Player Matchup

Zeus
Zeus
Big__Rickz
Zeus
Level 128
God Stats
7W - 2L
1,894 SR
Queue Stats
237W - 288L
1,377 Elo+
Solo
Erlang Shen
Erlang Shen
OliMeister57
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
SenTeX95
Tyr
Level 49
God Stats
1W - 0L
1,623 SR
Queue Stats
57W - 79L
1,391 Elo+
Party 1
Tiamat
Tiamat
dope219
Tiamat
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,561 Elo+
Solo
Sol
Sol
Хель94
Sol
Level 128
God Stats
10W - 8L
1,733 SR
Queue Stats
179W - 211L
1,452 Elo+
Solo
Team Averages
Level 93
1,650 SR
1,456 Elo+

VS

Team Averages
Level 93
1,595 SR
1,481 Elo+
Vamana
Vamana
NXC_MayerM87
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,575 Elo+
Solo
Ares
Ares
P1neapplePapi
Ares
Level 157
God Stats
2W - 1L
1,766 SR
Queue Stats
43W - 48L
1,487 Elo+
Solo
Mulan
Mulan
Sholuna
Mulan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 13L
1,502 Elo+
Solo
Odin
Odin
USA4thewin
Odin
Level 125
God Stats
8W - 7L
1,500 SR
Queue Stats
613W - 637L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
lanseg
Ao Kuang
Level 68
God Stats
4W - 2L
1,708 SR
Queue Stats
190W - 213L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 9
10,899
838
20,465
8,136
3,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
OliMeister57
Erlang Shen
19
8 / 4 / 9
11,568
890
12,473
17,038
17,458
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 5 / 13
10,723
825
10,250
18,295
18,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
dope219
Tiamat
16
2 / 3 / 12
9,773
752
5,748
7,882
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 3 / 14
10,381
799
11,060
11,464
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
3 / 4 / 4
9,454
727
8,472
16,267
13,617
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 4 / 9
9,913
763
11,663
17,797
21,532
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
Sholuna
Mulan
18
7 / 6 / 8
10,865
836
15,206
19,419
23,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 5 / 11
8,906
685
6,073
14,524
19,948
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
lanseg
Ao Kuang
3
0 / 2 / 1
3,786
291
0
1,470
332

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
51
21
Kills
18
19
Deaths
21
57
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
L
Vamana
3
4
4
1.25
W
Erlang Shen
OliMeister57
Erlang Shen
8
4
9
3.13
L
7
4
9
2.88
W
4
5
13
2.1
L
Mulan
Sholuna
Mulan
7
6
8
1.83
L
1
5
11
1.3
W
Tiamat
dope219
Tiamat
2
3
12
2.67
L
Ao Kuang
lanseg
Ao Kuang
0
2
1
0.25
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,996
Damage
41,414
62,815
Taken
69,477
50,211
Mitigated
79,216
19,089
Healing
21,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,465
2,910
376
813
8,136
3,670
1,472
1,868
6,268
33,094
0
L
Vamana
8,472
3,229
2,187
6,432
16,267
13,617
252
8,072
8,195
0
18,433
W
Erlang Shen
OliMeister57
Erlang Shen
12,473
8,434
0
2,582
17,038
17,458
1,199
3,083
13,955
0
18,781
L
11,663
508
911
3,596
17,797
21,532
430
9,292
8,505
18,170
0
W
10,250
2,329
1,113
3,118
18,295
18,947
1,040
2,178
15,950
0
21,348
L
Mulan
Sholuna
Mulan
15,206
2,219
1,404
3,477
19,419
23,787
748
11,658
7,761
0
30,847
L
6,073
1,290
1,247
2,008
14,524
19,948
444
6,781
7,743
0
16,299
W
Tiamat
dope219
Tiamat
5,748
414
2,364
2,036
7,882
4,931
1,117
1,233
6,649
20,217
0
L
Ao Kuang
lanseg
Ao Kuang
0
0
0
0
1,470
332
0
1,470
0
0
0
W
11,060
4,040
2,066
4,621
11,464
5,205
2,659
3,301
8,163
31,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,344
Gold Earned
42,924
132
Minions Killed
77
0
Camps Cleared
0
1,175,407
Distance Traveled
871,154
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,899
838
41
3
0
211,492
3
L
Vamana
9,454
727
18
1
0
202,285
2
W
Erlang Shen
11,568
890
12
1
0
226,114
1
L
Ares
9,913
763
8
1
0
217,415
0
W
Tyr
10,723
825
20
2
0
241,975
1
L
Mulan
10,865
836
22
2
0
213,387
0
L
Odin
8,906
685
29
2
0
238,067
0
W
Tiamat
9,773
752
28
2
0
239,189
0
L
Ao Kuang
3,786
291
0
0
0
0
0
W
Sol
10,381
799
31
2
0
256,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role