Player Matchup

Ah Puch
Ah Puch
DapperMotoMan
Ah Puch
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 20L
1,579 Elo+
Solo
Nike
Nike
JugularVein
Nike
Level 128
God Stats
2W - 1L
1,283 SR
Queue Stats
151W - 153L
1,531 Elo+
Solo
Serqet
Serqet
MrCorpser
Serqet
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,589 Elo+
Solo
Pele
Pele
Omniipotency
Pele
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,596 Elo+
Party 1
Persephone
Persephone
laiona
Persephone
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,416 Elo+
Party 1
Team Averages
Level 89
1,457 SR
1,542 Elo+

VS

Team Averages
Level 106
1,573 SR
1,554 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Flavor_Tovvn
Thoth
Level 104
God Stats
0W - 1L
1,707 SR
Queue Stats
3W - 4L
1,730 Elo+
Solo
Chiron
Chiron
OOPS_iGuessiCame
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,483 Elo+
Solo
Cliodhna
Cliodhna
chitoDestroyed
Cliodhna
Level 102
God Stats
0W - 2L
1,280 SR
Queue Stats
186W - 158L
1,519 Elo+
Solo
Ah Puch
Ah Puch
x Step Down
Ah Puch
Level 106
God Stats
7W - 3L
1,877 SR
Queue Stats
343W - 344L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
5 / 4 / 17
15,228
725
29,284
23,404
11,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 5 / 11
13,040
621
8,532
23,493
24,280
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
MrCorpser
Serqet
17
1 / 8 / 16
11,882
566
7,138
20,963
9,788
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
23 / 3 / 8
18,609
886
37,304
29,600
15,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
laiona
Persephone
20
2 / 4 / 11
13,065
622
6,724
15,337
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
6 / 5 / 13
14,031
668
28,423
19,436
9,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 6 / 12
13,408
638
14,544
15,860
5,763
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 7 / 11
12,841
611
11,626
18,134
7,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
20
6 / 10 / 12
13,611
648
21,725
25,076
10,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
x Step Down
Ah Puch
20
5 / 8 / 11
13,970
665
18,526
19,872
7,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
83
34
Kills
24
24
Deaths
36
63
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
6
5
13
2.5
W
Ah Puch
5
4
17
3.38
L
3
6
12
1.5
W
3
5
11
1.7
W
Serqet
MrCorpser
Serqet
1
8
16
1.13
L
4
7
11
1.36
W
23
3
8
9
L
Cliodhna
6
10
12
1.2
W
Persephone
laiona
Persephone
2
4
11
1.88
L
Ah Puch
x Step Down
Ah Puch
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,982
Damage
94,844
112,797
Taken
98,378
65,110
Mitigated
41,393
49,046
Healing
25,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
28,423
1,186
2,103
4,661
19,436
9,304
1,959
6,203
13,065
0
56,679
W
Ah Puch
29,284
338
1,832
9,613
23,404
11,259
450
7,504
15,900
68,596
0
L
14,544
219
1,768
2,672
15,860
5,763
699
7,236
7,952
34,858
0
W
8,532
933
3,558
4,070
23,493
24,280
292
6,581
16,912
0
32,079
W
Serqet
MrCorpser
Serqet
7,138
1,137
805
3,778
20,963
9,788
1,555
5,966
14,997
0
8,417
L
11,626
3,675
1,848
2,545
18,134
7,568
2,231
6,721
11,184
0
26,450
W
37,304
7,618
5,452
14,545
29,600
15,012
5,262
9,066
20,534
0
78,180
L
Cliodhna
21,725
1,748
1,000
4,413
25,076
10,979
1,097
10,583
13,680
0
29,470
W
Persephone
laiona
Persephone
6,724
1,087
2,559
2,834
15,337
4,771
1,395
3,952
11,381
21,343
0
L
Ah Puch
x Step Down
Ah Puch
18,526
1,009
1,091
2,967
19,872
7,779
1,479
5,264
14,608
51,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,824
Gold Earned
67,861
242
Minions Killed
237
0
Camps Cleared
0
2,003,804
Distance Traveled
1,838,246
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,031
668
33
2
0
422,319
4
W
Ah Puch
15,228
725
85
4
0
348,016
3
L
Thoth
13,408
638
66
3
0
391,339
1
W
Nike
13,040
621
41
2
0
405,959
7
W
Serqet
11,882
566
6
0
0
397,993
3
L
Chiron
12,841
611
37
2
0
356,349
0
W
Pele
18,609
886
70
3
0
435,693
1
L
Cliodhna
13,611
648
18
1
0
344,382
3
W
Persephone
13,065
622
40
2
0
416,143
0
L
Ah Puch
13,970
665
83
4
0
323,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role