Player Matchup

Tiamat
Tiamat
Floamzy
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,709 Elo+
Solo
Cupid
Cupid
ObservedPaper73
Cupid
Level 32
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 6L
1,193 Elo+
Party 1
Cerberus
Cerberus
SadCorpse5008
Cerberus
Level 17
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
TrickGrey
Zeus
Level 50
God Stats
209W - 215L
1,470 SR
Queue Stats
323W - 397L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
Z7 Deathzz
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,407 Elo+
Solo
Team Averages
Level 39
1,416 SR
1,445 Elo+

VS

Team Averages
Level 49
1,379 SR
1,292 Elo+
Poseidon
Poseidon
AkaReJay
Poseidon
Level 51
God Stats
3W - 8L
1,383 SR
Queue Stats
6W - 17L
1,293 Elo+
Party 2
Kali
Kali
HereComesStanky
Kali
Level 116
God Stats
1W - 1L
1,296 SR
Queue Stats
5W - 12L
1,220 Elo+
Party 2
King Arthur
King Arthur
MonstaCody4172
King Arthur
Level 34
God Stats
17W - 22L
1,421 SR
Queue Stats
155W - 195L
1,315 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yami_alabadi
Tsukuyomi
Level 39
God Stats
5W - 11L
1,293 SR
Queue Stats
6W - 13L
1,132 Elo+
Solo
Neith
Neith
babygirl52180
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Floamzy
Tiamat
18
6 / 10 / 8
12,968
1,179
12,734
22,663
11,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 12 / 9
11,156
1,014
14,665
22,623
6,452
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SadCorpse5008
Cerberus
17
0 / 6 / 7
11,170
1,015
5,164
25,665
25,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
18
5 / 10 / 9
13,845
1,259
17,535
25,157
5,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Z7 Deathzz
Tsukuyomi
18
7 / 12 / 9
13,731
1,248
27,512
32,112
10,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AkaReJay
Poseidon
19
10 / 5 / 18
14,261
1,296
32,272
16,491
6,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
31 / 5 / 10
19,171
1,743
63,642
39,548
21,682
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
MonstaCody4172
King Arthur
20
5 / 4 / 21
14,038
1,276
12,016
18,046
22,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Yami_alabadi
Tsukuyomi
17
3 / 1 / 9
11,498
1,045
9,342
6,630
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 3 / 5
10,226
930
2,074
7,801
3,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
112
18
Kills
49
50
Deaths
18
42
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AkaReJay
Poseidon
10
5
18
3.8
L
Tiamat
Floamzy
Tiamat
6
10
8
1
W
31
5
10
7.2
W
King Arthur
MonstaCody4172
King Arthur
5
4
21
3.88
L
0
12
9
0.38
L
Cerberus
SadCorpse5008
Cerberus
0
6
7
0.58
L
Zeus
5
10
9
0.95
W
Tsukuyomi
Yami_alabadi
Tsukuyomi
3
1
9
7.5
L
Tsukuyomi
Z7 Deathzz
Tsukuyomi
7
12
9
0.96
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,610
Damage
119,346
128,220
Taken
88,516
59,581
Mitigated
56,696
19,339
Healing
26,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AkaReJay
Poseidon
32,272
4,844
0
806
16,491
6,362
0
8,162
8,329
56,980
0
L
Tiamat
Floamzy
Tiamat
12,734
1,463
0
1,651
22,663
11,113
0
7,651
15,012
28,351
0
W
63,642
43,138
0
25,986
39,548
21,682
0
13,795
25,223
0
79,139
W
King Arthur
MonstaCody4172
King Arthur
12,016
2,747
0
0
18,046
22,571
0
7,923
10,123
324
28,144
L
14,665
8,240
786
1,072
22,623
6,452
0
6,324
16,299
0
29,067
L
Cerberus
SadCorpse5008
Cerberus
5,164
1,331
0
6,672
25,665
25,831
0
7,419
18,246
13,121
0
L
Zeus
17,535
4,881
129
3,191
25,157
5,892
0
4,280
20,877
37,325
0
W
Tsukuyomi
Yami_alabadi
Tsukuyomi
9,342
2,195
0
35
6,630
2,982
0
2,426
4,204
0
15,831
L
Tsukuyomi
Z7 Deathzz
Tsukuyomi
27,512
10,500
0
5,838
32,112
10,293
0
6,922
25,190
0
53,724
W
2,074
1,472
0
45
7,801
3,099
0
3,127
4,674
0
9,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,870
Gold Earned
69,194
189
Minions Killed
159
5
Camps Cleared
3
877,913
Distance Traveled
893,672
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,261
1,296
56
5
1
180,486
0
L
Tiamat
12,968
1,179
29
3
1
204,735
1
W
Kali
19,171
1,743
38
3
1
213,385
0
W
King Arthur
14,038
1,276
35
3
0
186,766
1
L
Cupid
11,156
1,014
40
4
1
171,995
2
L
Cerberus
11,170
1,015
19
2
0
144,633
1
L
Zeus
13,845
1,259
59
5
1
162,531
1
W
Tsukuyomi
11,498
1,045
14
1
0
152,049
0
L
Tsukuyomi
13,731
1,248
42
4
2
194,019
0
W
Neith
10,226
930
16
1
1
160,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role