Player Matchup

Poseidon
Poseidon
J0hnnyBrav0
Poseidon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,626 Elo+
Party 2
Hercules
Hercules
NybiBr
Hercules
Level 46
God Stats
0W - 1L
1,668 SR
Queue Stats
1W - 2L
1,626 Elo+
Party 2
Skadi
Skadi
rekreation0
Skadi
Level 22
God Stats
0W - 1L
1,817 SR
Queue Stats
1W - 3L
1,626 Elo+
Party 2
Team Averages
Level 37
1,662 SR
1,626 Elo+

VS

Team Averages
Level 54
1,469 SR
1,294 Elo+
Chang'e
Chang'e
Kahum22
Chang'e
Level 26
God Stats
60W - 52L
1,468 SR
Queue Stats
99W - 133L
1,292 Elo+
Party 1
Chaac
Chaac
NaTy53
Chaac
Level 67
God Stats
11W - 14L
1,438 SR
Queue Stats
325W - 495L
1,322 Elo+
Party 1
Loki
Loki
Zorroseph
Loki
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 218L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
J0hnnyBrav0
Poseidon
14
0 / 8 / 2
10,853
543
11,483
14,477
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
NybiBr
Hercules
16
1 / 2 / 1
11,681
584
14,647
20,533
18,895
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 8 / 1
11,312
566
8,049
14,956
5,704
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kahum22
Chang'e
19
3 / 1 / 14
13,313
666
15,247
18,148
9,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
NaTy53
Chaac
20
9 / 0 / 8
14,266
713
16,863
16,845
23,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
18
6 / 1 / 10
13,006
650
12,726
14,478
7,125
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
18
18
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Poseidon
J0hnnyBrav0
Poseidon
0
8
2
0.13
W
Chang'e
Kahum22
Chang'e
3
1
14
10
W
Chaac
NaTy53
Chaac
9
0
8
13
L
Hercules
NybiBr
Hercules
1
2
1
0.75
W
Loki
6
1
10
11
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,179
Damage
44,836
49,966
Taken
49,471
29,915
Mitigated
40,493
2,149
Healing
23,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
J0hnnyBrav0
Poseidon
11,483
1,840
0
250
14,477
5,316
0
4,670
9,585
42,062
0
W
Chang'e
Kahum22
Chang'e
15,247
1,569
3,925
9,895
18,148
9,802
1,526
6,391
11,757
67,889
0
W
Chaac
NaTy53
Chaac
16,863
2,516
1,236
7,037
16,845
23,566
614
3,999
12,846
0
55,219
L
Hercules
NybiBr
Hercules
14,647
2,785
0
1,749
20,533
18,895
0
5,412
14,768
4,714
30,556
W
Loki
12,726
3,267
0
1,152
14,478
7,125
785
3,750
10,728
0
38,740
L
8,049
2,686
0
150
14,956
5,704
0
4,781
9,947
0
26,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,846
Gold Earned
40,585
168
Minions Killed
234
4
Camps Cleared
13
1,017,116
Distance Traveled
1,187,095
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,853
543
90
5
4
320,996
8
W
Chang'e
13,313
666
130
7
4
369,816
9
W
Chaac
14,266
713
57
3
5
425,508
7
L
Hercules
11,681
584
51
3
0
377,187
7
W
Loki
13,006
650
47
2
4
391,771
9
L
Skadi
11,312
566
27
1
0
318,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role