Player Matchup

Nu Wa
Nu Wa
Going_Prosciutto
Nu Wa
Level 88
God Stats
25W - 26L
1,426 SR
Queue Stats
93W - 72L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kosrae34
Ah Muzen Cab
Level 153
God Stats
4W - 5L
1,302 SR
Queue Stats
406W - 473L
1,402 Elo+
Solo
Anubis
Anubis
OGBEARFALKER
Anubis
Level 18
God Stats
12W - 12L
1,507 SR
Queue Stats
18W - 19L
1,337 Elo+
Party 1
Sol
Sol
lR U lB Y
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,415 Elo+
Party 1
Pele
Pele
saltyshotz14
Pele
Level 59
God Stats
16W - 19L
1,489 SR
Queue Stats
26W - 31L
1,339 Elo+
Party 1
Team Averages
Level 77
1,445 SR
1,401 Elo+

VS

Team Averages
Level 61
1,394 SR
1,433 Elo+
Sun Wukong
Sun Wukong
BALN Pryzo
Sun Wukong
Level 87
God Stats
3W - 4L
1,264 SR
Queue Stats
35W - 28L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CountDrewku
Ah Muzen Cab
Level 69
God Stats
2W - 3L
1,284 SR
Queue Stats
153W - 155L
1,461 Elo+
Party 2
Vulcan
Vulcan
One Nut15
Vulcan
Level 17
God Stats
31W - 34L
1,422 SR
Queue Stats
46W - 62L
1,357 Elo+
Party 2
Geb
Geb
Trai Champion
Geb
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 102L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
studmftoll
Baron Samedi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 54L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 3
13,356
954
19,707
13,258
5,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Kosrae34
Ah Muzen Cab
18
0 / 0 / 1
12,422
887
3,814
3,464
1,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
18
2 / 8 / 3
13,178
941
17,165
21,842
15,565
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
0 / 5 / 4
12,713
908
11,692
24,808
10,051
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 5 / 3
13,333
952
13,135
22,377
9,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

88

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BALN Pryzo
Sun Wukong
20
5 / 0 / 6
14,118
1,008
9,397
15,888
19,457
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
CountDrewku
Ah Muzen Cab
20
11 / 0 / 9
15,961
1,140
27,944
10,684
3,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
One Nut15
Vulcan
20
1 / 1 / 9
13,392
957
14,728
9,439
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 2 / 11
14,581
1,042
9,008
18,217
20,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
studmftoll
Baron Samedi
20
3 / 2 / 14
13,963
997
20,915
16,176
7,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
5
Kills
21
21
Deaths
5
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BALN Pryzo
Sun Wukong
5
0
6
8
W
Ah Muzen Cab
CountDrewku
Ah Muzen Cab
11
0
9
15.5
L
1
3
3
0.83
L
Ah Muzen Cab
Kosrae34
Ah Muzen Cab
0
0
1
0.5
L
Anubis
2
8
3
0.44
W
Vulcan
One Nut15
Vulcan
1
1
9
5.5
W
1
2
11
3.25
L
0
5
4
0.4
L
2
5
3
0.7
W
Baron Samedi
studmftoll
Baron Samedi
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,513
Damage
81,992
85,749
Taken
70,404
42,032
Mitigated
54,269
16,478
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BALN Pryzo
Sun Wukong
9,397
2,088
0
182
15,888
19,457
0
9,949
5,939
0
43,808
W
Ah Muzen Cab
CountDrewku
Ah Muzen Cab
27,944
8,102
0
4,790
10,684
3,511
0
9,368
1,316
0
87,659
L
19,707
6,456
0
1,005
13,258
5,341
0
7,820
5,438
55,729
0
L
Ah Muzen Cab
Kosrae34
Ah Muzen Cab
3,814
1,111
0
1,592
3,464
1,480
0
2,193
1,271
0
28,060
L
Anubis
17,165
635
0
4,137
21,842
15,565
0
11,149
10,693
44,793
0
W
Vulcan
One Nut15
Vulcan
14,728
4,548
0
593
9,439
3,585
0
7,188
2,251
47,712
0
W
9,008
330
0
1,741
18,217
20,003
0
10,757
7,460
25,511
0
L
11,692
1,117
33
6,054
24,808
10,051
0
11,828
12,980
36,578
0
L
13,135
2,423
0
3,657
22,377
9,595
0
11,661
10,716
0
33,131
W
Baron Samedi
studmftoll
Baron Samedi
20,915
1,042
1,540
5,859
16,176
7,713
0
11,302
4,874
37,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,002
Gold Earned
72,015
327
Minions Killed
357
8
Camps Cleared
7
1,215,757
Distance Traveled
1,416,160
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,118
1,008
81
6
2
268,871
0
W
Ah Muzen Cab
15,961
1,140
124
9
3
292,130
0
L
Nu Wa
13,356
954
93
7
2
246,352
1
L
Ah Muzen Cab
12,422
887
56
4
3
145,881
0
L
Anubis
13,178
941
75
5
0
219,811
0
W
Vulcan
13,392
957
91
7
0
294,716
0
W
Geb
14,581
1,042
21
2
2
317,862
2
L
Sol
12,713
908
67
5
2
301,848
0
L
Pele
13,333
952
36
3
1
301,865
0
W
Baron Samedi
13,963
997
40
3
0
242,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role