Player Matchup

Bellona
Bellona
Andre Black
Bellona
Level 120
God Stats
0W - 1L
1,511 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Thor
Thor
ExTreMeeR_Br
Thor
Level 54
God Stats
0W - 5L
1,116 SR
Queue Stats
57W - 88L
1,356 Elo+
Party 3
Loki
Loki
K-_-0lhO
Loki
Level 45
God Stats
0W - 2L
1,493 SR
Queue Stats
46W - 93L
1,354 Elo+
Party 3
Anubis
Anubis
K1llerBoreto
Anubis
Level 137
God Stats
0W - 1L
1,426 SR
Queue Stats
5W - 10L
1,695 Elo+
Party 2
Ratatoskr
Ratatoskr
dontkilldani
Ratatoskr
Level 38
God Stats
1W - 2L
1,302 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Team Averages
Level 79
1,370 SR
1,481 Elo+

VS

Team Averages
Level 55
1,587 SR
1,387 Elo+
Nox
Nox
ArquaX1471
Nox
Level 53
God Stats
4W - 5L
1,446 SR
Queue Stats
177W - 175L
1,402 Elo+
Party 1
Athena
Athena
DraT0x
Athena
Level 18
God Stats
11W - 12L
1,429 SR
Queue Stats
13W - 16L
1,315 Elo+
Party 1
Osiris
Osiris
Zach Harseno12
Osiris
Level 29
God Stats
7W - 2L
1,681 SR
Queue Stats
41W - 22L
1,450 Elo+
Party 1
Sol
Sol
aToMiC C0BR4
Sol
Level 75
God Stats
3W - 2L
1,593 SR
Queue Stats
206W - 186L
1,336 Elo+
Party 1
Bakasura
Bakasura
iSlidyou
Bakasura
Level 100
God Stats
8W - 3L
1,789 SR
Queue Stats
40W - 47L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andre Black
Bellona
12
3 / 6 / 1
7,431
464
10,850
16,704
14,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 3 / 5
5,928
371
5,069
11,578
9,649
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Loki
10
2 / 5 / 5
6,339
396
7,908
11,817
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
14
5 / 3 / 1
8,350
522
10,309
11,444
5,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
dontkilldani
Ratatoskr
11
1 / 6 / 5
7,161
448
3,620
11,649
4,286
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
8,273
517
6,715
8,839
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
DraT0x
Athena
12
0 / 0 / 12
8,029
502
7,544
13,540
13,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 2 / 3
9,081
568
11,255
13,902
11,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 4 / 1
7,921
495
10,883
11,806
4,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
iSlidyou
Bakasura
16
6 / 1 / 2
9,086
568
8,438
12,713
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
11
Kills
23
23
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Andre Black
Bellona
3
6
1
0.58
W
4
4
4
1.5
W
Athena
DraT0x
Athena
0
0
12
6
L
0
3
5
0.83
L
Loki
2
5
5
0.9
L
Anubis
5
3
1
1.83
W
8
2
3
4.75
W
5
4
1
1.38
L
Ratatoskr
dontkilldani
Ratatoskr
1
6
5
0.58
W
Bakasura
iSlidyou
Bakasura
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,756
Damage
44,835
63,192
Taken
60,800
38,006
Mitigated
38,820
14,530
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Andre Black
Bellona
10,850
5,428
416
2,007
16,704
14,224
0
4,702
11,534
0
30,059
W
6,715
351
0
0
8,839
4,377
883
2,396
6,443
55,440
0
W
Athena
DraT0x
Athena
7,544
2,587
125
3,313
13,540
13,758
301
3,005
10,535
23,932
0
L
5,069
1,189
0
2,783
11,578
9,649
0
5,444
6,085
0
24,878
L
Loki
7,908
1,824
0
2,781
11,817
4,467
0
7,904
3,740
0
31,680
L
Anubis
10,309
506
0
5,292
11,444
5,380
401
3,222
7,677
49,012
0
W
11,255
5,082
267
5,776
13,902
11,546
1,855
560
13,342
0
52,806
W
10,883
4,484
0
4,571
11,806
4,150
3,243
1,823
9,983
59,355
0
L
Ratatoskr
dontkilldani
Ratatoskr
3,620
871
0
1,251
11,649
4,286
0
3,343
7,850
0
24,627
W
Bakasura
iSlidyou
Bakasura
8,438
5,847
0
2,302
12,713
4,989
690
2,525
10,188
0
71,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,209
Gold Earned
42,390
207
Minions Killed
419
0
Camps Cleared
0
1,489,130
Distance Traveled
1,457,332
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,431
464
38
2
0
305,916
1
W
Nox
8,273
517
94
6
0
274,670
0
W
Athena
8,029
502
31
2
0
304,553
2
L
Thor
5,928
371
34
2
0
287,947
2
L
Loki
6,339
396
40
3
0
285,668
4
L
Anubis
8,350
522
63
4
0
265,617
4
W
Osiris
9,081
568
86
5
0
289,038
0
W
Sol
7,921
495
82
5
0
248,030
2
L
Ratatoskr
7,161
448
32
2
0
343,982
0
W
Bakasura
9,086
568
126
8
0
341,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role