Player Matchup

Tsukuyomi
Tsukuyomi
CTS Venom
Tsukuyomi
Level 82
God Stats
16W - 7L
1,348 SR
Queue Stats
228W - 268L
1,382 Elo+
Party 3
Osiris
Osiris
Emoman112
Osiris
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,645 Elo+
Party 1
Charybdis
Charybdis
Gavtric12
Charybdis
Level 28
God Stats
1W - 0L
1,527 SR
Queue Stats
50W - 89L
1,299 Elo+
Party 3
Artemis
Artemis
Scrublawd1234
Artemis
Level 22
God Stats
1W - 0L
1,348 SR
Queue Stats
18W - 25L
1,580 Elo+
Solo
Kukulkan
Kukulkan
emoman111
Kukulkan
Level 147
God Stats
1W - 3L
1,345 SR
Queue Stats
34W - 51L
1,591 Elo+
Party 1
Team Averages
Level 60
1,414 SR
1,499 Elo+

VS

Team Averages
Level 116
1,418 SR
1,562 Elo+
Cthulhu
Cthulhu
Begtse
Cthulhu
Level 134
God Stats
6W - 10L
1,461 SR
Queue Stats
378W - 413L
1,439 Elo+
Solo
Fenrir
Fenrir
Brazima
Fenrir
Level 147
God Stats
1W - 4L
1,494 SR
Queue Stats
356W - 285L
1,551 Elo+
Party 2
Bastet
Bastet
DragoonDeez
Bastet
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,659 Elo+
Party 2
Janus
Janus
Syciene
Janus
Level 125
God Stats
1W - 2L
1,269 SR
Queue Stats
246W - 203L
1,606 Elo+
Party 2
Freya
Freya
Wheaterville
Freya
Level 159
God Stats
11W - 12L
1,366 SR
Queue Stats
582W - 567L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CTS Venom
Tsukuyomi
20
5 / 5 / 15
12,264
721
18,005
19,046
10,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Emoman112
Osiris
19
2 / 1 / 11
12,174
716
7,803
18,662
19,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Gavtric12
Charybdis
17
1 / 3 / 13
11,105
653
6,686
11,420
5,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artemis
20
9 / 2 / 9
12,621
742
15,273
13,647
7,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
emoman111
Kukulkan
20
4 / 1 / 14
12,275
722
20,780
10,912
5,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Begtse
Cthulhu
15
1 / 5 / 8
9,834
578
11,749
14,486
17,579
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Brazima
Fenrir
18
4 / 4 / 4
10,669
628
7,528
16,714
17,424
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
17
2 / 5 / 6
9,528
560
6,150
14,735
9,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Syciene
Janus
20
3 / 5 / 6
12,217
719
22,523
16,524
8,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 2 / 6
10,229
602
10,958
11,951
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
21
Kills
12
12
Deaths
21
62
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Begtse
Cthulhu
1
5
8
1
L
Fenrir
Brazima
Fenrir
4
4
4
1.5
W
Tsukuyomi
CTS Venom
Tsukuyomi
5
5
15
2.5
L
Bastet
2
5
6
1
W
Osiris
Emoman112
Osiris
2
1
11
7.5
W
Charybdis
Gavtric12
Charybdis
1
3
13
2.5
W
Artemis
9
2
9
6.75
L
Janus
Syciene
Janus
3
5
6
1.2
L
2
2
6
2.5
W
Kukulkan
emoman111
Kukulkan
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,547
Damage
58,908
73,687
Taken
74,410
48,920
Mitigated
58,883
18,244
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Begtse
Cthulhu
11,749
63
1,843
2,132
14,486
17,579
78
2,905
11,581
22,150
0
L
Fenrir
Brazima
Fenrir
7,528
217
335
3,390
16,714
17,424
0
6,705
10,009
0
10,673
W
Tsukuyomi
CTS Venom
Tsukuyomi
18,005
4,371
1,339
1,092
19,046
10,559
786
8,135
10,840
0
46,537
L
Bastet
6,150
1,666
203
2,727
14,735
9,041
0
3,603
11,132
0
10,005
W
Osiris
Emoman112
Osiris
7,803
1,105
661
6,024
18,662
19,878
631
12,326
6,298
0
16,078
W
Charybdis
Gavtric12
Charybdis
6,686
4,510
727
1,107
11,420
5,371
866
7,853
3,460
0
25,786
W
Artemis
15,273
6,263
0
2,147
13,647
7,117
3,417
9,541
4,025
0
31,778
L
Janus
Syciene
Janus
22,523
679
3,332
4,441
16,524
8,287
156
5,329
11,195
59,908
0
L
10,958
2,966
248
3,989
11,951
6,552
0
2,238
9,713
33,142
0
W
Kukulkan
emoman111
Kukulkan
20,780
3,083
2,151
2,996
10,912
5,995
2,131
7,375
3,499
44,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,439
Gold Earned
52,477
221
Minions Killed
162
0
Camps Cleared
0
1,499,227
Distance Traveled
1,360,439
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,834
578
19
1
0
241,696
0
L
Fenrir
10,669
628
3
0
0
303,746
1
W
Tsukuyomi
12,264
721
56
3
0
312,916
0
L
Bastet
9,528
560
6
0
0
235,013
0
W
Osiris
12,174
716
14
1
0
314,055
0
W
Charybdis
11,105
653
45
3
0
235,781
0
W
Artemis
12,621
742
41
2
0
315,090
0
L
Janus
12,217
719
85
5
0
275,028
0
L
Freya
10,229
602
49
3
0
304,956
0
W
Kukulkan
12,275
722
65
4
0
321,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role