Player Matchup

Yu Huang
Yu Huang
Darien_f93
Yu Huang
Level 145
God Stats
4W - 6L
1,623 SR
Queue Stats
225W - 214L
1,517 Elo+
Party 3
King Arthur
King Arthur
EzYeetzy
King Arthur
Level 126
God Stats
10W - 6L
1,520 SR
Queue Stats
113W - 111L
1,510 Elo+
Party 3
Rama
Rama
Jorg97Milan
Rama
Level 88
God Stats
5W - 2L
1,764 SR
Queue Stats
83W - 73L
1,512 Elo+
Party 1
Ymir
Ymir
Notorius_Requeno
Ymir
Level 140
God Stats
1W - 2L
1,914 SR
Queue Stats
49W - 43L
1,532 Elo+
Party 3
Loki
Loki
simoss9816
Loki
Level 28
God Stats
3W - 5L
1,722 SR
Queue Stats
94W - 91L
1,458 Elo+
Party 1
Team Averages
Level 105
1,709 SR
1,506 Elo+

VS

Team Averages
Level 71
1,471 SR
1,552 Elo+
Tiamat
Tiamat
 
Tiamat
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AllTimeLo666
Ymir
Level 33
God Stats
1W - 0L
1,335 SR
Queue Stats
37W - 40L
1,476 Elo+
Solo
Loki
Loki
Asvp Izzo
Loki
Level 129
God Stats
6W - 1L
1,566 SR
Queue Stats
173W - 174L
1,515 Elo+
Party 2
Chiron
Chiron
UndaCovaAgent
Chiron
Level 32
God Stats
61W - 64L
1,601 SR
Queue Stats
182W - 195L
1,788 Elo+
Solo
Nemesis
Nemesis
Yahrzit
Nemesis
Level 88
God Stats
10W - 15L
1,351 SR
Queue Stats
164W - 162L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Darien_f93
Yu Huang
13
2 / 3 / 2
9,004
391
7,769
11,188
5,067
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
EzYeetzy
King Arthur
15
4 / 3 / 4
10,631
462
17,049
22,220
22,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
1 / 6 / 2
11,042
480
7,604
19,228
8,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 7
10,281
447
10,278
16,882
21,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 1 / 2
10,469
455
12,016
21,326
9,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 3 / 5
9,776
425
12,256
11,390
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 6
9,796
426
9,248
17,778
18,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
18
6 / 3 / 3
11,361
494
12,738
18,749
7,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
4 / 1 / 3
12,853
559
15,949
14,241
6,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Yahrzit
Nemesis
17
2 / 4 / 6
10,549
459
12,399
22,837
10,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
14
Kills
14
14
Deaths
14
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
3
5
1.17
W
1
3
6
1.33
W
Loki
6
3
3
2.5
L
Yu Huang
Darien_f93
Yu Huang
2
3
2
1
L
King Arthur
EzYeetzy
King Arthur
4
3
4
2
L
1
6
2
0.33
L
2
1
7
5.5
W
4
1
3
5.5
W
Nemesis
Yahrzit
Nemesis
2
4
6
1.25
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,716
Damage
62,590
90,844
Taken
84,995
67,507
Mitigated
51,029
21,302
Healing
25,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,256
1,333
0
4,040
11,390
7,225
64
4,472
6,918
60,312
0
W
9,248
2,139
0
4,197
17,778
18,319
0
5,347
12,431
43,615
0
W
Loki
12,738
2,545
0
6,654
18,749
7,928
1,175
4,426
14,323
0
80,950
L
Yu Huang
Darien_f93
Yu Huang
7,769
401
199
804
11,188
5,067
423
4,242
6,946
60,979
0
L
King Arthur
EzYeetzy
King Arthur
17,049
2,520
0
3,526
22,220
22,563
234
4,515
17,705
12,191
58,404
L
7,604
6,606
0
7,285
19,228
8,547
1,272
1,659
17,569
0
103,063
L
10,278
1,321
491
2,657
16,882
21,696
0
5,753
11,129
46,380
0
W
15,949
6,796
937
6,677
14,241
6,570
3,431
1,867
12,374
0
138,764
W
Nemesis
Yahrzit
Nemesis
12,399
5,808
0
3,256
22,837
10,987
0
5,322
17,515
0
104,952
L
12,016
2,864
0
6,340
21,326
9,634
249
5,564
15,762
0
92,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,427
Gold Earned
54,335
571
Minions Killed
602
0
Camps Cleared
0
2,116,423
Distance Traveled
2,237,800
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,776
425
82
4
0
415,114
5
W
Ymir
9,796
426
58
3
0
408,609
3
W
Loki
11,361
494
118
5
0
489,306
1
L
Yu Huang
9,004
391
107
5
0
342,780
6
L
King Arthur
10,631
462
118
5
0
437,743
6
L
Rama
11,042
480
160
7
0
371,687
5
L
Ymir
10,281
447
68
3
0
439,025
8
W
Chiron
12,853
559
218
9
0
403,997
11
W
Nemesis
10,549
459
126
5
0
520,774
4
L
Loki
10,469
455
118
5
0
525,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role