Player Matchup

Ymir
Ymir
PixelHeart9465
Ymir
Level 16
God Stats
3W - 3L
1,364 SR
Queue Stats
11W - 16L
1,242 Elo+
Party 1
Discordia
Discordia
brando3319
Discordia
Level 30
God Stats
1W - 4L
1,136 SR
Queue Stats
10W - 14L
1,226 Elo+
Party 1
Anhur
Anhur
smitehavic
Anhur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,242 Elo+
Party 1
Team Averages
Level 31
1,333 SR
1,237 Elo+

VS

Team Averages
Level 90
1,526 SR
1,325 Elo+
Skadi
Skadi
Kryptic_Sign71
Skadi
Level 36
God Stats
4W - 2L
1,646 SR
Queue Stats
43W - 52L
1,250 Elo+
Solo
Guan Yu
Guan Yu
RaaidM1981
Guan Yu
Level 158
God Stats
30W - 37L
1,433 SR
Queue Stats
922W - 1,355L
1,225 Elo+
Solo
Hel
Hel
blondeferret
Hel
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
8,250
825
1,308
7,047
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
brando3319
Discordia
12
3 / 0 / 5
7,801
780
7,488
4,664
1,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
13
3 / 0 / 3
7,694
769
4,975
5,747
2,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,064
606
7,181
9,531
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
RaaidM1981
Guan Yu
6
0 / 1 / 0
5,475
548
187
2,423
1,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 3 / 0
6,231
623
2,947
5,433
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
2
0
4
4
L
Guan Yu
RaaidM1981
Guan Yu
0
1
0
0
L
0
3
0
0
W
Discordia
brando3319
Discordia
3
0
5
5.5
W
Anhur
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,771
Damage
10,315
17,458
Taken
17,387
9,666
Mitigated
6,011
4,568
Healing
1,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,181
2,873
0
48
9,531
3,328
0
5,542
3,989
0
22,914
W
1,308
292
0
1,819
7,047
6,119
190
1,580
5,467
12,864
0
L
Guan Yu
RaaidM1981
Guan Yu
187
0
76
265
2,423
1,313
0
1,176
1,247
0
1,826
L
2,947
603
702
475
5,433
1,370
0
2,147
3,286
16,166
0
W
Discordia
brando3319
Discordia
7,488
1,676
0
1,174
4,664
1,419
337
816
3,848
28,022
0
W
Anhur
4,975
2,607
0
1,575
5,747
2,128
1,541
1,039
4,708
0
29,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,745
Gold Earned
17,770
112
Minions Killed
66
7
Camps Cleared
1
516,036
Distance Traveled
373,443
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,064
606
32
3
1
155,426
1
W
Ymir
8,250
825
25
3
0
177,541
0
L
Guan Yu
5,475
548
6
1
0
59,195
0
L
Hel
6,231
623
28
3
0
158,822
0
W
Discordia
7,801
780
46
5
3
162,450
0
W
Anhur
7,694
769
41
4
4
176,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role