Player Matchup

Chronos
Chronos
Cthulhu Minion
Chronos
Level 127
God Stats
7W - 14L
1,116 SR
Queue Stats
230W - 261L
1,461 Elo+
Party 2
Geb
Geb
Unwritten_Scroll
Geb
Level 123
God Stats
1W - 4L
1,323 SR
Queue Stats
266W - 293L
1,449 Elo+
Party 1
Kali
Kali
iGreyWolff
Kali
Level 85
God Stats
5W - 3L
1,785 SR
Queue Stats
125W - 145L
1,423 Elo+
Party 1
Medusa
Medusa
iwannaz28
Medusa
Level 118
God Stats
0W - 2L
1,256 SR
Queue Stats
44W - 57L
1,366 Elo+
Party 2
Achilles
Achilles
jolove616
Achilles
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 106L
1,478 Elo+
Solo
Team Averages
Level 102
1,396 SR
1,436 Elo+

VS

Team Averages
Level 99
1,419 SR
1,420 Elo+
Neith
Neith
CaseyMcGrady330
Neith
Level 109
God Stats
49W - 45L
1,519 SR
Queue Stats
488W - 563L
1,398 Elo+
Party 4
Erlang Shen
Erlang Shen
Fs Gilligan16
Erlang Shen
Level 126
God Stats
3W - 3L
1,501 SR
Queue Stats
90W - 106L
1,466 Elo+
Party 3
Cthulhu
Cthulhu
JagsJamJuice
Cthulhu
Level 102
God Stats
2W - 1L
1,306 SR
Queue Stats
22W - 34L
1,421 Elo+
Party 3
Olorun
Olorun
Kilawolf
Olorun
Level 72
God Stats
19W - 27L
1,254 SR
Queue Stats
229W - 269L
1,402 Elo+
Party 4
Yu Huang
Yu Huang
ignamateo
Yu Huang
Level 87
God Stats
2W - 1L
1,518 SR
Queue Stats
92W - 87L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
10,024
911
11,892
13,416
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 2 / 4
10,128
921
10,335
16,659
20,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 5 / 1
9,730
885
8,507
19,042
10,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
iwannaz28
Medusa
15
1 / 7 / 2
10,176
925
12,288
19,302
10,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
jolove616
Achilles
16
2 / 4 / 2
10,502
955
9,336
16,282
21,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

144

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 19
11,096
1,009
20,136
6,909
3,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Fs Gilligan16
Erlang Shen
18
8 / 0 / 11
12,451
1,132
11,667
14,143
14,042
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
JagsJamJuice
Cthulhu
17
4 / 1 / 14
11,363
1,033
16,183
14,039
17,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Kilawolf
Olorun
18
5 / 2 / 14
11,807
1,073
16,804
12,190
6,970
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
ignamateo
Yu Huang
17
4 / 1 / 12
11,017
1,002
14,814
9,377
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
4
Kills
23
23
Deaths
4
10
Assists
70
Player
Kills
Deaths
Assists
KDA
W
2
0
19
11.5
L
1
5
1
0.3
W
Erlang Shen
Fs Gilligan16
Erlang Shen
8
0
11
13.5
W
Cthulhu
JagsJamJuice
Cthulhu
4
1
14
11
W
Olorun
Kilawolf
Olorun
5
2
14
6
L
0
2
4
1
L
0
5
1
0.1
W
Yu Huang
ignamateo
Yu Huang
4
1
12
10
L
Medusa
iwannaz28
Medusa
1
7
2
0.29
L
Achilles
jolove616
Achilles
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,358
Damage
79,604
84,701
Taken
56,658
69,361
Mitigated
47,385
3,904
Healing
17,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,136
7,877
485
2,727
6,909
3,812
0
2,803
4,106
0
43,789
L
11,892
4,337
0
596
13,416
6,734
0
8,016
5,256
24,654
3,462
W
Erlang Shen
Fs Gilligan16
Erlang Shen
11,667
5,161
186
2,952
14,143
14,042
0
4,260
9,883
0
29,251
W
Cthulhu
JagsJamJuice
Cthulhu
16,183
484
1,351
1,207
14,039
17,529
0
3,941
10,098
32,000
0
W
Olorun
Kilawolf
Olorun
16,804
9,238
2,298
5,356
12,190
6,970
0
5,447
6,743
30,691
0
L
10,335
677
441
449
16,659
20,973
0
9,956
6,367
25,716
0
L
8,507
3,569
0
1,021
19,042
10,014
0
9,985
8,751
0
22,562
W
Yu Huang
ignamateo
Yu Huang
14,814
2,655
0
536
9,377
5,032
0
4,303
5,074
25,489
0
L
Medusa
iwannaz28
Medusa
12,288
6,196
0
0
19,302
10,033
0
9,044
10,081
0
34,560
L
Achilles
jolove616
Achilles
9,336
2,533
274
1,123
16,282
21,607
0
9,730
6,445
0
22,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,560
Gold Earned
57,734
179
Minions Killed
191
6
Camps Cleared
10
950,509
Distance Traveled
1,011,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,096
1,009
53
5
1
189,067
0
L
Chronos
10,024
911
40
4
1
181,098
0
W
Erlang Shen
12,451
1,132
23
2
7
225,737
0
W
Cthulhu
11,363
1,033
50
5
1
232,244
0
W
Olorun
11,807
1,073
35
3
1
175,393
0
L
Geb
10,128
921
28
3
0
202,712
0
L
Kali
9,730
885
21
2
3
202,064
0
W
Yu Huang
11,017
1,002
30
3
0
188,837
0
L
Medusa
10,176
925
60
5
2
167,788
0
L
Achilles
10,502
955
30
3
0
196,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role