Player Matchup

Hachiman
Hachiman
I-AM-SANDBOX
Hachiman
Level 39
God Stats
6W - 9L
1,444 SR
Queue Stats
23W - 33L
1,278 Elo+
Party 1
Kumbhakarna
Kumbhakarna
moosemilking
Kumbhakarna
Level 50
God Stats
3W - 3L
1,743 SR
Queue Stats
33W - 53L
1,346 Elo+
Party 1
Vulcan
Vulcan
sandbox-er
Vulcan
Level 29
God Stats
4W - 3L
1,419 SR
Queue Stats
13W - 27L
1,153 Elo+
Party 1
Team Averages
Level 39
1,535 SR
1,259 Elo+

VS

Team Averages
Level 72
1,403 SR
1,269 Elo+
Hachiman
Hachiman
Exodus Sr
Hachiman
Level 98
God Stats
0W - 6L
1,211 SR
Queue Stats
152W - 211L
1,281 Elo+
Party 2
Ares
Ares
GawdDeezy
Ares
Level 49
God Stats
0W - 2L
1,238 SR
Queue Stats
118W - 187L
1,268 Elo+
Party 2
Hera
Hera
xDwill21
Hera
Level 69
God Stats
2W - 2L
1,760 SR
Queue Stats
66W - 75L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I-AM-SANDBOX
Hachiman
18
8 / 0 / 2
12,894
758
20,172
14,733
6,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
moosemilking
Kumbhakarna
16
1 / 1 / 9
12,355
727
7,781
24,442
31,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
sandbox-er
Vulcan
14
1 / 4 / 4
10,448
615
13,286
13,088
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Exodus Sr
Hachiman
14
1 / 3 / 4
9,873
581
12,895
14,242
8,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
14
2 / 2 / 3
10,683
628
9,060
20,887
26,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
15
2 / 5 / 2
10,549
621
17,297
12,836
5,902
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
5
5
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Exodus Sr
Hachiman
1
3
4
1
L
Ares
2
2
3
1.75
W
Hachiman
I-AM-SANDBOX
Hachiman
8
0
2
9
W
Kumbhakarna
moosemilking
Kumbhakarna
1
1
9
5.5
W
Vulcan
sandbox-er
Vulcan
1
4
4
0.75
L
Hera
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,239
Damage
39,252
52,263
Taken
47,965
42,909
Mitigated
40,313
19,064
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Exodus Sr
Hachiman
12,895
6,007
0
904
14,242
8,330
0
6,833
7,409
0
37,320
L
Ares
9,060
766
74
4,187
20,887
26,081
0
10,277
10,610
20,823
0
W
Hachiman
I-AM-SANDBOX
Hachiman
20,172
14,792
0
9,107
14,733
6,469
2,648
8,229
6,110
0
80,002
W
Kumbhakarna
moosemilking
Kumbhakarna
7,781
571
781
7,285
24,442
31,011
227
10,185
13,702
22,178
0
W
Vulcan
sandbox-er
Vulcan
13,286
7,368
0
1,891
13,088
5,429
487
7,348
5,390
38,891
0
L
Hera
17,297
4,079
56
1,292
12,836
5,902
0
4,199
8,637
51,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
31,105
170
Minions Killed
153
8
Camps Cleared
4
1,010,627
Distance Traveled
773,735
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,873
581
67
4
2
242,174
0
L
Ares
10,683
628
25
1
1
272,575
2
W
Hachiman
12,894
758
92
5
5
319,639
2
W
Kumbhakarna
12,355
727
25
1
3
361,034
0
W
Vulcan
10,448
615
53
3
0
329,954
0
L
Hera
10,549
621
61
4
1
258,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role