Player Matchup

Hera
Hera
Anti-_-Jezuz
Hera
Level 89
God Stats
2W - 6L
1,389 SR
Queue Stats
77W - 60L
1,557 Elo+
Party 1
Kuzenbo
Kuzenbo
ViperRage17
Kuzenbo
Level 129
God Stats
2W - 3L
1,859 SR
Queue Stats
293W - 261L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
XComplexity115X
Cernunnos
Level 126
God Stats
1W - 10L
1,624 SR
Queue Stats
260W - 228L
1,581 Elo+
Party 1
Team Averages
Level 115
1,624 SR
1,571 Elo+

VS

Team Averages
Level 88
1,611 SR
1,510 Elo+
Zeus
Zeus
Asmodeos676
Zeus
Level 66
God Stats
24W - 37L
1,415 SR
Queue Stats
336W - 452L
1,404 Elo+
Solo
Charybdis
Charybdis
SirCuhmsalil
Charybdis
Level 98
God Stats
18W - 19L
1,586 SR
Queue Stats
759W - 702L
1,669 Elo+
Solo
Chaac
Chaac
egundy
Chaac
Level 101
God Stats
2W - 0L
1,833 SR
Queue Stats
19W - 36L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
11,578
681
8,909
14,924
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ViperRage17
Kuzenbo
16
2 / 5 / 4
11,030
649
15,077
28,227
39,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
XComplexity115X
Cernunnos
14
1 / 9 / 5
10,689
629
11,732
19,551
9,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 8
12,477
734
15,258
11,991
5,127
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SirCuhmsalil
Charybdis
19
11 / 2 / 9
13,348
785
24,328
16,625
7,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
egundy
Chaac
18
1 / 4 / 15
11,930
702
14,066
21,365
23,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
6
Kills
20
20
Deaths
8
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
8
2
8
6
W
Charybdis
SirCuhmsalil
Charybdis
11
2
9
7.75
L
Kuzenbo
ViperRage17
Kuzenbo
2
5
4
0.8
L
Cernunnos
XComplexity115X
Cernunnos
1
9
5
0.39
W
Chaac
egundy
Chaac
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,718
Damage
53,652
62,702
Taken
49,981
55,119
Mitigated
36,587
6,870
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,909
3,296
1,162
1,978
14,924
5,991
323
2,958
11,743
36,681
0
W
15,258
1,675
0
1,021
11,991
5,127
721
8,280
3,711
43,326
0
W
Charybdis
SirCuhmsalil
Charybdis
24,328
12,789
0
4,715
16,625
7,715
2,602
5,149
11,476
0
91,864
L
Kuzenbo
ViperRage17
Kuzenbo
15,077
5,504
427
2,732
28,227
39,926
0
8,672
18,966
33,890
0
L
Cernunnos
XComplexity115X
Cernunnos
11,732
5,208
0
571
19,551
9,202
632
4,125
14,967
0
34,276
W
Chaac
egundy
Chaac
14,066
2,400
0
9,556
21,365
23,745
582
10,881
10,484
459
44,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,297
Gold Earned
37,755
136
Minions Killed
226
5
Camps Cleared
10
847,457
Distance Traveled
906,552
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,578
681
72
4
3
293,831
2
W
Zeus
12,477
734
55
3
3
316,100
3
W
Charybdis
13,348
785
102
6
6
272,977
4
L
Kuzenbo
11,030
649
16
1
2
308,482
1
L
Cernunnos
10,689
629
48
3
0
245,144
0
W
Chaac
11,930
702
69
4
1
317,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role