Player Matchup

Awilix
Awilix
HenryLikeOrange
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 36L
1,551 Elo+
Party 1
The Morrigan
The Morrigan
SumFrys
The Morrigan
Level 146
God Stats
1W - 2L
1,207 SR
Queue Stats
436W - 375L
1,577 Elo+
Party 1
Athena
Athena
YGRAquaphobia
Athena
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,485 Elo+
Solo
Team Averages
Level 124
1,402 SR
1,538 Elo+

VS

Team Averages
Level 104
1,530 SR
1,517 Elo+
Nox
Nox
BroColorDopamine
Nox
Level 120
God Stats
133W - 151L
1,488 SR
Queue Stats
207W - 222L
1,487 Elo+
Solo
Jing Wei
Jing Wei
mryøshi
Jing Wei
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 77L
1,555 Elo+
Party 2
Baba Yaga
Baba Yaga
redmoonmight
Baba Yaga
Level 69
God Stats
9W - 6L
1,602 SR
Queue Stats
118W - 105L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 9 / 0
9,920
709
11,047
16,980
7,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
SumFrys
The Morrigan
13
1 / 8 / 5
8,858
633
10,238
12,224
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 3 / 6
8,657
618
4,758
22,688
17,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 13
10,071
719
8,874
6,701
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
mryøshi
Jing Wei
16
15 / 1 / 3
11,770
841
21,550
12,728
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
redmoonmight
Baba Yaga
15
2 / 4 / 16
10,225
730
13,952
12,979
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
20
20
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
6
9
0
0.67
L
The Morrigan
SumFrys
The Morrigan
1
8
5
0.44
L
0
3
6
1
W
Jing Wei
mryøshi
Jing Wei
15
1
3
16.5
W
Baba Yaga
redmoonmight
Baba Yaga
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,043
Damage
44,376
51,892
Taken
32,408
29,398
Mitigated
14,586
8,556
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,874
1,278
0
957
6,701
2,803
798
2,990
3,711
24,295
0
L
11,047
4,390
895
783
16,980
7,311
0
7,783
9,197
0
22,481
L
The Morrigan
SumFrys
The Morrigan
10,238
1,254
62
1,140
12,224
4,779
153
7,019
5,096
39,914
773
L
4,758
1,114
0
5,676
22,688
17,308
40
8,222
14,466
15,619
0
W
Jing Wei
mryøshi
Jing Wei
21,550
15,954
0
2,964
12,728
6,126
1,624
7,169
5,559
0
54,300
W
Baba Yaga
redmoonmight
Baba Yaga
13,952
2,608
0
2,781
12,979
5,657
556
4,362
8,617
48,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,435
Gold Earned
32,066
115
Minions Killed
161
4
Camps Cleared
6
681,787
Distance Traveled
768,484
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,071
719
33
2
1
237,145
2
L
Awilix
9,920
709
33
2
1
210,108
0
L
The Morrigan
8,858
633
57
4
3
206,300
3
L
Athena
8,657
618
25
2
0
265,379
3
W
Jing Wei
11,770
841
61
4
5
264,139
1
W
Baba Yaga
10,225
730
67
5
0
267,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role