Player Matchup

Cernunnos
Cernunnos
CurseSeum
Cernunnos
Level 47
God Stats
35W - 23L
1,531 SR
Queue Stats
285W - 288L
1,406 Elo+
Solo
Odin
Odin
Togonog
Odin
Level 63
God Stats
5W - 6L
1,531 SR
Queue Stats
49W - 63L
1,346 Elo+
Party 1
Fenrir
Fenrir
kduwizard
Fenrir
Level 54
God Stats
2W - 3L
1,421 SR
Queue Stats
160W - 194L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
tiny_nuisance9
Baron Samedi
Level 48
God Stats
8W - 6L
1,677 SR
Queue Stats
71W - 73L
1,434 Elo+
Solo
Bacchus
Bacchus
xysky
Bacchus
Level 64
God Stats
2W - 3L
1,583 SR
Queue Stats
57W - 55L
1,395 Elo+
Party 1
Team Averages
Level 55
1,549 SR
1,405 Elo+

VS

Team Averages
Level 101
1,437 SR
1,436 Elo+
Cernunnos
Cernunnos
AKxBigBoi
Cernunnos
Level 83
God Stats
5W - 1L
1,500 SR
Queue Stats
55W - 37L
1,483 Elo+
Solo
Ah Puch
Ah Puch
DestroyerofFish
Ah Puch
Level 91
God Stats
3W - 4L
1,262 SR
Queue Stats
373W - 380L
1,367 Elo+
Solo
King Arthur
King Arthur
The_1Real_One
King Arthur
Level 90
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 234L
1,338 Elo+
Solo
Izanami
Izanami
fubb181
Izanami
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
507W - 534L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
gundar2013
Kumbhakarna
Level 145
God Stats
9W - 8L
1,422 SR
Queue Stats
386W - 410L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CurseSeum
Cernunnos
19
9 / 6 / 5
14,938
1,149
38,942
33,233
17,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Odin
Togonog
Odin
19
4 / 6 / 9
13,943
1,073
19,091
29,163
41,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
kduwizard
Fenrir
19
1 / 9 / 10
12,701
977
16,014
34,265
23,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
tiny_nuisance9
Baron Samedi
19
0 / 5 / 4
12,432
956
9,127
18,080
12,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
xysky
Bacchus
18
0 / 2 / 9
12,128
933
11,703
19,176
30,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

39

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AKxBigBoi
Cernunnos
20
17 / 2 / 8
17,309
1,331
58,542
17,734
8,490
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 10
13,584
1,045
12,645
11,756
9,182
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
The_1Real_One
King Arthur
20
1 / 4 / 15
12,581
968
14,564
23,795
29,187
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
fubb181
Izanami
19
5 / 4 / 10
13,726
1,056
29,032
16,158
6,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
gundar2013
Kumbhakarna
20
2 / 2 / 20
14,799
1,138
10,948
31,231
40,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
14
Kills
28
28
Deaths
14
37
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AKxBigBoi
Cernunnos
17
2
8
10.5
L
Cernunnos
CurseSeum
Cernunnos
9
6
5
1.92
W
3
2
10
4
W
King Arthur
The_1Real_One
King Arthur
1
4
15
2.13
L
Odin
Togonog
Odin
4
6
9
1.42
W
Izanami
fubb181
Izanami
5
4
10
2.5
W
Kumbhakarna
gundar2013
Kumbhakarna
2
2
20
6
L
Fenrir
kduwizard
Fenrir
1
9
10
0.67
L
Baron Samedi
tiny_nuisance9
Baron Samedi
0
5
4
0.4
L
Bacchus
xysky
Bacchus
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,877
Damage
125,731
133,917
Taken
100,674
124,250
Mitigated
93,890
15,396
Healing
21,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AKxBigBoi
Cernunnos
58,542
44,594
0
8,782
17,734
8,490
0
5,937
11,414
0
85,309
L
Cernunnos
CurseSeum
Cernunnos
38,942
25,096
0
5,434
33,233
17,690
0
7,404
25,829
0
53,824
W
12,645
1,947
0
2,223
11,756
9,182
0
2,753
8,578
44,682
0
W
King Arthur
The_1Real_One
King Arthur
14,564
1,966
0
1,550
23,795
29,187
0
5,927
17,155
2,724
22,607
L
Odin
Togonog
Odin
19,091
2,347
0
1,170
29,163
41,140
0
6,269
22,894
10,995
23,841
W
Izanami
fubb181
Izanami
29,032
23,708
0
950
16,158
6,986
0
3,643
12,214
0
59,663
W
Kumbhakarna
gundar2013
Kumbhakarna
10,948
1,259
0
8,144
31,231
40,045
0
8,463
21,570
18,666
0
L
Fenrir
kduwizard
Fenrir
16,014
4,721
0
1,701
34,265
23,052
0
4,711
29,554
0
29,029
L
Baron Samedi
tiny_nuisance9
Baron Samedi
9,127
1,846
2,192
3,241
18,080
12,178
0
2,617
15,463
38,324
0
L
Bacchus
xysky
Bacchus
11,703
2,030
580
1,078
19,176
30,190
0
4,277
14,899
28,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,142
Gold Earned
71,999
239
Minions Killed
269
7
Camps Cleared
10
1,153,921
Distance Traveled
1,202,856
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,309
1,331
68
5
8
228,298
0
L
Cernunnos
14,938
1,149
55
4
3
226,843
0
W
Ah Puch
13,584
1,045
75
6
0
228,641
1
W
King Arthur
12,581
968
27
2
0
252,552
1
L
Odin
13,943
1,073
48
4
2
229,699
0
W
Izanami
13,726
1,056
84
6
1
224,009
0
W
Kumbhakarna
14,799
1,138
15
1
1
269,356
2
L
Fenrir
12,701
977
42
3
0
254,235
2
L
Baron Samedi
12,432
956
73
6
1
203,017
0
L
Bacchus
12,128
933
21
2
1
240,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role