Player Matchup

Chronos
Chronos
AvengingAngles
Chronos
Level 89
God Stats
0W - 1L
1,297 SR
Queue Stats
4W - 6L
1,657 Elo+
Party 2
Sobek
Sobek
Butterfly2m
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,657 Elo+
Party 2
Fenrir
Fenrir
MarcelineForeve
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,657 Elo+
Party 2
Izanami
Izanami
QJF20
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,284 Elo+
Party 2
Hera
Hera
weariestleech45
Hera
Level 150
God Stats
5W - 9L
1,397 SR
Queue Stats
687W - 728L
1,434 Elo+
Solo
Team Averages
Level 68
1,439 SR
1,538 Elo+

VS

Team Averages
Level 118
1,587 SR
1,394 Elo+
He Bo
He Bo
DaviZao_N
He Bo
Level 82
God Stats
3W - 3L
1,590 SR
Queue Stats
296W - 299L
1,376 Elo+
Party 3
Jing Wei
Jing Wei
Kanae_Noona
Jing Wei
Level 102
God Stats
11W - 12L
1,734 SR
Queue Stats
440W - 444L
1,393 Elo+
Party 3
Fenrir
Fenrir
PY3tti
Fenrir
Level 144
God Stats
3W - 2L
1,328 SR
Queue Stats
246W - 249L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
Th3 Prezidente
Cthulhu
Level 102
God Stats
5W - 0L
1,938 SR
Queue Stats
188W - 188L
1,422 Elo+
Party 1
Freya
Freya
noglovenolove
Freya
Level 158
God Stats
10W - 14L
1,345 SR
Queue Stats
439W - 448L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 7
10,067
629
9,521
20,954
9,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 5
8,993
562
5,165
20,697
11,315
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
3 / 7 / 3
9,527
595
8,122
16,952
9,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
QJF20
Izanami
15
0 / 7 / 7
8,643
540
6,756
15,036
11,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 7 / 5
11,501
719
21,255
12,700
6,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DaviZao_N
He Bo
17
5 / 4 / 19
11,379
711
11,023
8,159
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Kanae_Noona
Jing Wei
19
4 / 1 / 25
11,620
726
11,195
10,412
6,108
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
PY3tti
Fenrir
18
8 / 5 / 17
11,701
731
10,100
15,287
12,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 1 / 26
12,818
801
21,468
20,030
28,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
14 / 1 / 15
13,704
857
24,262
13,986
8,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
139
11
Kills
37
37
Deaths
12
27
Assists
102
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
L
1
8
5
0.44
W
He Bo
DaviZao_N
He Bo
5
4
19
3.63
W
Jing Wei
Kanae_Noona
Jing Wei
4
1
25
16.5
L
3
7
3
0.64
W
Fenrir
PY3tti
Fenrir
8
5
17
3.3
L
Izanami
QJF20
Izanami
0
7
7
0.5
W
6
1
26
19
W
14
1
15
21.5
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,819
Damage
78,048
86,339
Taken
67,874
47,809
Mitigated
59,998
18,789
Healing
29,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,521
2,616
552
3,365
20,954
9,347
0
13,845
6,627
32,335
0
L
5,165
822
1,696
3,158
20,697
11,315
0
15,121
5,341
9,602
0
W
He Bo
DaviZao_N
He Bo
11,023
271
2,401
1,146
8,159
3,985
1,321
4,013
4,146
25,323
0
W
Jing Wei
Kanae_Noona
Jing Wei
11,195
8,715
1,298
1,728
10,412
6,108
2,409
5,440
4,972
0
28,150
L
8,122
2,504
1,925
2,698
16,952
9,947
0
9,934
6,660
0
13,603
W
Fenrir
PY3tti
Fenrir
10,100
1,171
659
2,036
15,287
12,552
264
7,250
8,037
3,334
14,518
L
Izanami
QJF20
Izanami
6,756
4,090
0
677
15,036
11,046
0
9,734
5,081
0
14,148
W
21,468
1,305
3,108
5,516
20,030
28,793
351
9,682
10,348
47,923
0
W
24,262
9,079
3,776
7,606
13,986
8,560
2,412
9,556
4,430
61,168
0
L
21,255
5,169
2,141
2,577
12,700
6,154
0
8,148
4,360
46,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,731
Gold Earned
61,222
134
Minions Killed
178
0
Camps Cleared
0
1,242,045
Distance Traveled
1,543,063
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,067
629
38
2
0
271,325
1
L
Sobek
8,993
562
15
1
0
256,333
2
W
He Bo
11,379
711
21
1
0
320,887
1
W
Jing Wei
11,620
726
24
2
0
318,949
0
L
Fenrir
9,527
595
17
1
0
258,709
0
W
Fenrir
11,701
731
5
0
0
296,038
1
L
Izanami
8,643
540
10
1
0
237,766
0
W
Cthulhu
12,818
801
52
3
0
320,882
3
W
Freya
13,704
857
76
5
0
286,307
3
L
Hera
11,501
719
54
3
0
217,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role