Player Matchup

Baba Yaga
Baba Yaga
DFIxWade
Baba Yaga
Level 128
God Stats
11W - 5L
1,754 SR
Queue Stats
163W - 141L
1,589 Elo+
Party 3
Chronos
Chronos
DOUBLEoTRIPPLEo
Chronos
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 90L
1,529 Elo+
Party 2
Bellona
Bellona
GeneralongJohn
Bellona
Level 120
God Stats
8W - 5L
1,551 SR
Queue Stats
92W - 87L
1,553 Elo+
Party 3
Horus
Horus
HotGirlFartzYUM
Horus
Level 86
God Stats
2W - 0L
1,990 SR
Queue Stats
101W - 109L
1,562 Elo+
Party 2
Mercury
Mercury
Sarotic
Mercury
Level 100
God Stats
3W - 1L
1,721 SR
Queue Stats
59W - 69L
1,500 Elo+
Party 2
Team Averages
Level 115
1,703 SR
1,547 Elo+

VS

Team Averages
Level 102
1,557 SR
1,274 Elo+
Achilles
Achilles
CarGo07
Achilles
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,242 Elo+
Party 1
Khepri
Khepri
FunkyEmika
Khepri
Level 107
God Stats
4W - 3L
1,835 SR
Queue Stats
29W - 20L
1,242 Elo+
Party 1
Neith
Neith
Maruthen
Neith
Level 68
God Stats
3W - 3L
1,614 SR
Queue Stats
13W - 24L
1,398 Elo+
Solo
Thanatos
Thanatos
deewaan
Thanatos
Level 126
God Stats
4W - 2L
1,334 SR
Queue Stats
14W - 7L
1,351 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vtttts
Tsukuyomi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DFIxWade
Baba Yaga
12
7 / 1 / 4
8,107
540
12,428
7,896
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 2 / 4
8,725
582
6,336
12,590
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 3
8,016
534
9,018
12,281
15,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 12
8,222
548
6,697
13,120
14,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Sarotic
Mercury
13
5 / 3 / 5
8,376
558
5,882
10,617
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CarGo07
Achilles
12
4 / 4 / 1
7,526
502
9,191
16,568
13,802
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
FunkyEmika
Khepri
9
1 / 1 / 2
6,270
418
2,737
7,836
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Maruthen
Neith
11
0 / 9 / 4
7,016
468
5,429
11,767
3,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
deewaan
Thanatos
12
4 / 1 / 0
7,316
488
10,047
13,614
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
vtttts
Tsukuyomi
10
0 / 5 / 3
6,503
434
3,766
10,807
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
20
Kills
9
9
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
CarGo07
Achilles
4
4
1
1.13
W
Baba Yaga
DFIxWade
Baba Yaga
7
1
4
9
W
3
2
4
2.5
L
Khepri
FunkyEmika
Khepri
1
1
2
2
W
3
3
3
1.5
W
2
0
12
8
L
Neith
Maruthen
Neith
0
9
4
0.22
W
Mercury
Sarotic
Mercury
5
3
5
2.5
L
Thanatos
deewaan
Thanatos
4
1
0
4
L
Tsukuyomi
vtttts
Tsukuyomi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,361
Damage
31,170
56,504
Taken
60,592
43,941
Mitigated
35,169
16,721
Healing
18,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CarGo07
Achilles
9,191
3,233
150
2,447
16,568
13,802
0
2,859
13,709
0
43,394
W
Baba Yaga
DFIxWade
Baba Yaga
12,428
541
0
2,601
7,896
3,944
0
0
7,837
54,884
0
W
6,336
2,763
0
4,091
12,590
5,282
1,110
822
11,565
62,936
12,662
L
Khepri
FunkyEmika
Khepri
2,737
575
0
372
7,836
6,305
0
2,471
5,365
26,880
0
W
9,018
3,305
0
704
12,281
15,815
0
0
12,246
0
48,492
W
6,697
3,594
4,061
5,092
13,120
14,288
0
2,031
10,900
0
24,101
L
Neith
Maruthen
Neith
5,429
2,654
0
1,005
11,767
3,927
1,356
4,856
6,911
0
43,693
W
Mercury
Sarotic
Mercury
5,882
2,754
0
172
10,617
4,612
38
678
9,852
0
60,991
L
Thanatos
deewaan
Thanatos
10,047
2,436
0
11,076
13,614
7,017
0
4,726
8,888
0
45,815
L
Tsukuyomi
vtttts
Tsukuyomi
3,766
701
0
3,602
10,807
4,118
0
2,994
7,813
0
36,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
34,631
408
Minions Killed
302
0
Camps Cleared
0
1,564,729
Distance Traveled
1,450,746
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,526
502
66
4
0
311,706
2
W
Baba Yaga
8,107
540
86
6
0
305,842
0
W
Chronos
8,725
582
113
8
0
301,867
1
L
Khepri
6,270
418
34
2
0
271,871
4
W
Bellona
8,016
534
85
6
0
306,885
2
W
Horus
8,222
548
32
2
0
298,476
2
L
Neith
7,016
468
73
5
0
247,541
2
W
Mercury
8,376
558
92
6
0
351,659
1
L
Thanatos
7,316
488
59
4
0
328,667
1
L
Tsukuyomi
6,503
434
70
5
0
290,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role