Player Matchup

Heimdallr
Heimdallr
MrAndrewGallen
Heimdallr
Level 137
God Stats
7W - 0L
1,718 SR
Queue Stats
262W - 179L
1,636 Elo+
Party 1
Agni
Agni
PlanchoTablas
Agni
Level 105
God Stats
1W - 0L
1,832 SR
Queue Stats
48W - 28L
1,647 Elo+
Party 1
Tyr
Tyr
Willy153
Tyr
Level 26
God Stats
4W - 2L
1,569 SR
Queue Stats
236W - 157L
1,653 Elo+
Party 1
Terra
Terra
juanjo1252
Terra
Level 126
God Stats
3W - 2L
1,636 SR
Queue Stats
129W - 87L
1,526 Elo+
Party 1
Nemesis
Nemesis
tolodevilladun
Nemesis
Level 131
God Stats
3W - 2L
1,936 SR
Queue Stats
228W - 153L
1,684 Elo+
Party 1
Team Averages
Level 105
1,738 SR
1,629 Elo+

VS

Team Averages
Level 76
1,536 SR
1,513 Elo+
Pele
Pele
AceTFox
Pele
Level 83
God Stats
6W - 3L
1,774 SR
Queue Stats
329W - 308L
1,545 Elo+
Solo
Thoth
Thoth
DrugsMadeMeDoIt
Thoth
Level 42
God Stats
5W - 6L
1,541 SR
Queue Stats
110W - 54L
1,642 Elo+
Party 2
Medusa
Medusa
Hydrorazer971
Medusa
Level 117
God Stats
15W - 21L
1,495 SR
Queue Stats
230W - 248L
1,409 Elo+
Solo
Cerberus
Cerberus
Stay0FF
Cerberus
Level 78
God Stats
11W - 10L
1,327 SR
Queue Stats
224W - 236L
1,392 Elo+
Solo
Ullr
Ullr
Tralende
Ullr
Level 60
God Stats
4W - 2L
1,544 SR
Queue Stats
76W - 51L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrAndrewGallen
Heimdallr
14
8 / 0 / 2
8,443
603
13,551
9,600
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 3
8,089
578
11,372
10,043
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 3
7,590
542
4,956
13,087
7,038
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
12
2 / 1 / 5
7,650
546
4,180
9,626
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
8 / 2 / 3
8,759
626
9,712
13,104
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AceTFox
Pele
10
1 / 5 / 1
6,206
443
3,000
11,865
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 4 / 1
7,027
502
7,699
9,286
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 0
5,583
399
4,905
12,733
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Stay0FF
Cerberus
10
1 / 3 / 0
6,350
454
2,593
15,167
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
14
4 / 3 / 1
8,667
619
11,554
10,591
4,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
21
Kills
8
8
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
AceTFox
Pele
1
5
1
0.3
L
2
4
1
0.63
L
0
6
0
0
W
Heimdallr
MrAndrewGallen
Heimdallr
8
0
2
9
W
2
2
3
1.75
L
Cerberus
Stay0FF
Cerberus
1
3
0
0.33
L
Ullr
4
3
1
1.5
W
1
3
3
0.83
W
Terra
2
1
5
4.5
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,771
Damage
29,751
55,460
Taken
59,642
26,014
Mitigated
27,613
14,984
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
AceTFox
Pele
3,000
816
0
1,344
11,865
4,584
0
2,273
9,592
0
42,021
L
7,699
301
0
1,250
9,286
3,842
0
5,495
3,791
55,562
0
L
4,905
2,783
0
2,619
12,733
3,812
0
845
11,888
0
32,125
W
Heimdallr
MrAndrewGallen
Heimdallr
13,551
8,133
0
3,514
9,600
3,920
492
805
8,795
0
69,085
W
11,372
1,697
193
2,149
10,043
3,596
0
5,539
4,504
75,193
0
L
Cerberus
Stay0FF
Cerberus
2,593
362
392
4,668
15,167
10,523
0
6,565
8,602
23,299
0
L
Ullr
11,554
6,257
0
1,515
10,591
4,852
0
374
10,217
0
74,010
W
4,956
1,166
0
3,518
13,087
7,038
0
0
13,087
0
46,551
W
Terra
4,180
917
677
1,983
9,626
6,419
26
2,566
7,060
20,352
0
W
9,712
4,870
0
2,950
13,104
5,041
1,176
1,382
11,722
0
70,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,531
Gold Earned
33,833
431
Minions Killed
394
0
Camps Cleared
0
1,412,519
Distance Traveled
1,354,632
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,206
443
68
5
0
290,052
0
L
Thoth
7,027
502
101
7
0
262,603
4
L
Medusa
5,583
399
55
4
0
259,866
1
W
Heimdallr
8,443
603
108
8
0
257,154
4
W
Agni
8,089
578
109
8
0
272,025
3
L
Cerberus
6,350
454
37
3
0
322,815
3
L
Ullr
8,667
619
133
10
0
219,296
0
W
Tyr
7,590
542
81
6
0
276,549
2
W
Terra
7,650
546
27
2
0
280,878
2
W
Nemesis
8,759
626
106
8
0
325,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role