Player Matchup

Chiron
Chiron
LSM DirtyNug
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,176 Elo+
Party 1
Sobek
Sobek
M3R02
Sobek
Level 160
God Stats
2W - 1L
1,676 SR
Queue Stats
98W - 65L
1,515 Elo+
Party 1
Izanami
Izanami
S Cromatic
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,176 Elo+
Party 1
Ullr
Ullr
iArioc
Ullr
Level 158
God Stats
1W - 1L
1,586 SR
Queue Stats
71W - 41L
1,618 Elo+
Party 1
Chaac
Chaac
rokko ToT
Chaac
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 23L
1,316 Elo+
Party 1
Team Averages
Level 96
1,552 SR
1,360 Elo+

VS

Team Averages
Level 141
1,591 SR
1,541 Elo+
Tiamat
Tiamat
ELSICKBOY17
Tiamat
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,692 Elo+
Solo
Sobek
Sobek
Muggleti
Sobek
Level 125
God Stats
4W - 0L
1,685 SR
Queue Stats
247W - 245L
1,513 Elo+
Solo
Ah Puch
Ah Puch
Sudliches Tier
Ah Puch
Level 123
God Stats
4W - 3L
1,440 SR
Queue Stats
187W - 224L
1,520 Elo+
Solo
Rama
Rama
Whachutokinbout
Rama
Level 157
God Stats
12W - 18L
1,551 SR
Queue Stats
599W - 655L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kygreenlanter
Ah Muzen Cab
Level 146
God Stats
22W - 13L
1,776 SR
Queue Stats
957W - 1,018L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
0 / 10 / 12
12,121
551
10,943
30,643
33,270
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
M3R02
Sobek
20
5 / 5 / 15
14,563
662
23,281
38,312
50,997
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
S Cromatic
Izanami
20
2 / 6 / 14
13,137
597
14,171
20,581
11,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
iArioc
Ullr
20
11 / 7 / 11
15,445
702
24,388
24,800
13,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
rokko ToT
Chaac
20
8 / 6 / 10
14,467
658
19,921
33,076
29,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 4 / 12
15,234
692
33,150
17,481
14,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Muggleti
Sobek
20
3 / 7 / 18
14,926
678
14,532
38,041
56,309
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 3 / 11
16,424
747
38,237
19,008
10,420
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 6 / 17
14,992
681
19,584
23,296
12,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
kygreenlanter
Ah Muzen Cab
20
3 / 6 / 13
13,773
626
24,401
19,836
10,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
103
26
Kills
32
34
Deaths
26
62
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
4
12
3.25
L
Chiron
0
10
12
0.6
L
Sobek
M3R02
Sobek
5
5
15
2.5
W
Sobek
Muggleti
Sobek
3
7
18
1.71
L
Izanami
S Cromatic
Izanami
2
6
14
1.5
W
10
3
11
5.17
W
9
6
17
2.92
L
Ullr
iArioc
Ullr
11
7
11
2.36
W
Ah Muzen Cab
kygreenlanter
Ah Muzen Cab
3
6
13
1.58
L
Chaac
rokko ToT
Chaac
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,704
Damage
129,904
147,412
Taken
117,662
138,129
Mitigated
104,151
58,642
Healing
41,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
33,150
1,554
2,065
3,711
17,481
14,776
1,541
2,253
14,973
65,980
0
L
Chiron
10,943
3,310
1,991
3,404
30,643
33,270
0
21,795
8,826
82
20,899
L
Sobek
M3R02
Sobek
23,281
776
5,406
17,251
38,312
50,997
95
18,476
19,836
43,916
0
W
Sobek
Muggleti
Sobek
14,532
1,151
1,881
11,144
38,041
56,309
30
5,429
32,612
28,954
0
L
Izanami
S Cromatic
Izanami
14,171
7,538
1,770
3,026
20,581
11,191
725
11,419
9,162
0
46,159
W
38,237
626
1,608
6,969
19,008
10,420
1,941
4,821
14,187
71,080
0
W
19,584
15,884
1,586
7,291
23,296
12,461
2,685
4,497
18,799
0
37,450
L
Ullr
iArioc
Ullr
24,388
11,398
5,339
5,096
24,800
13,481
2,976
15,566
9,234
0
40,727
W
Ah Muzen Cab
kygreenlanter
Ah Muzen Cab
24,401
10,034
1,465
3,917
19,836
10,185
2,578
6,357
13,479
0
46,584
L
Chaac
rokko ToT
Chaac
19,921
3,080
2,600
12,759
33,076
29,190
329
18,663
14,413
0
46,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,733
Gold Earned
75,349
283
Minions Killed
236
0
Camps Cleared
0
1,923,674
Distance Traveled
2,065,931
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,234
692
65
3
0
425,114
0
L
Chiron
12,121
551
30
1
0
317,863
0
L
Sobek
14,563
662
56
3
0
442,269
0
W
Sobek
14,926
678
17
1
0
452,489
4
L
Izanami
13,137
597
80
4
0
356,599
1
W
Ah Puch
16,424
747
68
3
0
427,362
0
W
Rama
14,992
681
41
2
0
345,825
0
L
Ullr
15,445
702
57
3
0
404,316
0
W
Ah Muzen Cab
13,773
626
45
2
0
415,141
0
L
Chaac
14,467
658
60
3
0
402,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role