Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Artorias4K
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,405 Elo+
Party 3
Da Ji
Da Ji
Hunter_RWBY
Da Ji
Level 139
God Stats
2W - 1L
1,180 SR
Queue Stats
542W - 453L
1,657 Elo+
Party 3
Medusa
Medusa
ToxicTj_21
Medusa
Level 18
God Stats
3W - 1L
1,729 SR
Queue Stats
5W - 5L
1,763 Elo+
Party 4
Hel
Hel
ladyant72
Hel
Level 123
God Stats
2W - 0L
1,957 SR
Queue Stats
57W - 48L
1,579 Elo+
Party 4
Team Averages
Level 77
1,573 SR
1,581 Elo+

VS

Team Averages
Level 88
1,484 SR
1,455 Elo+
Jing Wei
Jing Wei
Josniff Snerdy
Jing Wei
Level 121
God Stats
17W - 10L
1,601 SR
Queue Stats
544W - 461L
1,507 Elo+
Party 1
Janus
Janus
Leprechaun_Mafia
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,504 Elo+
Party 1
Yemoja
Yemoja
claytonp
Yemoja
Level 122
God Stats
3W - 3L
1,438 SR
Queue Stats
242W - 187L
1,504 Elo+
Party 1
Sol
Sol
xMonchito23x
Sol
Level 29
God Stats
2W - 5L
1,526 SR
Queue Stats
29W - 38L
1,450 Elo+
Party 2
Awilix
Awilix
xRaiimoonx
Awilix
Level 142
God Stats
15W - 22L
1,355 SR
Queue Stats
124W - 154L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 1 / 4
8,523
501
8,306
10,540
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Artorias4K
Anubis
17
4 / 0 / 0
10,077
593
8,045
9,379
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
4 / 2 / 7
8,506
500
9,265
13,835
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
ToxicTj_21
Medusa
14
2 / 1 / 3
8,122
478
10,083
8,981
3,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 6
8,030
472
9,191
11,188
9,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 1 / 0
8,322
490
6,068
13,183
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 0
6,576
387
4,359
8,826
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
claytonp
Yemoja
11
0 / 3 / 0
6,931
408
3,335
14,689
13,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 0
6,995
411
4,515
10,776
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
xRaiimoonx
Awilix
11
1 / 3 / 1
7,064
416
7,704
11,585
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
4
4
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
4
3
W
Anubis
Artorias4K
Anubis
4
0
0
4
W
4
2
7
3.75
L
Jing Wei
2
1
0
2
L
0
3
0
0
W
Medusa
ToxicTj_21
Medusa
2
1
3
3.5
L
Yemoja
claytonp
Yemoja
0
3
0
0
W
2
0
6
5
L
1
3
0
0.33
L
Awilix
xRaiimoonx
Awilix
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,890
Damage
25,981
53,923
Taken
59,059
29,234
Mitigated
29,027
30,819
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,306
107
866
6,305
10,540
4,487
0
2,309
7,989
75,871
0
W
Anubis
Artorias4K
Anubis
8,045
274
0
6,446
9,379
5,613
146
3,627
5,720
78,105
0
W
9,265
1,580
0
5,126
13,835
6,126
0
1,250
12,519
0
60,631
L
Jing Wei
6,068
4,996
0
6,660
13,183
4,320
0
1,753
11,430
0
72,913
L
4,359
86
0
760
8,826
3,206
0
4,950
3,876
45,544
0
W
Medusa
ToxicTj_21
Medusa
10,083
2,305
0
1,212
8,981
3,629
586
966
8,015
0
71,746
L
Yemoja
claytonp
Yemoja
3,335
635
3,143
3,372
14,689
13,446
0
7,049
7,640
29,031
0
W
9,191
550
3,821
7,043
11,188
9,379
28
3,053
8,025
42,053
0
L
4,515
1,463
0
3,366
10,776
3,833
0
7,360
3,416
36,453
4,898
L
Awilix
xRaiimoonx
Awilix
7,704
2,113
0
500
11,585
4,222
0
4,430
7,155
0
47,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,258
Gold Earned
35,888
523
Minions Killed
383
0
Camps Cleared
0
1,597,521
Distance Traveled
1,434,351
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,523
501
112
7
0
307,235
4
W
Anubis
10,077
593
159
9
0
291,839
4
W
Da Ji
8,506
500
99
6
0
350,252
2
L
Jing Wei
8,322
490
133
8
0
292,940
4
L
Janus
6,576
387
79
5
0
291,445
1
W
Medusa
8,122
478
101
6
0
307,572
2
L
Yemoja
6,931
408
37
2
0
290,824
5
W
Hel
8,030
472
52
3
0
340,623
3
L
Sol
6,995
411
59
3
0
275,975
14
L
Awilix
7,064
416
75
4
0
283,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role