Player Matchup

Artemis
Artemis
EndShen
Artemis
Level 32
God Stats
1W - 0L
1,705 SR
Queue Stats
49W - 24L
1,678 Elo+
Party 3
Yu Huang
Yu Huang
EpicSpaghetti
Yu Huang
Level 159
God Stats
17W - 22L
1,501 SR
Queue Stats
607W - 478L
1,665 Elo+
Party 2
Anubis
Anubis
Hahahammy
Anubis
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 87L
1,505 Elo+
Solo
Serqet
Serqet
Noobis12345
Serqet
Level 147
God Stats
8W - 4L
1,579 SR
Queue Stats
30W - 22L
1,599 Elo+
Party 3
Athena
Athena
Tirica
Athena
Level 16
God Stats
26W - 10L
1,726 SR
Queue Stats
209W - 86L
1,710 Elo+
Party 2
Team Averages
Level 91
1,602 SR
1,631 Elo+

VS

Team Averages
Level 85
1,481 SR
1,669 Elo+
King Arthur
King Arthur
Blackout02123
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CrèmePie666
Sylvanus
Level 159
God Stats
3W - 3L
1,701 SR
Queue Stats
212W - 129L
1,742 Elo+
Party 1
Eset
Eset
PrettyFawn64
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 29L
1,783 Elo+
Party 1
Izanami
Izanami
cconklin
Izanami
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,722 Elo+
Party 1
Jing Wei
Jing Wei
ssnurf
Jing Wei
Level 88
God Stats
0W - 2L
1,205 SR
Queue Stats
285W - 271L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EndShen
Artemis
19
9 / 4 / 14
11,796
786
36,327
20,344
10,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
EpicSpaghetti
Yu Huang
20
9 / 0 / 19
12,437
829
22,957
9,886
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Hahahammy
Anubis
19
5 / 1 / 21
11,340
756
18,760
14,860
8,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
20
10 / 1 / 13
12,594
840
14,121
14,086
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Tirica
Athena
16
2 / 0 / 22
10,851
723
6,421
20,149
28,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blackout02123
King Arthur
14
0 / 10 / 3
8,903
594
5,402
29,731
16,310
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
CrèmePie666
Sylvanus
16
2 / 6 / 2
9,703
647
15,040
23,774
15,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 6 / 2
9,760
651
16,499
15,433
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
cconklin
Izanami
17
2 / 5 / 2
10,192
679
10,367
17,331
7,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
ssnurf
Jing Wei
16
0 / 8 / 5
9,543
636
7,199
22,775
10,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
19
35
Kills
5
6
Deaths
35
89
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blackout02123
King Arthur
0
10
3
0.15
L
Sylvanus
CrèmePie666
Sylvanus
2
6
2
0.5
W
Artemis
EndShen
Artemis
9
4
14
4
W
Yu Huang
EpicSpaghetti
Yu Huang
9
0
19
18.5
W
Anubis
Hahahammy
Anubis
5
1
21
15.5
W
Serqet
10
1
13
16.5
L
1
6
2
0.33
W
Athena
Tirica
Athena
2
0
22
13
L
Izanami
cconklin
Izanami
2
5
2
0.6
L
Jing Wei
ssnurf
Jing Wei
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,586
Damage
54,507
79,325
Taken
109,044
58,085
Mitigated
57,617
27,596
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blackout02123
King Arthur
5,402
960
0
250
29,731
16,310
0
15,783
12,856
0
17,256
L
Sylvanus
CrèmePie666
Sylvanus
15,040
1,911
2,991
5,013
23,774
15,845
0
12,841
10,256
29,654
0
W
Artemis
EndShen
Artemis
36,327
20,524
0
9,513
20,344
10,300
2,464
5,821
14,523
0
60,726
W
Yu Huang
EpicSpaghetti
Yu Huang
22,957
1,768
0
2,067
9,886
4,410
2,704
3,578
6,308
68,880
0
W
Anubis
Hahahammy
Anubis
18,760
1,156
0
8,512
14,860
8,035
1,160
7,883
6,977
51,451
0
W
Serqet
14,121
2,492
0
2,725
14,086
6,846
0
6,192
7,894
0
43,671
L
16,499
695
2,238
2,368
15,433
7,641
0
4,426
10,406
45,620
0
W
Athena
Tirica
Athena
6,421
1,456
596
4,183
20,149
28,494
587
8,065
12,084
15,047
0
L
Izanami
cconklin
Izanami
10,367
7,301
0
1,682
17,331
7,707
0
4,928
11,818
0
43,858
L
Jing Wei
ssnurf
Jing Wei
7,199
5,640
0
2,840
22,775
10,114
0
7,929
14,270
0
23,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,018
Gold Earned
48,101
306
Minions Killed
233
0
Camps Cleared
0
1,550,539
Distance Traveled
1,277,251
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,903
594
25
2
0
250,886
0
L
Sylvanus
9,703
647
32
2
0
267,542
0
W
Artemis
11,796
786
61
4
0
270,210
1
W
Yu Huang
12,437
829
101
7
0
322,184
1
W
Anubis
11,340
756
63
4
0
287,767
3
W
Serqet
12,594
840
64
4
0
356,508
2
L
Eset
9,760
651
64
4
0
272,969
1
W
Athena
10,851
723
17
1
0
313,870
5
L
Izanami
10,192
679
64
4
0
274,830
2
L
Jing Wei
9,543
636
48
3
0
211,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role