Player Matchup

Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver IV
JUGULAR SMASH
Mercury
Silver IV
Level 90
God Stats
1W - 1L
1,503 SR
Queue Stats
5W - 7L
1,415 MMR
Party 3
Osiris
Osiris
Silver V
NJYeet52
Osiris
Silver V
Level 51
God Stats
5W - 4L
1,683 SR
Queue Stats
29W - 22L
1,303 MMR
Party 3
Kukulkan
Kukulkan
Gold IV
SLIGGITY SLOTH
Kukulkan
Gold IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 200L
1,355 MMR
Solo
Jing Wei
Jing Wei
Silver II
xX_Mangava_Xx
Jing Wei
Silver II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 141L
1,359 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,537 SR
1,386 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,417 SR
1,353 MMR
Cthulhu
Cthulhu
Silver III
Mr_Ham_Sammich
Cthulhu
Silver III
Level 123
God Stats
0W - 3L
1,260 SR
Queue Stats
39W - 39L
1,360 MMR
Party 2
Chaac
Chaac
Gold V
PantyRay
Chaac
Gold V
Level 104
God Stats
0W - 2L
1,342 SR
Queue Stats
48W - 57L
1,359 MMR
Party 2
Ao Kuang
Ao Kuang
Silver IV
carlosicavino
Ao Kuang
Silver IV
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 63L
1,255 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
jpxNASTY
Cernunnos
Silver IV
Level 78
God Stats
1W - 2L
1,689 SR
Queue Stats
7W - 19L
1,361 MMR
Solo
Ra
Ra
Silver I
mariopipoca
Ra
Silver I
Level 136
God Stats
1W - 1L
1,293 SR
Queue Stats
26W - 28L
1,429 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 2 / 10
9,668
483
7,802
18,514
15,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
17
0 / 5 / 7
9,849
492
11,535
17,242
7,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
NJYeet52
Osiris
17
11 / 4 / 2
11,257
563
18,575
20,641
17,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
17
7 / 3 / 2
10,865
543
18,812
15,365
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
xX_Mangava_Xx
Jing Wei
17
1 / 1 / 1
10,328
516
8,529
15,630
6,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosBastetPeleGeb

VS

Bans
MedusaAtlasKaliSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,979
449
15,179
21,902
26,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
PantyRay
Chaac
16
6 / 7 / 2
10,429
521
12,364
23,458
21,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
carlosicavino
Ao Kuang
16
4 / 3 / 7
9,735
487
12,140
21,892
9,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
jpxNASTY
Cernunnos
16
3 / 2 / 0
10,238
512
11,121
14,173
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 2
7,770
389
5,335
9,771
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
19
Kills
15
15
Deaths
20
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
2
10
2.5
W
Mercury
0
5
7
0.7
L
2
4
3
0.88
W
Osiris
NJYeet52
Osiris
11
4
2
3
L
Chaac
PantyRay
Chaac
6
7
2
1
W
Kukulkan
7
3
2
2.67
L
Ao Kuang
carlosicavino
Ao Kuang
4
3
7
2.5
L
Cernunnos
jpxNASTY
Cernunnos
3
2
0
1.5
L
0
4
2
0.25
W
Jing Wei
xX_Mangava_Xx
Jing Wei
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,253
Damage
56,139
87,392
Taken
91,196
53,851
Mitigated
68,425
37,146
Healing
30,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,802
964
5,366
10,178
18,514
15,123
721
7,872
10,642
41,910
0
W
Mercury
11,535
7,714
0
440
17,242
7,746
1,115
5,652
11,590
0
101,738
L
15,179
856
1,016
3,531
21,902
26,671
0
10,744
11,158
47,380
0
W
Osiris
NJYeet52
Osiris
18,575
9,253
0
9,101
20,641
17,026
1,738
5,724
14,917
0
70,632
L
Chaac
PantyRay
Chaac
12,364
2,722
0
4,564
23,458
21,023
1,197
2,151
21,307
0
64,747
W
Kukulkan
18,812
2,607
0
3,217
15,365
7,951
1,838
10,955
4,410
94,467
0
L
Ao Kuang
carlosicavino
Ao Kuang
12,140
1,986
118
10,813
21,892
9,868
2,110
7,231
14,661
55,686
0
L
Cernunnos
jpxNASTY
Cernunnos
11,121
3,244
0
7,244
14,173
6,159
1,470
1,153
13,020
0
82,372
L
5,335
448
373
2,622
9,771
4,704
0
5,335
4,436
48,248
0
W
Jing Wei
xX_Mangava_Xx
Jing Wei
8,529
6,644
0
8,844
15,630
6,005
2,378
2,451
13,179
0
88,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,967
Gold Earned
47,151
595
Minions Killed
439
0
Camps Cleared
0
1,901,838
Distance Traveled
1,667,073
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,668
483
57
3
0
346,427
7
W
Mercury
9,849
492
144
7
0
462,576
0
L
Cthulhu
8,979
449
45
2
0
377,470
5
W
Osiris
11,257
563
101
5
0
394,519
2
L
Chaac
10,429
521
93
5
0
343,632
0
W
Kukulkan
10,865
543
156
8
0
340,793
0
L
Ao Kuang
9,735
487
84
4
0
387,761
6
L
Cernunnos
10,238
512
144
7
0
326,232
1
L
Ra
7,770
389
73
4
0
231,978
2
W
Jing Wei
10,328
516
137
7
0
357,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role