64
1,582 SR
1,469 Elo+
Hercules
Hercules
AcesAndJokers
Hercules
Level 45
God Stats
1W - 2L
1,731 SR
Queue Stats
101W - 96L
1,459 Elo+
Party 4
Nemesis
Nemesis
Boppp
Nemesis
Level 62
God Stats
6W - 5L
1,323 SR
Queue Stats
135W - 157L
1,390 Elo+
Party 3
Artemis
Artemis
UWU_Lysol
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
sneck2d
Gilgamesh
Level 123
God Stats
2W - 1L
1,626 SR
Queue Stats
23W - 25L
1,482 Elo+
Solo
Ra
Ra
voperman328
Ra
Level 64
God Stats
2W - 4L
1,729 SR
Queue Stats
245W - 209L
1,515 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
9,196
541
11,457
8,531
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
DocNubi
Poseidon
12
3 / 4 / 1
7,923
466
8,364
7,193
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
HalfSeraph
Erlang Shen
14
3 / 2 / 3
8,349
491
7,229
16,148
8,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
16
5 / 1 / 3
10,130
596
18,650
10,587
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
0 / 1 / 9
8,246
485
4,781
13,477
13,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AcesAndJokers
Hercules
11
0 / 0 / 4
6,878
405
4,117
15,150
13,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Boppp
Nemesis
14
3 / 2 / 2
8,076
475
9,268
16,032
6,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
UWU_Lysol
Artemis
11
0 / 5 / 2
6,383
375
5,407
11,759
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
sneck2d
Gilgamesh
13
1 / 3 / 1
7,727
455
7,114
16,873
10,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 4 / 3
8,932
525
8,830
12,044
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
8
8
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
AcesAndJokers
Hercules
0
0
4
2
W
3
0
2
4
L
Nemesis
Boppp
Nemesis
3
2
2
2
W
Poseidon
DocNubi
Poseidon
3
4
1
0.88
W
Erlang Shen
HalfSeraph
Erlang Shen
3
2
3
2.25
L
Artemis
UWU_Lysol
Artemis
0
5
2
0.2
W
Jing Wei
5
1
3
6.5
W
Ymir
0
1
9
4.5
L
Gilgamesh
sneck2d
Gilgamesh
1
3
1
0.5
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,481
Damage
34,736
55,936
Taken
71,858
32,335
Mitigated
40,651
20,284
Healing
20,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AcesAndJokers
Hercules
4,117
642
67
5,218
15,150
13,637
0
7,424
7,726
0
21,261
W
11,457
4,757
0
5,597
8,531
3,013
3,743
636
7,895
79,440
0
L
Nemesis
Boppp
Nemesis
9,268
4,144
0
2,282
16,032
6,656
0
4,610
11,422
0
72,671
W
Poseidon
DocNubi
Poseidon
8,364
998
0
1,270
7,193
2,965
102
2,304
4,889
46,244
0
W
Erlang Shen
HalfSeraph
Erlang Shen
7,229
3,737
0
3,493
16,148
8,332
0
1,943
14,205
0
68,017
L
Artemis
UWU_Lysol
Artemis
5,407
1,772
0
2,577
11,759
4,391
0
6,053
5,706
0
30,447
W
Jing Wei
18,650
16,042
0
5,765
10,587
4,638
1,113
1,224
9,363
0
77,741
W
Ymir
4,781
479
0
4,159
13,477
13,387
43
2,723
10,754
18,757
0
L
Gilgamesh
sneck2d
Gilgamesh
7,114
1,839
0
5,581
16,873
10,670
756
685
16,188
0
45,622
L
8,830
1,542
860
3,457
12,044
5,297
265
5,830
6,214
81,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
37,996
461
Minions Killed
361
0
Camps Cleared
0
1,677,522
Distance Traveled
1,576,691
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,878
405
20
1
0
339,457
2
W
Sol
9,196
541
144
8
0
311,213
4
L
Nemesis
8,076
475
104
6
0
400,304
3
W
Poseidon
7,923
466
67
4
0
333,710
4
W
Erlang Shen
8,349
491
94
6
0
382,034
4
L
Artemis
6,383
375
38
2
0
228,537
1
W
Jing Wei
10,130
596
134
8
0
311,877
2
W
Ymir
8,246
485
22
1
0
338,688
7
L
Gilgamesh
7,727
455
74
4
0
309,872
4
L
Ra
8,932
525
125
7
0
298,521
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role