Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Dragonblaze97
Hercules
Level 136
God Stats
2W - 3L
1,496 SR
Queue Stats
180W - 138L
1,639 Elo+
Party 1
Jormungandr
Jormungandr
Zoronoa33
Jormungandr
Level 105
God Stats
5W - 2L
1,762 SR
Queue Stats
167W - 109L
1,566 Elo+
Solo
Thor
Thor
brankofamerica
Thor
Level 57
God Stats
20W - 18L
1,510 SR
Queue Stats
319W - 268L
1,597 Elo+
Party 1
Sol
Sol
iZaObrosongo
Sol
Level 117
God Stats
12W - 15L
1,432 SR
Queue Stats
198W - 244L
1,328 Elo+
Party 2
Team Averages
Level 115
1,540 SR
1,526 Elo+

VS

Team Averages
Level 116
1,508 SR
1,507 Elo+
King Arthur
King Arthur
 
King Arthur
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
IraInvidia19
Bastet
Level 82
God Stats
0W - 2L
1,327 SR
Queue Stats
71W - 71L
1,508 Elo+
Solo
Cupid
Cupid
Sapphire5808
Cupid
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,478 Elo+
Party 3
Zeus
Zeus
dop3xz3ro
Zeus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,542 Elo+
Solo
Kumbhakarna
Kumbhakarna
havocthecat_
Kumbhakarna
Level 127
God Stats
2W - 1L
1,713 SR
Queue Stats
21W - 25L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 1 / 1
5,592
932
3,327
3,605
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Dragonblaze97
Hercules
10
0 / 0 / 3
4,667
778
3,269
2,773
2,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Zoronoa33
Jormungandr
10
0 / 0 / 3
4,932
822
3,995
3,437
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 2
5,400
900
3,891
3,529
1,320
Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 0 / 1
4,928
821
3,156
4,276
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 1 / 0
4,665
778
3,598
4,592
2,175
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
9
0 / 0 / 0
4,423
737
3,306
3,816
1,511
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
5,097
850
2,410
5,732
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
9
0 / 2 / 0
4,401
734
1,688
2,248
842
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
havocthecat_
Kumbhakarna
8
0 / 1 / 0
4,534
756
1,083
8,011
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
7
Kills
1
1
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
1
3.5
L
King Arthur
 
King Arthur
0
1
0
0
W
Hercules
Dragonblaze97
Hercules
0
0
3
1.5
L
Bastet
0
0
0
0
L
1
3
0
0.33
W
Jormungandr
Zoronoa33
Jormungandr
0
0
3
1.5
W
4
0
2
5
L
Zeus
0
2
0
0
L
Kumbhakarna
havocthecat_
Kumbhakarna
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,638
Damage
12,085
17,620
Taken
24,399
9,211
Mitigated
10,940
4,905
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,327
2,022
0
1,101
3,605
1,519
953
495
3,110
0
22,168
L
King Arthur
 
King Arthur
3,598
398
0
817
4,592
2,175
0
1,548
3,020
0
16,942
W
Hercules
Dragonblaze97
Hercules
3,269
766
207
818
2,773
2,343
0
221
2,552
0
6,203
L
Bastet
3,306
605
0
884
3,816
1,511
0
1,628
2,155
0
8,131
L
2,410
1,268
23
866
5,732
2,168
23
276
5,308
0
13,201
W
Jormungandr
Zoronoa33
Jormungandr
3,995
1,197
0
755
3,437
2,228
0
400
3,037
10,530
0
W
3,891
506
0
480
3,529
1,320
0
524
3,005
0
14,928
L
Zeus
1,688
152
0
0
2,248
842
0
1,314
934
8,232
0
L
Kumbhakarna
havocthecat_
Kumbhakarna
1,083
171
0
870
8,011
4,244
0
2,272
5,600
2,176
0
W
3,156
480
0
1,544
4,276
1,801
1,194
1,131
3,145
14,679
1,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
23,120
142
Minions Killed
91
0
Camps Cleared
0
597,274
Distance Traveled
596,296
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,592
932
45
8
0
99,575
3
L
King Arthur
4,665
778
27
5
0
128,823
0
W
Hercules
4,667
778
11
2
0
131,865
1
L
Bastet
4,423
737
11
2
0
143,188
3
L
Cupid
5,097
850
36
6
0
111,115
0
W
Jormungandr
4,932
822
26
4
0
124,277
0
W
Thor
5,400
900
28
5
0
132,627
1
L
Zeus
4,401
734
15
3
0
76,748
0
L
Kumbhakarna
4,534
756
2
0
0
136,422
0
W
Sol
4,928
821
32
5
0
108,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role