Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FeinDior
Baron Samedi
Level 103
God Stats
3W - 3L
1,541 SR
Queue Stats
43W - 58L
1,443 Elo+
Solo
Bakasura
Bakasura
JAG5136
Bakasura
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,456 Elo+
Party 1
King Arthur
King Arthur
Nyshiq
King Arthur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 49L
1,438 Elo+
Party 1
Skadi
Skadi
TheShrekness
Skadi
Level 55
God Stats
7W - 4L
1,510 SR
Queue Stats
113W - 124L
1,483 Elo+
Solo
Team Averages
Level 86
1,510 SR
1,464 Elo+

VS

Team Averages
Level 131
1,499 SR
1,508 Elo+
King Arthur
King Arthur
Akyllez
King Arthur
Level 150
God Stats
31W - 30L
1,793 SR
Queue Stats
949W - 954L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Rastamojo
Nu Wa
Level 127
God Stats
13W - 12L
1,183 SR
Queue Stats
259W - 265L
1,442 Elo+
Solo
Xbalanque
Xbalanque
Scuachorrito
Xbalanque
Level 108
God Stats
7W - 6L
1,519 SR
Queue Stats
567W - 596L
1,501 Elo+
Solo
Athena
Athena
TheKairexx
Athena
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 8L
1,703 Elo+
Solo
Tsukuyomi
Tsukuyomi
wackaxxflacka
Tsukuyomi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 232L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
6 / 2 / 0
9,103
607
11,778
13,255
7,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
FeinDior
Baron Samedi
13
2 / 0 / 4
8,080
539
7,318
7,321
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
JAG5136
Bakasura
14
4 / 1 / 7
8,491
566
6,036
14,251
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Nyshiq
King Arthur
11
0 / 4 / 6
6,905
460
4,667
10,301
6,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 7 / 2
7,852
523
9,172
12,123
4,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akyllez
King Arthur
11
0 / 3 / 1
6,701
447
6,404
15,580
10,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Rastamojo
Nu Wa
13
0 / 2 / 4
7,398
493
6,877
9,519
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Scuachorrito
Xbalanque
14
6 / 3 / 2
8,683
579
8,984
11,120
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
TheKairexx
Athena
10
6 / 0 / 3
7,534
502
4,577
9,905
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
wackaxxflacka
Tsukuyomi
10
2 / 7 / 2
6,655
444
4,619
13,781
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
14
Kills
14
14
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
2
0
3
L
King Arthur
Akyllez
King Arthur
0
3
1
0.17
W
Baron Samedi
FeinDior
Baron Samedi
2
0
4
4
W
Bakasura
JAG5136
Bakasura
4
1
7
7.5
W
King Arthur
Nyshiq
King Arthur
0
4
6
0.75
L
Nu Wa
Rastamojo
Nu Wa
0
2
4
1
L
Xbalanque
Scuachorrito
Xbalanque
6
3
2
2.33
L
Athena
TheKairexx
Athena
6
0
3
7.5
W
2
7
2
0.43
L
Tsukuyomi
wackaxxflacka
Tsukuyomi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,971
Damage
31,461
57,251
Taken
59,905
27,627
Mitigated
30,045
18,882
Healing
17,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,778
5,045
0
3,707
13,255
7,662
590
1,031
12,224
72,006
0
L
King Arthur
Akyllez
King Arthur
6,404
526
0
3,681
15,580
10,301
0
8,419
7,116
0
43,807
W
Baron Samedi
FeinDior
Baron Samedi
7,318
619
412
3,321
7,321
3,640
960
2,784
4,537
67,473
0
W
Bakasura
JAG5136
Bakasura
6,036
3,958
0
9,178
14,251
6,018
2,295
2,817
11,434
0
36,896
W
King Arthur
Nyshiq
King Arthur
4,667
1,694
339
1,465
10,301
6,270
64
2,270
8,031
0
25,791
L
Nu Wa
Rastamojo
Nu Wa
6,877
1,345
0
3,321
9,519
3,524
0
3,923
5,445
66,249
0
L
Xbalanque
Scuachorrito
Xbalanque
8,984
4,182
0
4,967
11,120
4,230
826
655
10,465
0
66,368
L
Athena
TheKairexx
Athena
4,577
1,450
0
1,268
9,905
6,663
291
328
9,507
17,315
0
W
9,172
4,708
0
460
12,123
4,037
999
2,552
9,571
0
61,326
L
Tsukuyomi
wackaxxflacka
Tsukuyomi
4,619
637
0
4,080
13,781
5,327
0
5,771
7,924
0
35,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,431
Gold Earned
36,971
446
Minions Killed
371
0
Camps Cleared
0
1,384,142
Distance Traveled
1,278,458
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,103
607
125
8
0
244,361
0
L
King Arthur
6,701
447
70
5
0
261,739
2
W
Baron Samedi
8,080
539
98
7
0
262,912
7
W
Bakasura
8,491
566
86
6
0
333,611
2
W
King Arthur
6,905
460
42
3
0
282,224
1
L
Nu Wa
7,398
493
97
6
0
257,158
1
L
Xbalanque
8,683
579
116
8
0
273,748
6
L
Athena
7,534
502
23
2
0
233,525
5
W
Skadi
7,852
523
95
6
0
261,034
3
L
Tsukuyomi
6,655
444
65
4
0
252,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role