Player Matchup

Thanatos
Thanatos
GodxJvy
Thanatos
Level 24
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Pele
Pele
HeadGobbler
Pele
Level 9
God Stats
0W - 3L
1,575 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 2
Shiva
Shiva
Trash_Ash
Shiva
Level 38
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 5L
1,374 Elo+
Party 2
Artio
Artio
XxGOHEEZYxX
Artio
Level 69
God Stats
0W - 1L
1,867 SR
Queue Stats
5W - 7L
1,461 Elo+
Party 2
Zeus
Zeus
liltony183
Zeus
Level 65
God Stats
1W - 2L
1,573 SR
Queue Stats
1W - 3L
1,502 Elo+
Party 2
Team Averages
Level 41
1,614 SR
1,416 Elo+

VS

Team Averages
Level 53
1,564 SR
1,595 Elo+
Charybdis
Charybdis
Aram402
Charybdis
Level 128
God Stats
28W - 17L
1,507 SR
Queue Stats
605W - 489L
1,651 Elo+
Party 1
Athena
Athena
Babyzillla
Athena
Level 10
God Stats
5W - 2L
1,593 SR
Queue Stats
5W - 5L
1,582 Elo+
Party 1
Ao Kuang
Ao Kuang
DukeOfThiccness
Ao Kuang
Level 93
God Stats
29W - 15L
1,608 SR
Queue Stats
399W - 339L
1,658 Elo+
Party 1
Ra
Ra
NinjaBean
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
TheHitmanBeast
Erlang Shen
Level 15
God Stats
3W - 0L
1,610 SR
Queue Stats
3W - 3L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GodxJvy
Thanatos
14
2 / 4 / 3
7,776
648
6,369
7,599
3,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 5 / 2
8,582
715
9,740
14,424
6,891
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Trash_Ash
Shiva
15
0 / 4 / 5
7,984
665
9,937
13,473
12,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 1 / 5
8,583
715
6,569
15,267
16,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 5 / 3
7,945
662
10,900
8,402
4,047
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aram402
Charybdis
18
8 / 0 / 7
10,504
875
20,698
10,725
4,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
Babyzillla
Athena
16
0 / 1 / 6
9,007
751
2,376
10,335
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
18
9 / 0 / 8
10,291
858
16,636
12,605
5,584
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 6 / 3
8,790
733
5,904
11,897
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
TheHitmanBeast
Erlang Shen
15
1 / 2 / 10
8,493
708
4,315
12,143
8,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
9
Kills
19
19
Deaths
9
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aram402
Charybdis
8
0
7
11.5
W
Athena
Babyzillla
Athena
0
1
6
3
W
Ao Kuang
9
0
8
13
L
Thanatos
GodxJvy
Thanatos
2
4
3
0.88
L
5
5
2
1.2
W
1
6
3
0.42
W
Erlang Shen
TheHitmanBeast
Erlang Shen
1
2
10
3
L
Shiva
Trash_Ash
Shiva
0
4
5
0.63
L
1
1
5
3.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,515
Damage
49,929
59,165
Taken
57,705
44,098
Mitigated
33,139
13,251
Healing
16,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aram402
Charybdis
20,698
11,883
0
3,484
10,725
4,843
2,650
1,018
9,523
0
57,195
W
Athena
Babyzillla
Athena
2,376
748
0
420
10,335
9,611
547
4,413
5,844
20,052
0
W
Ao Kuang
16,636
4,056
0
6,175
12,605
5,584
260
5,184
7,283
32,798
0
L
Thanatos
GodxJvy
Thanatos
6,369
1,312
0
3,028
7,599
3,797
0
2,928
4,671
0
13,889
L
9,740
1,189
0
529
14,424
6,891
485
4,136
10,288
0
27,539
W
5,904
646
1,959
2,799
11,897
4,874
964
1,029
10,584
32,870
0
W
Erlang Shen
TheHitmanBeast
Erlang Shen
4,315
2,180
0
1,933
12,143
8,227
148
5,825
6,236
0
9,049
L
Shiva
Trash_Ash
Shiva
9,937
1,367
82
2,505
13,473
12,961
0
5,644
7,829
0
27,752
L
6,569
771
1,222
5,885
15,267
16,402
66
5,924
9,343
15,647
0
L
10,900
1,633
0
0
8,402
4,047
99
6,284
2,118
32,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,870
Gold Earned
47,085
164
Minions Killed
230
0
Camps Cleared
0
1,190,691
Distance Traveled
1,207,705
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,504
875
69
6
0
240,451
3
W
Athena
9,007
751
33
3
0
221,795
0
W
Ao Kuang
10,291
858
44
4
0
264,790
3
L
Thanatos
7,776
648
15
1
0
239,033
0
L
Pele
8,582
715
35
3
0
242,595
0
W
Ra
8,790
733
65
5
0
216,196
0
W
Erlang Shen
8,493
708
19
2
0
264,473
0
L
Shiva
7,984
665
53
4
0
241,316
0
L
Artio
8,583
715
16
1
0
258,442
0
L
Zeus
7,945
662
45
4
0
209,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role