Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Entgegen
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
IronYama
Gilgamesh
Level 42
God Stats
0W - 1L
1,433 SR
Queue Stats
14W - 13L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
hellion021
Baba Yaga
Level 144
God Stats
0W - 3L
1,390 SR
Queue Stats
164W - 150L
1,471 Elo+
Solo
Team Averages
Level 93
1,465 SR
1,466 Elo+

VS

Team Averages
Level 80
1,453 SR
1,357 Elo+
Chang'e
Chang'e
DecayingKing07
Chang'e
Level 63
God Stats
1W - 0L
1,466 SR
Queue Stats
15W - 25L
1,322 Elo+
Party 2
Apollo
Apollo
KrisB619
Apollo
Level 117
God Stats
7W - 6L
1,467 SR
Queue Stats
117W - 106L
1,424 Elo+
Party 2
Tyr
Tyr
McMatttt
Tyr
Level 37
God Stats
10W - 9L
1,464 SR
Queue Stats
127W - 133L
1,359 Elo+
Party 2
Nemesis
Nemesis
Qvvier
Nemesis
Level 118
God Stats
3W - 6L
1,289 SR
Queue Stats
86W - 89L
1,421 Elo+
Solo
Ymir
Ymir
TheKiller3690
Ymir
Level 67
God Stats
2W - 0L
1,577 SR
Queue Stats
6W - 8L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 0
3,975
497
2,273
5,022
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
 
Artemis
6
0 / 1 / 0
3,874
484
2,652
3,055
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
Entgegen
Da Ji
7
0 / 0 / 0
4,205
526
1,350
5,163
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
IronYama
Gilgamesh
2
0 / 2 / 0
3,256
407
796
3,001
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
hellion021
Baba Yaga
8
1 / 0 / 0
4,620
578
3,095
3,501
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,091
511
396
4,293
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
KrisB619
Apollo
7
1 / 0 / 0
4,327
541
2,867
4,410
1,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 0 / 1
4,832
604
1,619
3,480
1,919
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Qvvier
Nemesis
7
1 / 0 / 0
4,369
546
2,692
5,357
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 0 / 1
4,353
544
2,089
4,513
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
L
Artemis
 
Artemis
0
1
0
0
W
0
1
0
0
L
Da Ji
Entgegen
Da Ji
0
0
0
0
L
Gilgamesh
IronYama
Gilgamesh
0
2
0
0
W
Apollo
KrisB619
Apollo
1
0
0
1
W
1
0
1
1.5
W
Nemesis
Qvvier
Nemesis
1
0
0
1
W
0
0
1
0.5
L
Baba Yaga
hellion021
Baba Yaga
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,166
Damage
9,663
19,742
Taken
22,053
7,692
Mitigated
9,062
6,371
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,273
671
0
847
5,022
3,070
0
922
4,100
10,502
0
L
Artemis
 
Artemis
2,652
1,845
116
529
3,055
897
0
1,005
2,050
0
21,072
W
396
176
116
997
4,293
1,437
300
2,034
2,259
16,363
0
L
Da Ji
Entgegen
Da Ji
1,350
327
0
2,992
5,163
1,632
0
274
4,861
0
24,128
L
Gilgamesh
IronYama
Gilgamesh
796
526
0
803
3,001
929
0
0
3,001
0
4,601
W
Apollo
KrisB619
Apollo
2,867
1,721
0
2,505
4,410
1,345
0
1,037
3,373
0
30,124
W
1,619
782
0
1,181
3,480
1,919
0
0
3,480
0
23,523
W
Nemesis
Qvvier
Nemesis
2,692
1,018
0
2,001
5,357
2,145
0
1,061
4,296
0
25,643
W
2,089
717
0
1,774
4,513
2,216
0
1,236
3,277
9,842
0
L
Baba Yaga
hellion021
Baba Yaga
3,095
118
0
1,084
3,501
1,164
0
240
3,245
27,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,930
Gold Earned
21,972
150
Minions Killed
188
0
Camps Cleared
0
682,555
Distance Traveled
765,956
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,975
497
10
1
0
165,449
1
L
Artemis
3,874
484
31
4
0
131,185
2
W
Chang'e
4,091
511
28
4
0
131,826
2
L
Da Ji
4,205
526
56
7
0
177,748
3
L
Gilgamesh
3,256
407
12
2
0
55,204
0
W
Apollo
4,327
541
46
6
0
146,115
3
W
Tyr
4,832
604
38
5
0
165,281
2
W
Nemesis
4,369
546
52
7
0
173,792
0
W
Ymir
4,353
544
24
3
0
148,942
2
L
Baba Yaga
4,620
578
41
5
0
152,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role